General Category > Unofficial F/A-18 Acceleration Pack board
USN Carrier Pattern Video
Paddles:
Just stumbled across this http://en.wiktionary.org/wiki/call_the_ball... Well guys, we all are flying the wrong way...
SpazSinbad:
"Verb: to call the ball [http://en.wiktionary.org/wiki/call_the_ball]
1.(When landing on US aircraft carriers) To sight the red fresnel light that shows a pilot to be on the correct approach path."
FSXNP, you can see how the wascally wabbits at wiktionary are really wacky. ::) ;D
Paddles:
Woger what ;D
Tregarth:
"IMHO the biggest issue with carrier landings in FSX on a desktop monitor is not being able to see the mirror/lineup from a reasonable distance (before the start at 3/4 NM). Not everyone can get to that position easily without the aid of the NEW IMPROVED (by many) HUD that has been discussed often. The 'needles' allow anyone to get to a good start for a best visual approach etc."
I don't know if people remember MS's Combat Flight Sim 2. When the plane was a mile or so from the carrier an LSO automatically appeared in a small window on the top left corner of the screen and made the appropriate signals. After a lot of prodding by me Abacus incorporated a separate Fresnel Lens gauge into Carrier Operations. Pressing Sh + 5 produced a working Fresnel Lens gauge which was slaved to the ILS. Adam Howe of Abacus kindly sent me a Cessna 172 with the gauge incorporated.
Possibly not that realistic but screen resolutions are not yet good enough to enable the Ball to be clearly seen when 3/4 mile from the deck so this is a workable compromise.
Tregarth
Sludge:
Tre...
Yeah, I tried incorporating that Abacus meatball for my own purposes, I just dont know how to do it, otherwise I would've. Now, I dont even mess with Abacus stuff, especially their interior graphics. Too Low speed/High drag. Im sure Serge or JR could figure it out, how to get a Meatball display gauge thats similar to the Indexer. However, one limitation exists at this point in the Sludge Hornet's lifespan... there isnt room for another displayed gauge. I'm already up to shift-9, and FSX doesnt allow for more, unless I'm missing something? Id have to get rid of a gauge to get a "Mirror/Meatball" gauge operational in the current Sludge Hornet.
If people wanted, and the gauge can be built, I could have two Panel folders in the new Sludge, one standard (how it is now, labelled Panel_Indexer) and a new one (labelled Panel_Meatball), and have instructions for install that the one you want, just rename that folder Panel (in each Sludge Hornet folder, Basic/FX), and thats the one the Sludge will use. I know some of you fly with TrackIR and would appreciate a "Mirror/Meatball" gauge so its easier for you to land in VC. If Serge could make this gauge within the current BlackBox UFC gauge (like the Indexer), I will include it in the upcoming Sludge Hornet release (v1.1) and will have the two separate Panel folders so all you have to do is rename the one you want to Panel.
Later
Sludge
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