Author Topic: New feature "Airport Walkers"  (Read 1002 times)

BerndB

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New feature "Airport Walkers"
« on: October 03, 2022, 12:19:54 am »
Umberto, thank you for your ongoing development. GSX works for me like a charm after the update, as usual.

Do you have special duty or plans with those new "airport walkers"? Or can we place them just somewhere we want some people walking around at the airport?

virtuali

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Re: New feature "Airport Walkers"
« Reply #1 on: October 03, 2022, 12:37:41 pm »
Walkers are just closed loops of passengers randomly walking through that path, you can place them anywhere.

However, since there can only be one walker path for each gate, it's probably best to keep the path in the general area around the gate they are related to. Mostly from an organization point of view, since it might be confusing for you when editing a path related to some gate, with waypoints placed on the other side of the airport, even if it's still technically possible.

Alex871

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Re: New feature "Airport Walkers"
« Reply #2 on: October 08, 2022, 02:17:58 am »
I'm still experiencing pushback problems as im getting more frequent updates. Duplicate wing walker and aircraft dropping to the ground after tug release mainly is the cause for me at the moment. Thank you for your continued support for this sim.