General Category > General Discussion
Installation Question
virtuali:
Try to download and install the Stand-Alone Addon Manager.
Lude2Envy:
--- Quote from: virtuali on June 01, 2017, 04:20:49 pm ---Try to download and install the Stand-Alone Addon Manager.
--- End quote ---
Tried it. Still nothing showing up in v3.
virtuali:
Then download and install the full scenery installer.
hollywood:
Am having similar issue in FSX. My issue is regarding the migration function of the new Addon Manager. Will not rehash all the prior complaints about the lack of notification of the new program moving all of the sceneries. My issue is that after all of the sceneries are moved to the selected / default directory, none of the sceneries terminals and buildings or GSX vehicles display in the sceneries. This condition is true for all FSDT and Flightbeam sceneries. In my instance it is after installing FSDT Chicago O'Hare.
They all work before the new Addon Manager installs and migrates the existing sceneries to the new directory. And before you reply, Antivirus is disabled before the install, the Scenery.cfg paths for all sceneries are updated successfully to the new directory location, Couatl, GSX and the Addon Manager load into FSX Addon pulldown menu on startup.. just no GSX vehicles or buildings. Runways and ground textures display as expected.
virtuali:
--- Quote from: hollywood on June 15, 2017, 01:06:52 am ---And before you reply, Antivirus is disabled before the install, the Scenery.cfg paths for all sceneries are updated successfully to the new directory location, Couatl, GSX and the Addon Manager load into FSX Addon pulldown menu on startup.. just no GSX vehicles or buildings. Runways and ground textures display as expected.
--- End quote ---
The problem was likely that your FSX.CFG was already corrupted or had some error, so when the installer moved all the sceneries, it didn't updated it, in order not risk to corrupt it even more.
Before, we just dumped our objects in the default Simobject\Misc folder so, if you were lucky, and no other addon had corrupted the lines that should always be present in each default install (we had plenty of these case reported), the objects could be found.
Now, since we install outside the sim, we need to *add* the line that loads the objects containing the new path to the fsx.cfg so, if this one has some kind of problem, it's possible the installer couldn't add it, which explain why Couatl gives you an error, because the SIM itself cannot find the objects.
Check if all the Simobjectspaths lines in the FSX.CFG are all numbered in sequence, there are no double section and the line that adds the objects in the Addon Manager folder is present and pointing to the correct one. It should, because we add it from the installer but, as I've said, only if your FSX.CFG was clean.
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