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Installation Question

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hollywood:
Before I attempt reinstalling O'Hare, is there anything that is modified other than migrating the existing scenery folders and revising paths or new entries in FSX.CFG, DLL.XML and EXE.XML for the Addon Manager and SODE that I should check if it again fails? I have done the uninstall process and reinstall three times  now (before my original post here), and would like to minimize the need to do that again. I have six FSDT & and three Flightbeam purchased sceneries, so is a bit of wasted time to keep doing this process. I look at all of these files and there does not appear to be any errors or bad syntax in the existing entries (and they work). Unfortunately I did not know to check all of these when I had the error condition after installing O'Hare to see what might have failed. They are correct with the installs prior to Addon Manager, all prior existing sceneries work and I have now backed them up. Next step reinstall O'Hare.

Thanks.

virtuali:
First, be sure you use the most current version of all the installers, since we updated them a couple of times during the past week. This is what the migration does in FSX:

- It will move all your FSDT/Flightbeam sceneries, from their actual location under FSX\fsdreamteam or FSX\flightbeam, into the new Addon Manager folder, which is the one you'll specify when installing.

- It will move all the FSDT and Flightbeam Simobjects from the FSX\Simobjects\Misc folder, into to the new Addon Manager\Simobjects\Misc folder

- If will update the scenery.cfg to indicate updated paths. This assumes the scenery.cfg is clean of syntax errors.

- It will update the DLL.XML and EXE.XML files with the updated paths for bglmanx.dll (DLL.XML) and Couatl.exe (EXE.XML).

- It will add the following line to the FSX.CFG, assuming it's clean from errors, and all the existing Simobjectpaths lines are numbered in order, which is how it's supposed to be:

Simobjectpaths.XX=C:\Program Files (x86)\Addon Manager\Simobjects\Misc  ( where XX is +1 than the currently highest number in the list )

hollywood:
Well, thanks for the replies. Unfortunately, everything in your last list of what the migration was to perform worked but the previously existing sceneries that were moved from the FSDT and Flightbeam subfolders and in FSX still do not display the terminals (same as before described in original post). The O'Hare scenery installed with the new Addon Manager setup EXE (oharex_setup.exe) displays fine.

I have screen prints of 1) PHNL after the install with no terminals displaying, FSX Addon drop down menu with Couatl, GSX and Addon Manager loaded and functioning, 2) Addon Manager control panel screen showing PHNL "Installed and ACTIVE", and 3) the O'Hare scenery loaded in FSX displaying correctly. I do not know how to attach/paste images or a PDF into this message using the "Insert Image" menu for this forum (sorry, first time poster). If it helps resolve, I can send separately in JPG or PDF format if you can provide directions. Also can send you the FSX.exe, EXE.xml and DLL.xml if they would help troubleshoot... I have before and after O'Hare install copies.

Seems at this point of troubleshooting, there should be few other possible causes. If no other suggestions, I wonder if installing O'Hare first then follow with all other sceneries after Addon Manager path is set and locked. Would this option also work correctly with setting the scenery installation path for all Flightbeam sceneries installers? If can't get this resolved soon, I am just going to live with the previously installed FSDT sceneries, trash the newly purchased O'Hare and live without any FSDTs that I do not currently own. Love your sceneries and Flightbeam so much I have pretty much abandoned using freeware sceneries, but this will soon get where no longer worth the effort to install for a game.

Please do not suggest reinstalling Windows as I have seen for some other posts. This is the only game on a system primarily used for business. Not an option to reinstall and reconfigure other software to make scenery work.

UPDATE: While browsing & trying to resolve issue myself tonight, have found that all Flightbeam sceneries do work/display correctly after the migration of existing sceneries.  The only sceneries that do not work are the migrated FSDT sceneries. Have checked all of them and none display including terminals, nor airport ground/runway elements. Only the MegaScenery photoreal scenery displays (FSDT sceneries are at highest level in the Scenery.CFG). Secondly, was going to attempt reinstalling KHOU for grins to see if it would display after reinstalling, but it wanted to install in the FSX\Fsdreamteam directory not the Addon Manager\Fsdreamteam subdirectory. Also noticed that there is not a airport subdirectory for the migrated FSDT airports containing a __init__.pye in Addon Manager\couatl (i.e. <path>\Addon Manager\couatl\<airport subdirectory>). There is one for common, GSX, Liveupdate, wx, OhareX and each of the Flightbeam sceneries. Is this correct, or should there be subdirectories for the migrated FSDT sceneries?

virtuali:
I'm sorry, but I find very difficult to follow your post and it would be close to impossible trying to figure it out which file of the sim was corrupted or with errors, which lead to some of the migrated sceneries to stop working.

But it's really a waste of time trying to retro-troublshooting it, it will be just easier to:

- Uninstall *EVERY* FSDT and Flightbeam scenery. Reply YES to the question "Do you want to remove the Addon Manager?"

- Download ALL their updated installers and install only using the updated installers.

hollywood:
OK... reinstalling everything again was a pain but it worked, so worth the effort. Guess I needed the new installer versions for all FSDT and Flightbeam sceneries to reinstall in lieu of the auto migration using the single new scenery. Don't see what is different in the affected files, but all now display and work correctly. Thanks for your input to resolve, and the work you guys do creating all of the great sceneries.

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