Author Topic: Is the problem fixed?  (Read 5390 times)

cmshawcross

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Re: Is the problem fixed?
« Reply #15 on: September 25, 2022, 01:38:09 pm »
Can Umberto re-instate an older working version of GSX for P3D v5

yurirodin

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Re: Is the problem fixed?
« Reply #16 on: September 25, 2022, 03:51:52 pm »
Try the Live Update again, it should be fixed now.

Same result for me. Wrong MD5 hash and garbled text appearing after latest Live Update.

kodaryu

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Re: Is the problem fixed?
« Reply #17 on: September 25, 2022, 05:08:33 pm »
me too ;)

jmlucia

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Re: Is the problem fixed?
« Reply #18 on: September 25, 2022, 05:20:45 pm »
Me too.

kodaryu

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Re: Is the problem fixed?
« Reply #19 on: September 25, 2022, 05:24:53 pm »
Try the Live Update again, it should be fixed now.

Same result for me. Wrong MD5 hash and garbled text appearing after latest Live Update.

The garbled characters can't be cured, and when I tried to move PBB, it turned in a different direction and stopped working. :D ;D ;)

Claude

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Re: Is the problem fixed?
« Reply #20 on: September 25, 2022, 06:25:21 pm »
Just ran Live Update.
There is no change to the MD5 hash for the two mentioned files.

I did load a scenario at EDDF (Aerosoft). A brief chk of GSX suggests everything is normal.

virtuali

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Re: Is the problem fixed?
« Reply #21 on: September 25, 2022, 07:30:03 pm »
I found the problem, it was a bug in the Live Update, skipping all updates for the base Simobjects ( it only updater the PBR versions ). It should work now.

yurirodin

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Re: Is the problem fixed?
« Reply #22 on: September 25, 2022, 09:11:58 pm »
I found the problem, it was a bug in the Live Update, skipping all updates for the base Simobjects ( it only updater the PBR versions ). It should work now.

The MD5 hash is correct now and there is no more garbled text, but the distance readout is too high to see from the cockpit when getting close to parking spot.

jmlucia

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Re: Is the problem fixed?
« Reply #23 on: September 25, 2022, 09:28:59 pm »
Oh yeah.  Now yes.  Although the indications appear too high.  Thanks.

virtuali

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Re: Is the problem fixed?
« Reply #24 on: September 25, 2022, 09:45:15 pm »
The indication has been raised because it resulted sometimes in the indication being hidden by a building, that's why it caused the garbled fonts to be seen ( you always had "garbled" fonts, they were just underground ), since the actual font file required to be updated.

yurirodin

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Re: Is the problem fixed?
« Reply #25 on: September 25, 2022, 09:53:12 pm »
That makes the indication pretty useless since it can't be seen from the cockpit now. It seemed to me the indication was dependent on where the marshaller stood - if you moved the marshaller position the parking indication would also move. Anyway, is there a way to move it down where it can be seen from the cockpit?
« Last Edit: September 25, 2022, 09:57:13 pm by virtuali »

virtuali

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Re: Is the problem fixed?
« Reply #26 on: September 25, 2022, 09:57:19 pm »
if you moved the marshaller position the parking indication would also move.

Yes, but if the terminal has a structure that protrudes over the marshaller, the numbers might have been inside the building.

Quote
Anyway, is there a way to move it down where it can be seen from the cockpit?

Nothing you can change by yourself, we'll see to lower it a bit.

kodaryu

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Re: Is the problem fixed?
« Reply #27 on: September 26, 2022, 05:13:09 am »
Great! have been treated. PBB still freezes in a mysterious direction.Thank you for your continued support! ;D
« Last Edit: September 26, 2022, 01:11:02 pm by virtuali »

virtuali

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Re: Is the problem fixed?
« Reply #28 on: September 26, 2022, 01:12:14 pm »
Great! have been treated. PBB still freezes in a mysterious direction.Thank you for your continued support!

That issue is not something new, and can usually fixed by uninstalling and reinstalling SODE.

villaloha

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Re: Is the problem fixed?
« Reply #29 on: September 27, 2022, 12:21:26 am »
Try the Live Update again, it should be fixed now.

Hello Umberto. Updated, restarted and tested. Same results. Duplicated loaders and baggage carts and KATL's gates cut in half.

 :'(