But he have to stop being so defensive when getting constructive feedback about the product and have definite and negative answers to the suggestions coming. We all want this to be as good as possible don't we?
There isn't a single trace of "defensiveness " in my last reply. I just made a neutral, straight to the facts, exposition of the reasons why things are made in a certain way. Facts are:
- The most important feature, being able to do Refueling while boarding IS being considered.
- All the remaining issues were about delays, in one case you assumed the boarding carts were going back/forth wasting time, I only explained they are not, so no time would be saved, in the other cases, the time saved would be measured in seconds.
- I replied that adding overall time acceleration for GSX doesn't seem to be useful, considering the simulator already has one. There are several ways to speed up GSX, for example by increasing Passenger Density AND the refueling DOES have its own separate Time Acceleration slider.
2. Again, it's about splitting up the whole loading and boarding sequence in to two or more user controlled faces instead of having everything being started by one button click, how can that not be attainable?
That's what I said will require a profound redesign of all services, which will require lots of development time that would be much better spent by adding more important feature. If the REASON (as many seem to have posted) for wanting to do that, is because you would be able to call Refueling and Boarding passengers at the same time, it can be probably achieved in a different way, without the need to split the Boarding process in two.
3. Have to agree here too, why are the tugs standing by the plane instead of just spawning from the pickup point of the luggage?
Then you must have missed my explanation: the ones coming in full are not the ones standing by the plane and returning, they are *DIFFERENT*, the full ones start immediately after you call Boarding, so no time would be saved because they are already "spawning from the pickup point of the luggage" When you call Boarding, you have 4 Carts running at the same time, the full ones and the empty ones, they all start at the same time.
I cant see the logic in having tugs standing by the plane in the first place if it isn't the same ones returning...
Because GSX cannot possibly know in advance if you are going to start with Boarding or Deboarding. You can call GSX at any time, you might have used it on departure but not on arrival, or vice-versa. If you just landed, you WANT to have the Empty cars for Deboarding ready, that's why when a Gate is activated, the empty loaders will be there, it surely wouldn't be an improvement in speed if even the Empty ones had to come from afar.