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Author Topic: Texture bleed through  (Read 1741 times)
boxflyer89
Newbie
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Posts: 2


« on: September 18, 2020, 07:01:59 PM »

Hey all,

I'm getting a weird texture bleed through in PHNL.  No runway numbers and multiple taxiway anomalies.  Any ideas of what is causing this, or is this just a P3Dv5-ism?

P3Dv5 HF2, only ORBX global, no conflicting ADEX files, I even tried to disable the default APX files as well, nothing appears to change it.
https://ibb.co/CwdZY4J
https://ibb.co/C0vSjpw
https://ibb.co/z7LLKtY
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Dave_YVR
Beta tester
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Posts: 724


« Reply #1 on: September 19, 2020, 06:37:50 AM »

What ai are you using? Some AI packages will install their own afcads that will cause these kinds of issues. How about your ORBX library insertion points, are they properly set?
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boxflyer89
Newbie
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Posts: 2


« Reply #2 on: September 19, 2020, 03:47:02 PM »

AI is sort of a homebrew of files, but no AFCADs installed through it.  ORBX insertion points are below the last 3rd party scenery I have installed, so well below FSDT PHNL.
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virtuali
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WWW
« Reply #3 on: September 21, 2020, 07:12:43 PM »

We'll check this.
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Ethanpilot787
Newbie
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Posts: 35


« Reply #4 on: March 01, 2021, 10:57:39 PM »

I am having this same issue at the all the Hawaiian FSDT airports. I just installed P3D v5.1 for the first time on this machine (only other sim ever installed on this machine is MSFS). The only scenery addons I have installed so far are all the FSDT Hawaiian airports and LAX. I've also made sure to update all the AFCADs using the Live Updater and clicked "Yes" when prompted to overwrite the existing files.
« Last Edit: March 01, 2021, 11:24:31 PM by Ethanpilot787 » Logged
Airmaz1
Full Member
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Posts: 119


« Reply #5 on: March 11, 2021, 08:02:07 PM »

Hi Boxflyer.

Did you manage to fix this? my phnl looks exactly the same as yours.
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