Author Topic: Flightbeam's San Francisco 2.0 screw up!  (Read 79938 times)

Bakern

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #45 on: July 26, 2011, 11:40:48 pm »
I have tried all tree versions, no one works like they should.

In taskmanager Couatl.exe shows up on all tree versions, Addon Manager works ok inside fSX, but no scenerys look like they should, no terminal.

I have no more ideas, something wrong for sure... but what?


Anders Bermann

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #46 on: July 27, 2011, 12:02:16 am »
Same here... kinda stumped...

Addon Manager alone (without ANY sceneries installed) with either version 2.0.0.2141 and 2.0.0.2119 doesn't work either!
The only version I've gotten to work is 2.0.0.2081 WITHOUT KSFO installed!
« Last Edit: July 27, 2011, 12:13:43 am by Musjo »
Best regards, Anders

reever

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #47 on: July 27, 2011, 12:12:54 am »
Hi Umberto   


   "Have you tried to do what I've suggested in a previous message, to install Hawaii 2 with the network disconnected ?"

OK,that worked. But, is the original problem solved? I now have older versions of AddonManager and couatl.exe installed. Installation of the current standalone AddonManager will cause the problem to reappear.

   Robert

Flyboy0284

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #48 on: July 27, 2011, 12:15:21 am »
Nothing has worked for me either.  Couatl is running on task manager, but not functioning inside FSX.

Reinstalled KJFK disconnected from the net and its working good now...
« Last Edit: July 27, 2011, 12:28:59 am by Flyboy0284 »

specialist

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #49 on: July 27, 2011, 12:32:09 am »
Perhaps they should consider giving us an update that wouldn't require using Couatl.exe or Addon Manager to install KSFO. I've also tried the steps as directed to no avail. :(

Anders Bermann

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #50 on: July 27, 2011, 12:36:48 am »
Perhaps they should consider giving us an update that wouldn't require using Couatl.exe or Addon Manager to install KSFO. I've also tried the steps as directed to no avail. :(

I doubt, that would be possible, since couatl.exe is an essential part of the scenery... would rather they found the problem with it...

KJFK (and older sceneries) installed in OFFLINE 'mode', is working - but when you installing KSFO 2.0, everything 'goes down'... Also, couatl.exe v2.0.0.2141 isn't working at all! Not as a standalone, nor with any sceneries... KSFO installed or not!

I got 2.0.0.2119 working, WITHOUT KSFO 2.0! When KSFO is installed with 2.0.0.2119 the problem remains...
This is because (I'm guessing) that KSFO 2.0 requires couatl.exe 2.0.0.2141 to function! And there's something wrong with that version, apparently!
« Last Edit: July 27, 2011, 12:38:42 am by Musjo »
Best regards, Anders

specialist

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #51 on: July 27, 2011, 12:40:38 am »
In that case, they should merge companies and make all of these sceneries compatible with one another. Better yet, FSDT should come up with it's own KSFO version and I'll buy that! ::)

virtuali

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #52 on: July 27, 2011, 12:41:22 am »
Also, couatl.exe v2.0.0.2141 isn't working at all! Not as a standalone, nor with any sceneries... KSFO installed or not!

Couatl.exe is not supposed to ever work as standalone, it will only work when launched from FSX

Quote
I got 2.0.0.2119 working, WITHOUT KSFO 2.0! When KSFO is installed with 2.0.0.2119 the problem remains... This is because (I'm guessing) that KSFO 2.0 requires couatl.exe 2.0.0.2141 to function! And there's something wrong with that version, apparently!

Not really, KSFO should work with 2119 and 2113 too, and here works fine with all 3 versions.

I think there's something else which escapes me now, probably another file altogether.

You said JFK works in offline mode. Can you try putting the 2141 Couatl.exe (see the direct link to it I've posted before) after installing JFK in offline mode ? If that works, at least we would know it's NOT Couatl.exe the problem, but something else that was included with the KSFO installer, still related to it, but not the exe.
« Last Edit: July 27, 2011, 12:49:24 am by virtuali »

Denzel

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #53 on: July 27, 2011, 12:41:55 am »
While we are fixing the problem, I've put a slightly older version of Couatl.exe which should probably work. You can get it by reinstalling any scenery or the Stand-alone Addon Manager. This should be able to get you going while we work at the problem with the new version.

Hi umberto

My question is what's the older version of working coualt engine....? Because

I've just uninstall SFO and Click YES to remove addon manager and COUALT engine
After that i've re install sfo using new installer & stand alone addon manager
I've checked COUALT.exe version mine is 2.0.0.2141 but still have no building

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virtuali

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #54 on: July 27, 2011, 12:44:36 am »
In that case, they should merge companies and make all of these sceneries compatible with one another.

They are. As I've said, we just can't figure it out (yet, but we WILL) why it doesn't work on some systems.

Here, I can run KSFO using the published installer, with any Couatl version I can think of, except for one (2135) which was really bugged, but didn't stay online for long, but all the other works. And of course, together with all the FSDT sceneries.

Flightbeam Amir too, can run it perfectly without any issues on ONE of his systems, but still can't on *another* system, and we tried several things without success.

virtuali

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #55 on: July 27, 2011, 12:45:54 am »
My question is what's the older version of working coualt engine....?

2.0.2113, I've posted the direct link to download it a few messages before. That one was online since June.

Flyboy0284

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #56 on: July 27, 2011, 12:49:55 am »
I installed SFO 2.0, then uninstalled JFK then reinstalled JFK offline and all sceneries are working for me.

UPDATE:  All sceneries to include SFO are working with 2119
« Last Edit: July 27, 2011, 12:51:50 am by Flyboy0284 »

virtuali

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #57 on: July 27, 2011, 12:52:48 am »
I installed SFO 2.0, then uninstalled JFK then reinstalled JFK offline and all sceneries are working for me

Can you test this, please ?

- Save the Couatl.exe you have now (the one that came with JFK in offline mode)

- Download the current Couatl.exe here:

http://www.fsdreamteam.com/download/setup/couatl/Couatl.exe

- Put it into the FSX\fsdreamteam\couatl folder and replace the one from JFK

Don't do anything else, try running FSX now, and check if at least JFK and the other FSDT sceneries are working.

Mir

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #58 on: July 27, 2011, 12:57:26 am »
I can assure you KSFO itself is not the problem. I just tried installing PHNL on a clean machine and there were no buildings. This machine hasn't even seen KSFO. Clearly this is directly relating to Couatl and some sort of interference between that and FSX.

virtuali

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Re: Flightbeam's San Francisco 2.0 screw up!
« Reply #59 on: July 27, 2011, 01:07:01 am »
I can assure you KSFO itself is not the problem.

Surely it's not the scenery itself, but it might be something else that was included with it (and it was included in earlier FSDT sceneries too, like PHNL) that is still related to Couatl, which is not just the .EXE, there are lots of files which are included in each scenery installer that relates to it that might be the cause.