Author Topic: Sludge/Combat Hornet Integrator - Released  (Read 248462 times)

Q2M

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #315 on: August 18, 2011, 02:42:58 am »
Thanks Sludge for the help!

By the way, where can I get the manual install files for the Sludge Delta Hornet?

Thanks again.
« Last Edit: August 18, 2011, 04:10:21 am by Q2M »

Sludge

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #316 on: August 18, 2011, 06:21:28 pm »
Q2M...

Ill try to get those out this weekend. I was taking a little break from Sludge modding but I'll be sure to work on those and get them out as I know people like the CS Delta Hornets too.

Later
Sludge

tommie0908

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #317 on: August 18, 2011, 09:55:17 pm »
Sludge this is my first post, I have looked everywhere for the TGS missions and can't find it anywhere. I am trying to download LSOsound but it says I have to have TGS day traps mission folder.
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tommie0908

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #318 on: August 18, 2011, 10:48:39 pm »
When I try to load an AI carrier is says Error Message -"CVN68_5"-create object failed
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Sludge

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #319 on: August 19, 2011, 07:12:18 am »
Tommie...

I dont know where they are, I know the TGS guys shut down, and dont know where they can be downloaded.  I'd suggest looking in our "greenie board" thread so you can download and install FSXNP's (Serge) vLSO and Carrier Trials missions. Made in the same light as the TGS missions but will be far superior in scope/capability, those missions are in the alpha testing stage.

Also, Im not up-to-speed on AI Carrier troubleshooting, but some others on this forum or other forums may be able to help you better.

Sorry bout the lack of good gouge on these problems, but thats the best I can do.

Later
Sludge

GOONIE

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #320 on: August 19, 2011, 04:43:48 pm »
Sludge this is my first post, I have looked everywhere for the TGS missions and can't find it anywhere. I am trying to download LSOsound but it says I have to have TGS day traps mission folder.

Tommie, shoot me PM with your email and I can send you the old TGS mission.

-Capt
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tommie0908

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #321 on: August 19, 2011, 07:50:09 pm »
Thank you for the replies./.. Sludge and Capt.....much appreciated
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tommie0908

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #322 on: August 21, 2011, 12:52:23 am »
I installed vLSO and can't get any volume. Looked at previos posts for no volume but no help. Any suggestions?
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GOONIE

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #323 on: August 26, 2011, 11:59:24 pm »
Sludge,
This might sound strange, but I flew several approaches last night with the hook up and hook down, strangely it was easier to fly the approach with the hook up. Felt more stable :-\. Is there any drag scaler or CG effect caused when flying with the hook down? Can this be modified in the .cfg or .air file?

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"You've got to land here, son. This is where the food is."

SpazSinbad

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #324 on: August 27, 2011, 12:18:36 am »
If you fly the FSX Accel Hornet (Sludge) with hook up then the AoA Indexer will flash and to my mind this 'flashing slowly' makes it unusable. Sadly there is no 'hook bypass switch' - as in ordinary carrier aircraft - to allow 'hook up' approaches with the AoA Indexer working properly. The hook bypass is made for FCLP (or CQ) where necessarily the hook will not be down. I guess you do not use the AoA Indexer?
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GOONIE

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #325 on: August 27, 2011, 03:40:01 pm »
Spaz I use the AoA indexer in the 2D HUD, which allows for the field bypass switch selection from the UFC, so it doesn't flash with the hook up.
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SpazSinbad

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #326 on: August 27, 2011, 05:24:27 pm »
cap, did not know that. Thanks - Good to know.
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Sludge

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #327 on: August 27, 2011, 08:52:20 pm »
Capt

Nothing that I know of or have modded/tweaked. IF there is such a thing, its completely unplanned by me. I may look to see if there is any drag given by the hook but I really dont think so.

Later
Sludge

GOONIE

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #328 on: August 27, 2011, 11:00:25 pm »
Thanks Sludge that is what I thought, it is probably just a perceived affect and not really there.  :-\
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Sludge

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Re: Sludge/Combat Hornet Integrator - Released
« Reply #329 on: September 02, 2011, 09:59:24 am »
Fellas...

Sorry I couldn't any work on the FLARES done, just too much goin on lately and a tad burnt out on FSX not working well. Man, its a pain just to get the simple stuff working as one wants.

Anyway, just figured I'd tell you guys I'm heading home for a week and a half, so I'll be back posting here when I get back.

Take Care
Sludge