Products Support > GSX Support FSX/P3D

Sunk Jetways

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villaloha:
I agreed! MSFS looks so real and awesome but not very many add-ons available yet. That is why I prefer to wait until more and more add-ons airports and aircraft then I will move onto MSFS.

Meanwhile, still, Umberto should honour all customers who still using P3D4.5. :(

srcooke:
This time upon arrival at FSDT LFSB, clean install of LFSB with default afcad and gsx.ini file in use, floating jetways.

As can bee seen everything else is at ground level, if I reload couatl or start at the gate everything is fine, it only happens upon arrival.

srcooke:
The issue persists, maybe a further manifestation of the limited and unresolved problem posted 2 1/2yrs ago:

http://www.fsdreamteam.com/forum/index.php/topic,23542.0.html

Using the adjust airport elevation function within the airport editor restores the jetways to the correct position even if the displayed elevation figure does not change.

srcooke:
Having applied the update of 7th December the floating jetways at EDDH remain upon arrival and there is also no change to the previously reported issue of Simwings scenery's using ADEV5 afcads.

virtuali:

--- Quote from: srcooke on December 07, 2022, 05:03:56 pm ---Having applied the update of 7th December the floating jetways at EDDH remain upon arrival
--- End quote ---

We fixed everything we could fix from our side and, in fact, I really can't see how's possible that jetways wouldn't be at the correct height because, while before the fix, we placed them "on ground", so they might have been affected by the ground altitude variable not being updated correctly in the sim for some reason, now we place jetways at an absolute altitude, taking the value from the airport .BGL itself so, there's no way this value can possibly change.

This changed placement method is EXACTLY the SAME as it was before the release of GSX Pro, we took exactly the same code we had a year ago, and put it back in case FSX or P3D is running.

MSFS, of course, requires to always use a relative altitude from ground, since every airport is sloped, but I can assure you no object in FSX/P3D is now placed using relative altitudes, they are all placed using the absolute altitude found in the scenery .BGL file.

That makes me wonder if you are really using the latest update, because I can't see how this could possibly still happening.


--- Quote ---and there is also no change to the previously reported issue of Simwings scenery's using ADEV5 afcads.
--- End quote ---

Is that EDDH a scenery made using a native V5 AFCAD ?

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