Author Topic: No buildings at destination  (Read 52784 times)

Mooze

  • Newbie
  • *
  • Posts: 33
Re: No buildings at destination
« Reply #75 on: March 07, 2013, 04:44:17 pm »
Again reinstalled the latest Addon Manager, still not having airport buidings.

here are the updated files.

https://www.box.com/s/tbxgx91os818pocei1pz
https://www.box.com/s/jg8c9vq0jhftszt673k1

Mooze

  • Newbie
  • *
  • Posts: 33
Re: No buildings at destination
« Reply #76 on: March 08, 2013, 08:22:44 am »
Finally worked, I had to regenerate a new FSX.CFG

Mooze

  • Newbie
  • *
  • Posts: 33
Re: No buildings at destination
« Reply #77 on: March 09, 2013, 04:15:48 am »
And again the problem is back, really anooying when ever we want to fly to or from YVR we are not sure if the sim will make it or not.

Coualt started crashing again, as soon as I select FSDT scenery it crashes.

Again here are my files with the cfg:
https://www.box.com/s/o8u8sma6yh3dcdei1qmu

Please help.

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 50686
    • VIRTUALI Sagl
Re: No buildings at destination
« Reply #78 on: March 09, 2013, 01:43:35 pm »
Again, the log clearly shows you are running an older build (2346), while the current one, which is the only one we have available online is 2348, I don't know what you did because your *previous* log show you finally had the 2348 installed, now you went back to the 2346 for some reason, the program surely doesn't go back one version by itself.

Mooze

  • Newbie
  • *
  • Posts: 33
Re: No buildings at destination
« Reply #79 on: March 09, 2013, 02:11:41 pm »
This was the same version that worked yesterday, dont know whats making coualt crashing again.

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 50686
    • VIRTUALI Sagl
Re: No buildings at destination
« Reply #80 on: March 09, 2013, 02:15:35 pm »
This was the same version that worked yesterday, dont know whats making coualt crashing again.

Ok, looked it better, the Couatl.ERR is from previous version, but it shows 23 February as a date, which means you never had any errors since then.

Are you sure you are still getting the SAME crash ? What, exactly, are you seeing on screen ?

Mooze

  • Newbie
  • *
  • Posts: 33
Re: No buildings at destination
« Reply #81 on: March 09, 2013, 02:48:20 pm »
Hi Umberto,

Got it finally, in my CFG if you can see I was isolating the Rotorcraft for a reason I dont know loll.

[Main]
User Objects=Airplane
SimObjectPaths.0=SimObjects\Airplanes
\\SimObjectPaths.1=SimObjects\Rotorcraft  <<<<
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
ProcSpeed=10112
PerfBucket=7
HideMenuNormal=0
HideMenuFullscreen=1
Location=440,130,1480,908,\\.\DISPLAY1
Maximized=2
FIBER_FRAME_TIME_FRACTION=0.18
DisablePreload=1

Thank you very much & apologize for the inconvenience.

Arslan

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 50686
    • VIRTUALI Sagl
Re: No buildings at destination
« Reply #82 on: March 09, 2013, 06:33:32 pm »
Got it finally, in my CFG if you can see I was isolating the Rotorcraft for a reason I dont know loll.

You haven't isolated it, you introduced an error in the FSX.CFG, because you used two *backslashes* when C++ style comments are two *forward slashes* like this: //

Well, the net effect was the same, because FSX ignored the line with the error, so the Rotocraft WAS disabled just the same...

But in fact, the most standard way to add a comment in an .INI file (the FSX.CFG it's an .INI file), is to use a semicolon ; the double  forward slashes //  as used in C++ are not considered legal commenting command for INI files, even if FSX itself tolerates them anyway, but you might have problems with other utilities that works on the FSX.CFG using the standard .INI parsing functions, that might not be so tolerant with syntax errors.

Mooze

  • Newbie
  • *
  • Posts: 33
Re: No buildings at destination
« Reply #83 on: March 09, 2013, 07:44:15 pm »
All is clear thank very much Umberto.

dabr0an

  • Newbie
  • *
  • Posts: 20
Re: No buildings at destination
« Reply #84 on: March 12, 2013, 06:12:55 am »
had the same problems as above, after installed that pye. files departed and landed fine.

but, no terminal during "instant replay from FSX" wonder if this caused?

Thanks, amazing scenery got every single airport purchased from FSDT


Virtual China Airlines
Brandon

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 50686
    • VIRTUALI Sagl
Re: No buildings at destination
« Reply #85 on: March 12, 2013, 12:32:12 pm »
but, no terminal during "instant replay from FSX" wonder if this caused?

See this thread for an answer:

http://www.fsdreamteam.com/forum/index.php?topic=8299.msg67993#msg67993

newyorkyankees1

  • Newbie
  • *
  • Posts: 49
Re: No buildings at destination
« Reply #86 on: March 13, 2013, 04:53:46 am »
Part of this problem might have to do with the PMDG 737 becasue I only have this issue of no terminal buildings when arriving at KORD in the PMDG 737.