Author Topic: Customize parking - Parking editor by holding down the keys ?  (Read 305 times)

SMN

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Customize parking - Parking editor by holding down the keys ?
« on: November 24, 2025, 10:27:08 am »
Customize parking — Parking editor keys
Moving and rotating an object.

Is it possible to perform an action continuously by holding down the keys?
It is very inconvenient (especially when performing a rotate) to constantly press and release the button very often.

You have to press it 100 times to rotate it 30 degrees...
« Last Edit: November 25, 2025, 07:47:51 pm by virtuali »

virtuali

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Re: Customize parking - Parking editor by holding down the keys ?
« Reply #1 on: November 25, 2025, 07:47:55 pm »
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Is it possible to perform an action continuously by holding down the keys?

Of course it's inconvenient, but the problem is that in MSFS key events have auto-repeat disabled and there's no way to use it. A regression from FSX/P3P, where auto-repeat on keys worked automatically. Nothing we can do, just use the new Map function, it's faster and easier.

About the change of the Shift key, check the manual which explains it or the release notes:

https://fsdreamteam.com/couatl_liveupdate_notes.html

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Version 3.6.8 – August 11th, 2025

GSX Pro Change: The Shift key in all editors (Parking, QuickEdit and Airplane) now behaves like a toggle, to prevent problems caused by a Simconnect bug in MSFS calling back twice when subscribing to both Shifted and Unshifted key events. Now, pressing the Shift key will alternate between FAST and SLOW cursor Move/Rotate/Raise, so it’s no longer required to keep it pressed to move FAST.
GSX Pro Change: The editor keys to Raise/Lower objects (VGDS or Pax Waypoints) have been changed to PgUP and PgDN, replacing the previous Q/Z keys, to prevent conflicts with the default keys used by the MSFS Showcase