General Category > Unofficial F/A-18 Acceleration Pack board
Sludge Hornet v2.0
Victory103:
Sludge, thanks for keeping the updates running parallel with the CS Delta, the one I normally fly since I can actually change the stores in game, something I wish the FSX-A model was designed with from the start. Looking forward to the test flights with the family wagon.
Sludge:
Victory...
--- Quote from: Victory103 on March 01, 2013, 04:53:44 am ---Sludge, thanks for keeping the updates running parallel with the CS Delta, the one I normally fly since I can actually change the stores in game, something I wish the FSX-A model was designed with from the start. Looking forward to the test flights with the family wagon.
--- End quote ---
No problem. I know as far as realism, its better to fly the CS Delta as you have the added weight and sluggishness that the ever-present two drop tanks (real world Legacy Hornet ops) will give you. Plus, as you said, you can add A/A or A/G stores and the look is really cool.
Family wagon... LOL.
Later
Sludge
hrnet940:
I love flying this version, F/A-18A+ test bird. I noticed that when the tail hook is lowered, it extends into the scenery and partially disappears. Is this something I can modify? The trim also does not respond as it used to. It also auto adjusts to 5.0 when the gear/ flaps and hook are configured for carrier landing. Is this the normal setup? I am working hard at getting to know this aircraft better to give you a better feedback when the 2.0 version bird comes out. Lots of circuit work here at my home base Trenton Ontario Canada, CYTR.
Wayne
Sludge:
Hornet...
--- Quote from: hrnet940 on March 03, 2013, 11:37:48 pm ---I love flying this version, F/A-18A+ test bird. I noticed that when the tail hook is lowered, it extends into the scenery and partially disappears. Is this something I can modify? The trim also does not respond as it used to. It also auto adjusts to 5.0 when the gear/ flaps and hook are configured for carrier landing. Is this the normal setup?
--- End quote ---
OK, to question 1, yes... you can modify it. Its in the [Hook] section of the aircraft.cfg file. Now, this only happens on the carrier right? The reason for this is an FSX-to-real world work around, like we talked about in the vLSO thread. The "wires" of the FSX carrier are behind and higher than the physical model. That's why without the mod, if you catch the hook, more than likely you'll do the "pee pee" dance. In essence, due to inaccurate scaling of the FSX carrier models, you are doing an inflight engagement of the arresting gear when it APPEARS you are landing on the deck.
Question 2. Yeah, the trim is auto-configured and once you get within "LIMs" (parameters), in AoA, less than 180 kts, in a dirty config, the auto-trim XML will kick in. Once the v2.0 Test Candidate comes out, it will have the auto-trim DISABLED, so you'll have to put the trim in yourself. Once I figure out a way to lessen the Powered Approach XML "notch" (where the XML literally GRABs the TRIM inputs and abruptly dumps in trim to get you at 8.1 AoA), I'll show you how to RE-ENABLE it, so you can give me feedback.
Later
Sludge
Sludge:
Fellas...
Working on the installer now. Having to do alot of reading and whatnot, but the jets are ready to go, now I just have to get the installer working.
Will keep you updated as I make progress.
Later
Sludge
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