Since the latest GSX update, I've noticed a consistent issue during landings—right at the moment of touchdown, the sim pauses or stutters for about 1–2 seconds. This wasn't present before the update
See a thread from more than a year ago, where some people were also convinced GSX was the cause of the stuttering upon touch down:
https://www.fsdreamteam.com/forum/index.php/topic,30072.msg196719.html#msg196719As I already replied there, back then, we tried to replicate this without success and:
- It can't be reproduced in any way when selecting a gate after landing, so we surely need way more detail about where this exactly happens and ALL your add-ons, including airplane, AI traffic, utilities, everything, with the precise, exact, specification of the scenery used and if you are using a custom GSX profile, and which one.
- When selecting a gate before landing, the current version doesn't generate objects immediately on touchdown, but it waits for your speed to be below 40 kts so, the stuttering that is normal to be happening when creating the objects at the gate, won't at least affect the actual touchdown.
I'll check again now but, the chance you were referring to, should have further reduced the change this could happen, because a restart after takeoff would prevent that *any* possible background task started by the departure services that for any reason didn't stop, would continue for the whole flight and having some effect on arrival.
That is, unless this change has fixed a case where before, on your system, GSX was ALWASY completely inoperative on arrival (because of an error), but I'm sure if this was the case, you would have noticed, with something like "before the update, GSX never worked on arrival, now it always works but I have stutter on landing", is this what really happened ?