Pyro...
Good video, I think that was posted in the "cool videos" thread as well... love the split cam on approach style along with the comms. Ya, that's why I asked 'cause I was suspecting the consistently (LO)/LO) AR calls during solid 3 wire passes might be due to FSX carrier mismatch. BTW, WTF was that first pass, SH!7, that looked like something outta the movie AIRPLANE! .... "Damnit Stryker, you're all over the place".
Goonie...
It was during a time when I was doing some passes with the first vLSO versions and talking with Molly (SYM) Badger. Apparently, some of the fellas over at Sand Pro's fsxcarrierops have figured out that the carrier dimensions are not as close as they should be... from what I understand its a matter of 100's of feet not just a few feet here or there. Its apparent is screenshots of aircraft on CATs (cat 4 and the meatball posit) and when taxiing, plus alot of other things that they have done. I'll try to talk to Molly Badger and get some more specifics when I get a few moments away from the Sludge. If you use the Sludge or Jimi's Bird, the tailhooks are fixed (higher and behind), so that you should get an approximately close trap wire catch.
Fellas...
Anybody else on FSDT have similar experiences. Dont be afraid to speak up, if its a common occurence, Serge needs to know about it to make the vLSO better... or in this case, better adapted to some probable FSX deficiencies.
Later
Sludge