General Category > Unofficial F/A-18 Acceleration Pack board
NATOPS Mission Group
Razgriz:
--- Quote from: Sludge on April 03, 2010, 06:16:17 pm ---Sonova...
Cool. Im heading out to golf at the range now. Will be up and running around 2pm US Central Daylight Time (GMT -5). Yeah, if you can get TS3 Client setup beforehand that would be great. Raz's tutorial video works pretty good for initial setup. As far as in-game Gamespy, as Paco said, Ill put out the GROUND freq of 121.8, along with the previously listed freqs. For the Tanker freq, thats only there right now as a "player coordination freq", for the players going to tank to talk to each other. Dont have enough for boom operator or tanker pilot yet. I will do CATCC/Airboss, as Ill host the FSX session and Raz will do Paddles for now. We'll probly switch that up as the day goes, and also, if youre a player parked on the deck and you want to try either... youre welcome to do it. COPY ALL, SOB301!!
Paco...
We are gonna use TS3. When I get online or if you see Raz (Duncan) in the Skype server, ask him for the IP, then favorite that. I dont have it immediately available and once I get back online from my range session today, Ill make a new Skype chat forum for "NATOPS Mission Group". Also, on TS3, he built 3 in-game channels and one out-of-game "coordination" channel. Thats easily modifyable to add the "ground" channel you brought up. Great idea, btw.
Gotta run, will be back online around 2.
Later
Sludge
--- End quote ---
TS:
Address:69.138.175.244
Port:9987
Sludge:
Great session today. For sure we are gonna use TeamSpeak3 w/the IP that Raz provided. Once its setup, its real easy to use and the comms are clear.
Later
Sludge
Sludge:
OK, fellas...
This weekend was a really good flight. Ironed out some personal details/system flaws (setting TS3 hotkeys/fsx button conflicts) and learned about what needs to be done to get a person setup with TS3, then up and running. Also, it takes a minimum of four players to make the session worthwhile. 1 to do CATCC/AirBoss, 2 does Paddles, the other two can fly the pattern and land. The more players we get, the more realistic and crowded, carrier flight ops will become. Just so you know, CATCC is Carrier Air Traffic Control Center, pronounced "catsee", and is used when aircraft are in the pattern. The "AirBoss" part of that freq. is used when aircraft are on the deck and looking for launch (cat1-4) clearance. If any of the real boat aviators have corrections, let me know...
Now for everyone (whether you are a knowledgeable vet or a rookie new to realistic carrier ops), I will put out the following for standardization when flying w/NATOPS mission group.
Times to be on CATCC/AirBoss freq: 1- After takeoff, and pushed by Flight Lead. 2- When in the carrier pattern, not cleared to land and not going to tank. 3- After successful trap, tailhook up, push CATCC/AirBoss. 4- After Bolter, call "bolter, bolter" on Paddles, full mil power, start climb to 600ft, right turn to BRC, push CATCC/AirBoss. Announce "(modex) 202, back with you."
Times to be on Paddles freq: 1- After making Abeam call "202, Abeam, gear down, hook down", and being cleared to land and push Paddles by CATCC/AirBoss "202, cleared to land, push Paddles". 2- After making Abeam call, and being cleared to land as #2 behind an aircraft (which shouldve already called "at the 90" before you push over to Paddles) on turn for final.
Times to be on Tank freq: 1- When pushed by Flight Lead. 2- When on CATCC/AirBoss freq, low fuel state (3k or below) and cleared to push Tank by CATCC/AirBoss.
As a caveat, the Tank freq is for receiver aircraft coordination only as it will be impractical for the time being to have a "Boom Operator" managing the Tank freq. When you push to Tank, make sure that you announce yourself (ie, "202, 1.8, up on Tank") so if someone else is up, they know your fuel state and you're on the freq for coordination.
Thats it for now. As always, anyone who has suggestions or modifications, send them my way and will evaluate.
