Author Topic: Flickering & Bleeding issue  (Read 43584 times)

virtuali

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Re: Flickering & Bleeding issue
« Reply #45 on: August 13, 2010, 11:23:25 pm »
Has this issue been solved?

Have you tried the suggestion posted in the previous post ?

kiekar

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Re: Flickering & Bleeding issue
« Reply #46 on: August 14, 2010, 04:05:21 pm »
Hello,

Thanks for your reply. I tried the suggestion by setting a button key for refresh scenery. When passing PERLY INT for runway 04R I refreshed the scenery by using the assigned button key but unfortunately when touching down on the runway the bleed through happened again. The NEXTMap ProMesh was disabled.
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virtuali

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Re: Flickering & Bleeding issue
« Reply #47 on: August 15, 2010, 11:11:21 pm »
Try this, put the attached .BGL in the:

Scenery\World\Scenery

folder under FSX


johndrago

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Re: Flickering & Bleeding issue
« Reply #48 on: August 16, 2010, 07:23:41 pm »
I have an update.  the bleeding issue on 8L only used to happen when taking a long flight (KLAX-PHNL).  Last night, I took a short hop (PHKO-PHNL) via Japan Air flight 079.  The bleeding issue occured.  I see that there is a new .BGL  I will try that to see if it helps.

- John

kiekar

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Re: Flickering & Bleeding issue
« Reply #49 on: August 17, 2010, 04:17:24 am »
I had accomplished serveral test flights from KSFO to PHNL with the new BLG file. My first flight was with NEXTMap ProMesh and FSGenesis Alaska-Hawaii and Terrain Adjustment Pack uninstalled. I landed on 4R with no bleed through.

Next flight, I flew the same flight plan with all addon's installed and landed on 8L with no bleed throught on the runway but when approaching the runway the terrain in front of the runway started to bleed through.

I will keep on testing and post my results.

Karl
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blueridgeflyer

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Re: Flickering & Bleeding issue
« Reply #50 on: August 18, 2010, 04:08:52 am »
FWIW I just completed a KDFW PHNL onto 04R and had the green texture bleed through the RWY.  But this is pretty much normal ops for PHNL on my machine.  Keep hoping for a solution.
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anappy

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Re: Flickering & Bleeding issue
« Reply #51 on: August 18, 2010, 05:41:00 am »
FWIW I just completed a KDFW PHNL onto 04R and had the green texture bleed through the RWY.  But this is pretty much normal ops for PHNL on my machine.  Keep hoping for a solution.
Just to let you know that flying a 763 im assuming they always land on 8L in HNL

johndrago

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Re: Flickering & Bleeding issue
« Reply #52 on: August 18, 2010, 06:35:40 pm »
FWIW I just completed a KDFW PHNL onto 04R and had the green texture bleed through the RWY.  But this is pretty much normal ops for PHNL on my machine.  Keep hoping for a solution.

Did you try the .bgl file that was posted the other day?

- John

johndrago

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Re: Flickering & Bleeding issue
« Reply #53 on: August 18, 2010, 06:37:20 pm »
FWIW I just completed a KDFW PHNL onto 04R and had the green texture bleed through the RWY.  But this is pretty much normal ops for PHNL on my machine.  Keep hoping for a solution.
Just to let you know that flying a 763 im assuming they always land on 8L in HNL

Yes, I fly the LDS 763, and see it when flying this A/C.  I haven't tried the .BGL file yet.  I will hopefully have time this week.

- John

kiekar

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Re: Flickering & Bleeding issue
« Reply #54 on: August 26, 2010, 01:04:29 am »

I completed two flights from KSFO to PHNL, landing at ILS 08L and 04R using the addons FS Dreamscapes Hawaii NEXTMap ProMesh and FS Genesis Hawaii v2. With the new BGL file I no longer have bleed through on the runways. That being said there are still some issues with bleed through on the taxi ways and ground terrain. I added two youtube links to display the bleed through on landing at runways 08L & 04R.



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johndrago

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Re: Flickering & Bleeding issue
« Reply #55 on: August 26, 2010, 01:43:34 am »

I completed two flights from KSFO to PHNL, landing at ILS 08L and 04R using the addons FS Dreamscapes Hawaii NEXTMap ProMesh and FS Genesis Hawaii v2. With the new BGL file I no longer have bleed through on the runways. That being said there are still some issues with bleed through on the taxi ways and ground terrain. I added two youtube links to display the bleed through on landing at runways 08L & 04R.

Was the bleed through visable on the taxiways and ground terrain prior to the new .bgl?

- John

kiekar

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Re: Flickering & Bleeding issue
« Reply #56 on: August 26, 2010, 02:05:42 am »
Quote
Was the bleed through visable on the taxiways and ground terrain prior to the new .bgl?

From what I recall there was no bleed through on the ground terrain. There was some bleed throught on the taxi way only when exiting the runway.

Karl
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kiekar

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Re: Flickering & Bleeding issue
« Reply #57 on: September 01, 2010, 04:33:10 pm »
Will there be any further changes to the files?

Haven't heard anything in a while.

Karl
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johndrago

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Re: Flickering & Bleeding issue
« Reply #58 on: September 08, 2010, 08:13:40 pm »
I have a theory.

Those of you that have the issue on 8L or 4R, please list what specific aircraft you were flying (i.e. LDS 767, PMDG 747, etc..).  I want to see if this is happening only with specific aircraft.  Conversely, we can try using the default A/C  :o to see if the problem exists.

Thanks,

John
« Last Edit: September 08, 2010, 08:22:19 pm by johndrago »

B777ER

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Re: Flickering & Bleeding issue
« Reply #59 on: September 23, 2010, 04:04:08 pm »
Try this, put the attached .BGL in the:

Scenery\World\Scenery

folder under FSX



Tried that file on a flight from LAX with the QW 752 and had no issues on landing. First time I landed on 8L without any bleeding issues.
Eric