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 1 
 on: February 19, 2019, 10:07:57 PM 
Started by DVA8090 - Last post by Wolkenschreck
Hi Umberto,

It is unbelievable that KLAX was released nearly 8 years ago. It is still looking good today and I enjoy it very much.

Using the search function I found another topic where you mentioned that the PAPI lights for 25L and 25R were intentionally left out because charts were not confirming their existence. Checking Google Earth they were probably added around 2012, located right in the middle between the ILS shelter and the eastern end of taxiway H (reference picture: https://youtu.be/igV4SuCsG1c?t=251 ). Is there any chance you can add them via a fix? They are still missing in the most recent version for P3D 4.4.

Keep up the great work and thank you for continuing to bring all the never done before innovations in our sims.

Christoph

 2 
 on: February 19, 2019, 07:42:16 PM 
Started by goggi - Last post by goggi
Yes, it is his voice, but why not under all conditions at startup?

Thanks for your comment

 3 
 on: February 19, 2019, 06:38:42 PM 
Started by cartayna - Last post by cartayna
Hello Cartayna,

I just wanted to thank you for the file to created for UK2000 EGCC. It has saved me countless hours of work. You are clearly very clever to be able to do this and I'm very grateful we have good people like you willing to share their work with the FS community.  Smiley
my pleasure Ray, enjoy it!

 4 
 on: February 19, 2019, 05:50:13 PM 
Started by CDuFault1970 - Last post by CDuFault1970
Morning all. As I have the GSX 2, I have the payware KMCO that naturally has the realistic airport settings, gates etc. The GSX how ever seems to have the wrong gate numbers. 1 - the 90's when actually they go - 108, 109, 110 etc. ( like using the default scenery ) How do I rectify the problem of the missing gates on GSX please? Example: Southwest Airlines uses gates 108 thru... but that is not programmed into the GSX>

 5 
 on: February 19, 2019, 05:49:13 PM 
Started by Ray Proudfoot - Last post by Ray Proudfoot
Please consider this closed. KRDU is not high on my priorities and Iíve found in the Scenery section many contributions from those with far more skill than me.

Creating these custom jetways is a laborious process so Iím happy to leave it to those who know what theyíre doing.

 6 
 on: February 19, 2019, 05:45:29 PM 
Started by CDuFault1970 - Last post by CDuFault1970
Hmm, then I must have purchased the version 2 because I always used it to control my gates. It was such fun. I re-installed, entered my reg key and nothing. So I guess I have to purchase it again.

 7 
 on: February 19, 2019, 04:38:27 PM 
Started by cartayna - Last post by Ray Proudfoot
Hello Cartayna,

I just wanted to thank you for the file to created for UK2000 EGCC. It has saved me countless hours of work. You are clearly very clever to be able to do this and I'm very grateful we have good people like you willing to share their work with the FS community.  Smiley

 8 
 on: February 19, 2019, 02:54:46 PM 
Started by Ray Proudfoot - Last post by Ray Proudfoot
Here are two screenshots. The first is taken straight after creating a custom jetway. It definitely exists! The second is after exiting and restarting P3D withe the saved scenario. No more gate.

If I activate the jetway the message at top left say's 'default jetway' but no jetway appears. I go into the GSX Customise Airport and change my selection of number of jetways and lo-and-behold, the custom jetway reappears and acts as a SODE jetway, not a default one.

I hope you can explain what I'm doing wrong but given everything is saved automatically it's hard to see what.

 9 
 on: February 19, 2019, 01:02:12 PM 
Started by cartayna - Last post by Ankh
Great, thanks for clarification.

 10 
 on: February 19, 2019, 12:45:56 PM 
Started by cartayna - Last post by cartayna
Short and probably stupid question I did not find an answer using the search function: for the SimWings sceneries (LEMG, LEMD, EGLL etc.), do I have to first run the "SODE-off.bat" to deactivate the SODE jetways offered by SimWings prior to the installation of GSX Level 2 files? Or does it work as such?
Hi Ankh,
I am a believer that there is more often a stupid answer than a question. Having said this, yours is a good one. Those sceneries were part of the very first ones I did, and updates came after that, instructions were very basic and I am working on an update of those.
Those scenery configurations were done without a sode installed in them. So if you had SODE on, yeap, is a great idea to turn it off.


cheers
Javier

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