Some more feedback from a few passes at the boat.
- The nose gear indexer is reversed, showing the green light below the amber light and the red light above. Should be the opposite, just as if you were looking at the indexer next to the HUD See this picture for reference:
http://farm4.staticflickr.com/3032/2994152380_489e4a8803_o.jpg- Worked out the tailhook issue and it now displays properly in MP. My buddy had modified some files and that was the problem. It's freakin amazing to finally see the hook down when acting as an LSO and using the PLAT cam. Any chance of wing fold visibility in MP? I would guess that if it was possible you would have already included it.
- Quick question about the flaps. When I dirty up I hit the G key followed directly by the F8 key. However I've noticed in the 2014 jet that I have to push the F8 key AFTER the gear are 3 green before the flaps will transition. Hope that makes sense. I'll double check the NATOPS when I get home and see if I can brush up on my flap scheduling logic in UA and PA modes.
-When using the clean model on the fleet variant, the pilot is wearing the Blue Angels flight suit and yellow helmet. I tried finding the files and replacing them with the tan flight suit files, but couldn't figure out where it was getting the textures from in the first place.
That's all for now. Thanks again Jimi for the hard work, and LtButler for the fantastic textures. I flew a pretty lousy (but really fun) demo flight last night and my buddy recorded it, take a look here:
I'm still not quite used to the flight dynamics compared to the 2012/Superbug, but it's just so much fun to fly!