JIMI...
Thanks for the help on this, as my system was down 'til yesterday from video card issues. Had to RMA that doggone GTX 660, it kept locking up on me. Finally got it back and things seem to be running smoothly. One has NO IDEA how much a REAL video card means to their system until they are stuck with baseline MoBo drivers for a primitive "integrated" video card that SOMETIMES works and can barely do 1920 x 1080. It was painful to use my desktop during that time.
Fellas...
I do have more current versions, so I'll FTP those shortly to the new site and possibly get my FSX up and running. Just have to do some "stress checks" on the RMA'd video card to make sure its good to go, then I'll get back to modding as time permits.
I swear this has been the worst year for FSX modding for me, as far as real life issues, domain/website creation, computer hardware issues and whatnot.
As Thanksgiving gets done, I should be back on the horse modding, trying to finish up those last few things and making a auto-installer before I can release Sludge v2.0 to the public. First things first, before Thanksgiving I will try to get the Sludge v2.0 TC1 w/upgrades onto the new website for download. That's the last version I put out there before I NUKED and everything went downhill this summer.
Keep in mind, lots of re-organization going on, along with my domain provider issues, but its slowly working out. The NEW SludgeHornet site will be "yoyodynesystems.net/sludgehornet" as I'm trying to make Yoyodyne Systems as my primary domain. Hopefully, all the work will pay off at the 2014 CES in Lost Wages in January? Might get lucky and meet some other simulator tech people there, who have an interest in what we do.
Later
Sludge