Spaz, we are saying the same thing
The Accel Hornet AoA indexer
flashes (as IRL) when the hook is up, but unfortunately there's no way to change anything in this AoA behaviour. When talking about the hook bypass feasibility I meant first of all flashing/steady feature of approach lights, not AoA.
Now, down to correlation between the AoA indexer and the ALA. My ALA gauge currently implements the same light switching scheme as the AoA indexer does, i.e. there are 5 lights combinations:
green, green+amber, amber, amber+red, red. You could see this on my short video. Perhaps this is wrong and I should get rid of two-lights combinations... No problem
The only way to have always-steady AoA is to use the 2D HUD version. But I think it needs some corrections in that the AoA indexer shouldn't be visible when the aircraft is on the ground. IMHO.
The Betty. I've used two empty and meaningless (in the Hornet) sound.cfg slots - cabin
Seatbelts and
No smoking alerts, which are now used for
Power and
Altitude alerts respectively. Using these gives me the ability to control the Betty in-flight. All I have to do now is to develop a visual gauge like the
HUD Control or so...
Sludge, I'll send you my current gauges as-is (perhaps I'll put 'em into a single .cab). Right now my biggest concern is approach lights in MP and nighttime. You do know the FSX has some awful glitches displaying light effects in such conditions...