Fellas...
Another update, this last weekend, I was able to get alot of things done with the ongoing revamping of the Sludge Hornet file structures.
1- Now all the Gauges will be referenced from the main FSX\Gauges folder, so changes will happen across all platforms (Basic/FX, CS Delta Basic/FX, and default) by modding the base reference XMLs. Say if I change the PA-PID.XML (powered approach-PID, controls auto-trim), it will now change that behavior for all of them because they all reference this one gauge.
2- Re-designate/re-reference all textures to the main FA-18 folder, via ALIASing in each particular texture folder, so that all platforms can include them easily.
3- Moved Sounds to main FSX\Sound folder, so they too can be modded/used by all platforms far easier than previous versions.
*- The installer should be able to make all the necessary changes but I'd recommend starting from scratch by deleting the old Sludge Hornets when I send out the v2.0 Test Candidate.
** Keep in mind that most of these revamping changes listed in this post will mostly benefit me or other modders, so that we can change stuff across multiple platforms with far less pain than the current setup. Also, it will help those that like to change their jets to suit their particular likings. Say in regards to the IFLOLS gauge (not the FLOLS on the carrier)... some like this, others cant stand it. This way, it'll be far easier to mod and you'll only have to make a few line changes to the panel.cfg file to get what you want. Once the base files are setup in the FSX\Gauges folder, the only thing you'll have to worry about is getting the panel.cfg gauge syntax right. The more people that get into modding, the more we win....
Later
Sludge