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new Big E

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Mickey_Techy:

--- Quote from: Johan on August 01, 2012, 04:45:56 pm ---
--- Quote from: GOONIE on August 01, 2012, 02:21:27 am ---
No joy on the HUD needles either.

Goonie

--- End quote ---

Yes, nothing in the HUD. I changed the ILS to 112.00 in the carrier.xml and called it in the Sludge, but it didn't improve anything...

--- End quote ---

I am given to understand that there are no needles on a real boat too (only localizer needle is available with no glide slope needle). Maybe they are trying to simulate that.

Just kidding.

Sludge:
Mickey...

There are G/S and LOC needles both in the Hornet sim I was in at Miramar, several Y/T videos showing HUDs, and where there are (CATCC-Hornet) calls for needles. Calls such as "say bullseye" and the responses "a little high" (G/S) and "a little right" (LOC). So I dont think its a REALISM issue, but a functionality issue of IF/HOW they are included and how we can enable them.

So it might be on me (if JR lets me) or JR to mod the HUD, so it can accept the newer carrier and its frequencies. This also should explain why Serge's IFLOLS gauge (included in the Sludge) and the vLSO aren't working so far. They (IFLOLS=100%sure/vLSO=guessing) require active HUD ILS/ICLS needles to work properly. If you wanna see what I mean, take the last Sludge TestBird over a big-city civilian airfield and dial in the ILS code on NAV1. Ensure HUD Control Panel (shift-2) has ILS to ON and NAV1 selected, then pull up the IFLOLS gauge. The BALL will be based on the ILS G/S not the PAPI.

Once I get the BigE carrier package, I'll have to "dig into it" and see the WHAT and HOW they do with their "frequencies", and if they've come up with a moveable FSX navaid or if they have another workaround, so I can get a handle on how difficult it will be to adapt it to the Improved Hornet HUD.

Later
Sludge

Mickey_Techy:

--- Quote from: Sludge on August 01, 2012, 06:36:21 pm ---...Once I get the BigE carrier package, I'll have to "dig into it" and see the WHAT and HOW they do with their "frequencies", and if they've come up with a moveable FSX navaid or if they have another workaround...
--- End quote ---

Awesome Sludge.

You the man.

Mickey_Techy:

--- Quote from: Sludge on August 01, 2012, 06:36:21 pm ---.....There are G/S and LOC needles both in the Hornet sim I was in at Miramar, several Y/T videos showing HUDs...
--- End quote ---

You folks are the resident specialists Sludge.
I have never been inside a real hornet or a real sim for a hornet, and not within a 1000nm of a real boat, so I really don't know.

That's why I had tentatively prefaced my original comments as "I am given to understand". And I was given to understand this during my discussions on the subject with Pop many years back.



--- Quote from: Sludge on August 01, 2012, 06:36:21 pm ---.....where there are (CATCC-Hornet) calls for needles. Calls such as "say bullseye" and the responses "a little high" (G/S) and "a little right" (LOC)...
--- End quote ---
Again a matter of my interpretation Sludge (for lack of my personal real life knowledge). I was always given to understand that call for needles was associated with 'loc' needle available.

And no one actually told me this, but I guessed it for myself. Absence of G/S needle (if it is indeed so) explains the Case III arrival pattern and associated R/T calls as enumerated in NATOPS. Remember 4000 ROD till Platform and then 2000 ROD till 1200 feet. Maintain this height till initial and then tip over. I had questioned this procedure during my initial trg around the boat many years back. My question to my instructor (FSX instructor, not real life okay, :)) at that time was, since we already have ILS needles available at 25nm, why don't we descent on the needles and why do we need to follow this stepped descent for Case III ops.

I was also told that 3nm initial in Case III ops at 1200 feet approximately puts one in a position where the airplane would just centre the glideslope marker. It is at this point that the pilot transitions from IFR approach to VFR (so to say). One gets another two miles to stabilize his descent and adapt his scan pattern from inside the cockpit to outside and start to look out for the boat. A 700 FPM ROD from that point will also bring you at 600 feet about .7 nm from boat (place for ball call) at which point the approach is flown visually even in a case III ops.

But, now that you mention it, even I agree that, in quite a few videos I might have actually seen both G/S and Loc needles of actual hornet landings.

Funny, how much of knowledge exists on this forum. Glad to be a part of it.

Sooner (couldn't resist it, JK),

Mickey

Johan:

--- Quote from: Sludge on August 01, 2012, 06:36:21 pm ---
Once I get the BigE carrier package, I'll have to "dig into it" and see the WHAT and HOW they do with their "frequencies", and if they've come up with a moveable FSX navaid or if they have another workaround, so I can get a handle on how difficult it will be to adapt it to the Improved Hornet HUD.

Later
Sludge

--- End quote ---

Thank you Sludge, that would be fantastic. The boat is very nice, you'll see.

Johan

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