Thanks Umberto for investigation. I think it's not worth discussing who is crashing what.
Of course it's worth, that's the first step towards understanding a possible fix, assuming a fix it's even possible, or at least some workaround. Don't misunderstand me: I'm NOT saying this to "put blame on somebody", when there's a CTD, it's ALWAYS something in the sim, since NONE of these add-ons can directly crash the sim, since they are all (GSX and various AI Injectors) external .EXE that can only make Simconnect calls to the simulator, they don't have ANY access to the sim process.
So, it's clearly an indirect effect: some addon makes what is a perfectly legit Simconnect call to inject some object, and it must triggering something in the sim that makes it crash, we cannot directly "fix" this, we can only try to understand WHAT is causing this ( too many objects, too large objects, too many simconnect calls, etc. ) and workaround it.
The problem is, we cannot use the combination of GSX and AI models (even with VATSIM) any more.
I fully understand the problem you are having, which I still cannot replicate. Note that, I must say I tried using the default A320 from iniBuilds, because I always proceed this way: if a report says there's a crash with FSLTL injection + GSX, I first try to isolate that, and proceed by adding further stuff AFTER because if I just test something with "everything in", it would be almost impossible to understand the real cause, which might as well be a combination with even more factors, like the *combined* effect of AI Injection+GSX injection+Airplane own Simconnect calls, and of course the baseline increased memory usage of a detailed 3rd party airplane.
So yes, of course I'll try to do the same with several add-on aircraft, trying to replicate the crashes which I'm still unable to, with GSX+FSLTL+BATC+default A320.
Which logs or data do you want us to collect?
I already indicated something that might have been useful in my previous post:
Maybe opening the default fps counter and checking your RAM/VRAM situation might be helpful.