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October 19, 2019, 04:33:30 AM *
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 1 
 on: Today at 04:25:58 AM 
Started by ericbolt - Last post by ericbolt
Ive had this issue several times. Whenever I try to do the "Quick Edit Pushback" in P3d, it goes to the top down view, then it brings up an error message that basically says theres an error with Couatl and Couatl has to restart. After this happens, I am not able to start my engines. This happens on both aerosoft crj and aerosoft airbus products. Any fixes for this? Thanks

 2 
 on: Today at 04:10:12 AM 
Started by justadude - Last post by Captain Kevin
I'm nowhere near my flight simulator computer, so I can't check for you right now. Earliest I can check would be around middle of December.

 3 
 on: Today at 01:05:32 AM 
Started by justadude - Last post by justadude
No one has experienced similar issues?

 4 
 on: October 18, 2019, 10:36:10 PM 
Started by ducaud - Last post by Aussie123
I too have a full cockpit using Prosim 737. Like everyone else, I have the problem of the doors getting out of sync with the new PBR version of the aircraft model, and GSX2. That 'waiting for x door to close' sign is a pain.

I have spent literally days trying to get them to talk together. From what I can work out, Prosim's TAB+1,2, 3, 4, 5, 6 is operating (toggling) the all the 737 model's doors but occasionally does not transfer the equivalent of a SHIFT+E, 2, 3 etc to P3D. Sometimes, you have to do a Shift+E on top of a TAB+1, Sometimes this does not work either. Particularly bad if you save a Scenario with any doors open, or relocate to another airport with any doors open. GTX sees one thing, Prosim sees another status. 

I think it is something we need to wait for Prosim to fix. I'm sure it is not a GSX issue. Prosim is the only model I have this issue with.
Aussie

 5 
 on: October 18, 2019, 06:56:29 PM 
Started by selcal77 - Last post by selcal77
Hi there,
Does anyone know if it's possible to get one of the jetways to use the upper deck door on the A380? I've installed the Cartayna config file for Aerosoft/Simwings EGLL Professional, and gate 301 now has three jetways. I've mapped the upper deck door in the aircraft customization menu, but for some reason the 'operate jetways' function refuses to recognise it, and will only use L1 and L2 on the main deck.

If anyone has got this to work I'd be really grateful for some help!

Kind regards,

selcal77

 6 
 on: October 18, 2019, 06:52:29 PM 
Started by =Jack= - Last post by n452mk
I was able to install the aircraft.cfg lines but the bottom ones where they go please?

 7 
 on: October 18, 2019, 06:24:59 PM 
Started by JeanLuc_DUS - Last post by JeanLuc_DUS
Hey there! :)

I noticed a small bug since the last update:

When adding a custom handling texture, GSX is not showing any basecolors anymore. You just get to choose between the buttons "Okay" and "Cancel (No basecolor)". Thereafter the GSX Customization Tool shows "-- (missing) --" as Handler. When calling Ground Services, GSX is choosing, what looks like to be, a random non-full basecolor, but the correct, chosen texture.
I tried this at multiple airports and textures. The rules.cfg obviously does not show any selected basecolor. Editing it via "couatl.basecolor = [Color]" does not work either.

I thought a short clip would help to understand this issue a bit better: https://youtu.be/DaQ1TjSTNnM (44 sec, no audio)

No big deal, just wanted to let you guys know about this.
If you need any more information, just tell me.

Thank you!

 8 
 on: October 18, 2019, 04:49:13 PM 
Started by bhorv67 - Last post by bhorv67
Adding to this - on arrival, the container trolleys appeared as expected and the containers were seen offloading from the plane. Strange they weren't when boarding.

 9 
 on: October 18, 2019, 03:05:49 PM 
Started by =Jack= - Last post by n452mk
Hello sir, can you explain how to install this GSX settings please? thanks.

 10 
 on: October 18, 2019, 02:56:15 PM 
Started by bhorv67 - Last post by bhorv67
Strange issue, maybe just a fluke on this last flight. I'm in the AS A320, waiting for the bag and container vehicles. When they arrive, the bag car functions as expected, but the container vehicle arrives with 4 wagons, but no containers. The loading process is moving, but there's no containers visible. Did some textures perhaps get deleted somehow?

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