Hello Jimi / Orion,
I'd like to report an issue with the 15.2 version. Odd pitching behaviour resulting in being able to pull a backflip at low altitude at slow speed at medium to max dry thrust.
How to reproduce behaviour:
Select a random 15.2 version texture and put simulator into 'pause' mode, now change and switch between different loadouts and textures while staying in 'pause' mode. Also change the points of view, like one would to developing and testing new textures. Do this changing routine around 10 times or so, to be save. In order to trigger the odd behaviour sometimes changing 3-4 times was sufficient, sometimes much more were needed. When you finally resume/release the 'pause' mode you will notice the aircraft is resetting on the ground and that the elevators will be facing slightly downward (like pushing negative g without touching the handles). If the elevators are not perfectly leveled it means the described effect can be triggered. Releasing parking breakes and gain speed at full thrust, when around 180 kts and you pull the aircraft up from the runway, it suddenly does backflips like crazy (rotating around its own axis) and remains in the air with or without thrust for a while until after a short while it will finally crash.
I have never noticed this behaviour before during texture development, before the Autoflaps.dll was being introduced. It looks to me like some sort of buffer overflow could be the case or the dll not being properly reset somehow - just guessing.
An other variation of this odd pitching / backflip behaviour is occuring when one flies around the tower (tower view) and changes the loadouts and textures while in flight (WITHOUT putting the simulator into 'pause' mode). Do this changing routine between 5 - 10 times and you will notice that the AoAs your are being able to pull at full stick with max. dry thrust while flying circles around the tower will increase by the time until you will be able to do a backflip like maneuver by just pulling full stick at around 50 degrees bank angle, trying to turn the plane around. Pitching seems to become more and more sensitive somehow.
Best regards, Peter
P.S. I hope my explanations somehow help you narrowing the error down.