Later
Sludge
Razgriz:
--- Quote from: Sludge on April 05, 2010, 09:34:31 pm ---OK, fellas...
This weekend was a really good flight. Ironed out some personal details/system flaws (setting TS3 hotkeys/fsx button conflicts) and learned about what needs to be done to get a person setup with TS3, then up and running. Also, it takes a minimum of four players to make the session worthwhile. 1 to do CATCC/AirBoss, 2 does Paddles, the other two can fly the pattern and land. The more players we get, the more realistic and crowded, carrier flight ops will become. Just so you know, CATCC is Carrier Air Traffic Control Center, pronounced "catsee", and is used when aircraft are in the pattern. The "AirBoss" part of that freq. is used when aircraft are on the deck and looking for launch (cat1-4) clearance. If any of the real boat aviators have corrections, let me know...
Now for everyone (whether you are a knowledgeable vet or a rookie new to realistic carrier ops), I will put out the following for standardization when flying w/NATOPS mission group.
Times to be on CATCC/AirBoss freq: 1- After takeoff, and pushed by Flight Lead. 2- When in the carrier pattern, not cleared to land and not going to tank. 3- After successful trap, tailhook up, push CATCC/AirBoss. 4- After Bolter, call "bolter, bolter" on Paddles, full mil power, start climb to 600ft, right turn to BRC, push CATCC/AirBoss. Announce "(modex) 202, back with you."
Times to be on Paddles freq: 1- After making Abeam call "202, Abeam, gear down, hook down", and being cleared to land and push Paddles by CATCC/AirBoss "202, cleared to land, push Paddles". 2- After making Abeam call, and being cleared to land as #2 behind an aircraft (which shouldve already called "at the 90" before you push over to Paddles) on turn for final.
Times to be on Tank freq: 1- When pushed by Flight Lead. 2- When on CATCC/AirBoss freq, low fuel state (3k or below) and cleared to push Tank by CATCC/AirBoss.
As a caveat, the Tank freq is for receiver aircraft coordination only as it will be impractical for the time being to have a "Boom Operator" managing the Tank freq. When you push to Tank, make sure that you announce yourself (ie, "202, 1.8, up on Tank") so if someone else is up, they know your fuel state and you're on the freq for coordination.
Thats it for now. As always, anyone who has suggestions or modifications, send them my way and will evaluate.
Later
Sludge
--- End quote ---
Just a little suggestion, once an aircraft states his low fuel state to CATCC, CATCC should assign him a tanker.
Example Dialog:
203: CATCC, 203, fuel 1.8, requesting tanker.
CATCC: 203, roger, standby.
203: 203
CATCC: 217, cleared for takeoff, cat 3. After takeoff, initiate right hand clearing turn, climb to Angels 3 and await further instructions.
217: 217
CATCC: 203 and 217, push tank.
Anyone feel free to correct.
Sludge:
--- Quote ---Just a little suggestion, once an aircraft states his low fuel state to CATCC, CATCC should assign him a tanker.
--- End quote ---
I will probly use some of what you said, in conjunction with giving point outs to the Tanker before pushing players to the Tank freq.
And just for player's knowledge, a "clearing turn" is 10 deg right/left turn (depending on what Cat) that you take once you are on a steady gear up/flaps up climbout attitude heading out from the carrier to do something else (ie Tanking, Formation, Free Flight, Bombing Practice, etc.) other than remaining in the pattern.
If you remain in the pattern to work on trapping, when you take off from the Cat, on steady attitude (+150 kts, +5 deg v/vector nose up), turn to BRC (usually 277 deg) til you reach 600 ft AGL and at least 1.0 TCN, then start 30 AoB left hand turn to enter the pattern.
Ive also figured out the timing for the turn to final. When you make the Abeam call and get cleared for landing and push Paddles, make your 30 AoB turn to final. That should take no more than six seconds and if you are on-speed (yellow donut,150 kts or less), the pattern should work out just right.
Later
Sludge
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