Author Topic: "Acropolis"-effect at KLAS  (Read 63801 times)

B777ER

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Re: "Acropolis"-effect at KLAS
« Reply #45 on: April 23, 2009, 10:44:17 pm »
The Library is not working for me at the monent, do you have a filename?

Mike, Avsim library is dead apparently. Here is a link to the author (he is from Japan) website and to the file itself. Direct link to the (7mb) File: http://fs-x.world.coocan.jp/DL/FS9/VGAS2004.ZIP

Website: http://fs-x.world.coocan.jp/index.htm  Then click on the FS2004 banner on the left side of page.Scroll down the left side of the page for all the sceneries he has including the one above.

It updates the Vegas strip with some of the more new casinos that have opened. You may like it! Be great if you could tweak that file as well...much thanks for all your work Mike!
Eric

Mike...

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Re: "Acropolis"-effect at KLAS
« Reply #46 on: April 23, 2009, 10:57:10 pm »
I've got the file, I'll look at it later, working on the Afcad now... What is the precise problem?

B777ER

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Re: "Acropolis"-effect at KLAS
« Reply #47 on: April 23, 2009, 11:46:52 pm »
Same as the KLAS problem...the whole strip sits up on a ledge just like KLAs did before your file fixed it.
Eric

mave128

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Re: "Acropolis"-effect at KLAS
« Reply #48 on: April 24, 2009, 12:06:53 am »
hey mike,

your patch works great even without fsg mesh.
thank you very much.

best wishes,
sören
best wishes,
sören

Mike...

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Re: "Acropolis"-effect at KLAS
« Reply #49 on: April 24, 2009, 11:18:50 am »
Glad it's working for people. ;)

Same as the KLAS problem...the whole strip sits up on a ledge just like KLAs did before your file fixed it.

The file VEGAS2004TR.bgl controls the main flattening. Disable that and the plateau is gone. Unfortunately, that leaves various items floating in the air... Including some kind of UFO, but that's another story. The same thing that worked for KLAS could work for the rest, but the very tricky part is getting the two to work together. Or to extent the KLAS files to encompass the Strip as well, but either is gonna open a can of worms... Maybe contact the author, a package without roads (the main objects that need a flat terrain) and elevation values for other items should sit on top of whatever elevation.

data63

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Re: "Acropolis"-effect at KLAS
« Reply #50 on: April 24, 2009, 10:26:27 pm »
about that "UFO"...

are you using the QLRP4UT Patch ?

It seems to move some FS2004 Objects to the "right" place that are also used by the LV Scenery by Mr. Ishi.
That leads to the upper part of the Stratosphere floating as a UFO

happy landings

juergen

Mike...

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Re: "Acropolis"-effect at KLAS
« Reply #51 on: April 25, 2009, 09:56:19 am »
Quote
are you using the QLRP4UT Patch ?

Yes, I am. Glad I'm not alone, I started to think I was seeing things... The thruth is out there! ;D

bousma

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Re: "Acropolis"-effect at KLAS
« Reply #52 on: April 25, 2009, 02:09:45 pm »
Mike, thank you very much for your "acropolis.zip" file, which improved tremendously the situation. I have FSG with FS9.  Remaining problem is the AFAD.

BruceU

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Re: "Acropolis"-effect at KLAS
« Reply #53 on: April 25, 2009, 04:59:41 pm »
Thanks Mike, much better !

BruceU

Mike...

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Re: "Acropolis"-effect at KLAS
« Reply #54 on: April 25, 2009, 05:12:12 pm »
You're welcome, guys.

Thunderbird Fan

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Re: "Acropolis"-effect at KLAS
« Reply #55 on: May 27, 2009, 01:25:32 pm »
Greetings,
I just wanted to say what a great scenery and that this was long overdue for FS. Is the "acropolis.zip" only available on Avsim? There kind of sketchy now but it looks like they may be back on line soon. Also the link that is listed on a post above for the Vegas strip scenery does that download have the fix included? It's been a while since I played with the priority levels. KLAS should go on top of Ultimate terrain and Ground environment should not make much of a difference where it's at. Thanks for the help in advance.

Mike...

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Re: "Acropolis"-effect at KLAS
« Reply #56 on: May 27, 2009, 01:41:27 pm »
Acropolis.zip is only available here. And it only fixes the airport, not other addons.

Thunderbird Fan

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Re: "Acropolis"-effect at KLAS
« Reply #57 on: May 27, 2009, 10:40:56 pm »
Awesome fix. I just had to open my eyes. Thnx

newmanix

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Re: "Acropolis"-effect at KLAS
« Reply #58 on: November 08, 2009, 05:47:58 am »
I have FS Global 2005 and  FSDT Las Vegas (Klas bled fix included.
First I got the dramatic "Acropolis effect with hang over and floating textures at some cornersl like the pictures in this topic.
The Mr, Shige's Vegas sceney was also affeced with a floating road.
The mesh issue at Las Vegas is well kown in FS2004!
What I did:
In the FS Global 2005\Name folder I desactivate (renaming.off) the 2 fles:
L5N1264.bgl
L9N1265.bgl
that's it. and see the pictures
I have now a perfectly integrated FSDT LasVegas with no acropolis neither floating textures
and I am happy.
The small double marking effect at runway 25R is still remaining.
Of course I lost 0.65% of my US mesh but visually it doesn't disturb Las Vegas and all the surrounding area but
this compromise solution is worth for such a scenery!

Just an other remark: Sometime I don't understand answers from Virtualy like:
FSDT sceneries are made for FSX, which is much better than FS9 and you have to accept some issue.
I agree that FSX is probably a better platform for quality sceneries but I am asking myself why it is sold for FS9?
A lot of sceneries works pretty well in FS9 and actually there are more people complaining about FSX than FS9.

I prefer the philosophie "Yes we can" and Las Vegas is also fantastic for FS9!



Worked for me!! Thanks!

bradl

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Re: "Acropolis"-effect at KLAS
« Reply #59 on: November 22, 2009, 09:24:46 am »
Acropolis.zip is only available here. And it only fixes the airport, not other addons.

This worked for me as well, and I have the following sceneries, in the following order:

KLAS by FSDT - LAS2007_HR (Blue Sky Scenery) - LAS2007_LR (Blue Sky Scenery) - Vegas 2004 (Shige)

BL.