And, Umberto, I asked about MOVING, not REMOVING
Of course I understood it. It doesn't make any difference, you can't move or remove them. Only we could do that, because they are not separate objects that are programmed to be automatically removed by GSX, which is a method we use in sceneries released after GSX.
Attention to detail, as in GSX equipment sitting on or in static equipment is, well, lacking.
I'm not sure what you are referring to with "Attention to detail lacking". In what, exactly ?
If you are referring to the PHNL static objects, that scenery was designed years ago before GSX so, it couldn't possibly anticipate that one day a program like that could add its own ground vehicles. In fact, when we updated O'Hare to add the new runway, we ALSO removed a lot of static ground vehicles that would have interfered with GSX, because that update happened *after* GSX was released so, it's possible that once we'll have to update PHNL too similar reasons, we might do something similar.
If, instead, you are referring to GSX, since you said yourself that you weren't able to fix them with the editor because it wasn't possible to find any better way, I don't see how we could do any better, even with all the possible "attention to detail" we could put it.
THAT'S WHY I've asked you to make a list of the "impossible to fix" parkings, maybe we could do a quick patch to PHNL.