Recent Posts

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91
GSX Support MSFS / Re: GSX 3.7.3 keep loading with flashing "parked"
« Last post by BizareeLing on November 29, 2025, 05:57:44 pm »
Guy it solved in another way-it's just slow loading, wait some times:)
92
GSX Support MSFS / Crew Uniform suddenly not in Airlines Color anymore
« Last post by AUA9085 on November 29, 2025, 05:18:12 pm »
Hey there,

for some reason, the Uniform Color of my Austrian Crew is suddenly not in the Red at it was in the past anymore.
I did not change the livery, I guess its since the last GSX update.

The fun thing is that in the A321 its in the right color, but in the A320 its not.
Any idea what I can do to fix this? I am using the default livery from the Fenix installer (OE-LZE)

I know the colors are coming from the Airlines Country Code (reg. the manual) but is there a way to overwrite it, or set it ?

BR
93
Louisville KSDF Support FSX/P3D / Re: Louisville does no longer work in P3D5
« Last post by sticky1202 on November 29, 2025, 02:09:33 pm »
Definitely something wrong! I've had the airport installed for years and worked perfectly, until recently. Something changed. KSDF does NOT work "normally" as Umberto claims.

Jim
94
I will also add Umberto, that in the trial mode even before I added the license key, no buildings showed up as well, which is not the behaviour of other FSDT airports in trial mode, buildings did show up for 10 minutes before loosing textures or the models disappearing whilst in the trial mode. So I do really think there is something up genuinely with this airport that needs to be looked at. Maybe something to do with the communication files between Coautl and the airport itself? Looking forward to your response.
95
I will add tho, when I swapped around the entries for the FsDreamTeam Exclude and KSDF airport in the XML file, just the point at which they appear in the list, I now get a full groundpoly loading and when in global camera view and zoom out, I can see more textures on the ground loading in at the airport, still no simobjects, but I do see a difference in the texturing, when I zoom in, that extra layer of texture disappears, like when Im in the sim on the ground, I just get the groundploly loading and not the extra layer of texture. Although by swapping the entries around in the XML list, I do get a deeper colour of texturing on the ground now that I didnt have before. So I think the simobjects loading is broken for this airport. I wish I could upload images, but Im in the UK and IMGUR is gone for us to link in pics.
96
I do honestly believe there is something about this airport, that is problematic. When I open up the addonmanager where you would register the serial or activate the product away from Trial mode, If I make any changes in the box on the right, restart the sim, it doesnt save anything. Maybe that menu is no longer working, but if its there and clickable, it would lead people to believe it functions. But sadly, no changes are saved. The gates and the groundpoly are the only thing that loads in the sim. No autogen or simobjects beyond the GSX SODE gates. GSX functions as it should tho  :D as does all the other airports.

So I cant imagine its anything to do with the settings, but here are mine:

FXAA: OFF
AA: 2xMSFASA
Texture Filtering: Trilinear
Texture Resolution: 2048

Vsync OFF and FPS Unlimited

Level of detail Radius: MAX
Tessellation Factor: LOW
Mesh: 1M
Texture Resolution: 7cm

Scenery Objects all maxed out.
Road Lights: None
No dynamic 3D autogen

All water, special effects and Volumetric Clouds sliders maxed out with all reflections ticked. I dont use Amortize Clouds but all those other boxes are ticked.
All shadows are casting and receiving except for No Shadow Flagged Content and Particles, with Vegetation not receiving shadow info either.

Dynamic Lighting is on and reflections slider is on Ultra.

The airport is in the addons menu which shows up as grey in the scenery library, it does load in, but however you code the actual buildings to load is I feel what has failed here. If its an XML file that communicates through this or maybe the python package that instructions to load the airport, could that be in error or not being culled?

Even in the global view zooming outside the planet there is no change to the load in the sim of the airport. So its not a radius problem. I do believe tho that there is something with this airport because Ive installed other FSDT airports last year with no issue. Which I know means nothing for this one.
I dont use a VPN, I dont have antivirus, Windows Defender is disabled on my Windows 10, fully updated but with updates disabled. Ive also disabled Cortana, removed the bloatware from the OS as well, the candy games and Facebook apps.
I have a program that clears out the memory cache every ten minutes for stability.
cant think of anything else relevant on my PC.
Does it matter if the FSDreamTeam Exclude is loading into the sim first above the airport? Or does the airport need to load in first before the Exclude? I mean, its all XML so I guess it dont matter.
 

My next step is too clean wipe all FsDreamTeam products and then restart installing everything again, ending with GSX1&2, which is a major undertaking and something I would rather avoid if possible.
97
so here is my current pathway to getting this airport to show up as clearly there is some kind of thing going wrong here.

I installed it using the installer provided, reading through the instructions. It gave me no special sequence for installation. Just the usual thing about anti virus software. which isnt present on my pc.
Once installed, I activated it within the sim, using addon manager. Restarted the sim, nothing.
Ran the FSDT Universal updater, updating this airport and both GSX. Still nothing.
I then downloaded the GSX installer from the website, was going to do level 2 as well, when I discovered they are the same installer so I only had to run it once. Once that installed, I then ran the FSDT updater (to make sure everything was up to date) and installed that. Then headed back into Universal Installer to make sure ALL my products were updated. Still nothing.

Then I thought I would de-activate and re-activate the airport. Sadly currently right now, its just stuck in a loop of contacting activation server, it goes up to 100% and then starts all over again, like its trying many times to contact a server but not getting the response or not making contact. Clearly Couatl crashes at this point. Restarting it doesnt help.

Whats your thoughts please @umberto on this one please?
98
Okay. So its most likely a set up problem then with GAXlv2 then.
99
GSX Support MSFS / Re: VDGS showing wrong TTD
« Last post by MattieIce_99 on November 29, 2025, 06:35:52 am »
Yeah for the whole duration of time at my gate the TTD was just static at -7:00
100
GSX Backdoor / Re: Tug for taxi?
« Last post by Deltalpha on November 29, 2025, 04:49:34 am »
You mean a Taxibot ? Yes, it has been discussed a while ago, and it's surely a possible option for a future upgrade.

Hi virtuali. With the 2D map introduced in the BBFU, I feel like the taxibot is just around the corner. Would you please consider bringing in this feature?  :)

Funny enough, I had the same thought and came here to ask if this was on the roadmap. Would be really cool to have a tug pull an aircraft from a parking stand to a gate!
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