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 1 
 on: Today at 06:04:14 PM 
Started by Amigo - Last post by Amigo
Hi Jimi;
as always, you are the genius. Thank you for your speedy response.
I followed your instructions and the beautiful bird flies flawless again.
Sorry, this was my mistake not knowing the difference between the versions of P3D v3 and P3D v4.
You made my day, thanks a lot, Amigo

 2 
 on: Today at 11:52:40 AM 
Started by 808CruzControl - Last post by mikced
Hey, have you tried the Hawaii-Photoreal product? It beats Megasceney by so much! Not only is it free but it covers every Hawaii island and the latest release adds autogen trees and buildings and the developer is constantly updating it. In fact the autogen is only going to improve. For a small donation you even get different seasons for the photoreal, amazing! I cant praise this product enough and Javier, the developer is always so nice and quick to support.

If FSDreamteam ever update its Hawaii airports I truely hope they will be compatible with his photoreal. It would benefit everyone. They do kind of work together today but the photobackground dont match and there are some minor elevation issues. This of couse is not surprising since FsDreamteam never have claimed compatibility Smiley ....if I ask nicely, pleeease consider it... Smiley Wink I am sure Javier would love to work with you on this.

 3 
 on: Today at 11:51:41 AM 
Started by jps611 - Last post by jps611
I use World of AI. so, I guess those are the "static" airplanes and that would explain why I end up on top of the other aircraft. I had a feeling the problem was not GSX. But, why do I land and am in my parking spot, nothing happens after I ask for de-board? This does not happen all the time, but it does happen. Thanks

 4 
 on: Today at 11:08:16 AM 
Started by Amigo - Last post by jimi08
Amigo,

Please check the following:
For v3:
-Verify that you have downloaded and installed the FSX version (32 bit) of the aircraft and not the P3Dv4 variant
.
-Verify that you have placed the correct, 32-bit version of the "HornetFCS.dll" file in your main FSXBA Hornet Gauges (i.e. Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\FA-18C_FSXBA_BA_18.2.22\Panel.Fleet) Folder.  This can be found in the folder labeled "FSX Specific Files" which is in the FA-18C_BA_18.2.22 folder.

-Verify that you have installed the Microsoft Visual C++ 2010 Redistributable Package (x86) at https://www.microsoft.com/en-us/download/confirmation.aspx?id=5555

For v4:
-Verify that you have downloaded and installed the P3D version of the aircraft. 
-Verify that you have placed the "HornetFCS.dll" file in your main P3D Gauges (i.e. \Program Files\Lockheed Martin\Prepar3D v4\gauges) Folder.

Give that a go and let me know if that helps.

-Jimi

 5 
 on: Today at 10:25:47 AM 
Started by Amigo - Last post by Amigo
Hi all;
After updating FA-18C_FSXBA_BA_18.2.22 on P3D v3, I got a "FCS FAIL".
Could you guys please give me a hint how to get read of it?
Thank you in advance, Amigo

 6 
 on: Today at 07:15:53 AM 
Started by 18hazelwood - Last post by 18hazelwood
OK,

Resolved.
1. Gave full admin rights to the main addon manager folder
2. Selected LESS POI`s at Initial start up.

It would seem that having TOO MANY POI`s selected Has/Could crash the sim. Especially in an area where there is a lot of POI`s.

I deselected only leaving several selected and the sim stabilized. I then selected a few more POI`s to get a good balance. it would seem selecting ALL causes major issues for me at least.

I now have XPOI disabled for Initail start up of the sim, set up my flight and wait for the sim to stabilize and then ENABLE XPOI with limited POI`s selected, a good balance etc and it works fine.

Hope this helps someone.

 7 
 on: Today at 06:27:54 AM 
Started by chumley - Last post by chumley
First of all I have updated GSX and there is an intelliscene.cfg dated 1/8/18 in the Aimobjects folder for the 2 variants of A319 and the single variant of A318.

GSX updates don't update the intelliscene.cfg files (they come with the airplane) and GSX won't use them if the airplane is already supported by GSX so, every reference to them is not relevant for an internally supported airplane like the Aerosoft Airbus.

Quote
Requested deboarding and the stairs di their job correctly but the loaders did a strange shuffle around and under the fuselage then unloaded.

This can possibly depend on the scenery used. Which is why, GSX allows you to customize the vehicles starting position for every parking.


Thanks. Understand better now the issue of supported versus unsupported aircraft.

I also am aware of the ability to customize vehicle starting positions and have done so on occasions in the past.

However, the issue I was referring to in the 'strange shuffle' was that at departure GSX did everything expected without surprise but at the end of the same flight the behaviour was strange. To cehck the problem further I shutdown P3D and restarted. Going to the exact same parking position with the exact same aircraft and asking for deboarding to happen everything went as expected.

The aircraft was the Aerosoft A319 CFM and the airport was YSNF (default) at Gate 1 after flying in from NZAA.

 8 
 on: Today at 02:18:44 AM 
Started by Pilotman21` - Last post by Pilotman21`
Hello guys,

I've recently installed GSX and it was working fine until I was at a gate and I decided to request for the catering service. I then got a prompt telling me that the Couatl has crashed due to unknown error. I've searched the problem and the solution I get is to FSDT Live Update but that doesn't work either. One thing that I do find strange is that when I request Pushback or Jetway operation, it seems to work fine. It's up until I request for Boarding/De-Boarding/Catering Service, that is when it crashes. Hopefully somebody can help me.


couatl v3.2 (build 3997)
panic log started on Sat Aug 11 14:14:09 2018

problem raised by addon <unknown>
Traceback (most recent call last):
  File ".\common\fsm.py", line 73, in executeDoFuncToCompletion
  File ".\GSX\assistanceServices\baggageLoader.py", line 259, in do
  File ".\GSX\assistanceServices\baseAssistanceVehicle.py", line 235, in waitDoorState
AttributeError: AircraftExit instance has no attribute 'getLVar'
{'Airport': 'KCLT', 'Requested assistance services at': 'Concourse C|Gate 10', 'User Pos': (35.21865040719542, -80.9417529632907, 231.054 m, 2.98815 m, 253.09826503318564)}

 9 
 on: Today at 01:07:07 AM 
Started by SUBS17 - Last post by SUBS17
https://www.youtube.com/watch?v=fhNEkQk6k1I

https://www.youtube.com/watch?v=6OqO5tTChXs

Some aerobatics in the Hornet including a high alpha loop off a cobra 120 and a normal cobra and some departures.

 10 
 on: August 13, 2018, 08:48:14 PM 
Started by Flying Dutchman - Last post by Flying Dutchman
Sorry if anyone put this problem earlier. I couldn't find a post.

I cannot find the version number of the GSX version I use, but I downloaded it at the 5th of May 2018. Furthermore I fly with P3D 4.2 (and Prosim 2.06).

I encounter this problem since I installed GSX (and previously in earlier installs). The GSX service verhicles drive right through parked airplanes, obstacles such as fences and other vehicles. The fuel truck even drive through the GSX stairs near the left AFT door.

Is there a way to avoid this? If it is a bug, will it be solved in a new version of GSX?

Hans Hartvelt
The Netherlands

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