Author Topic: Miltary AI parking at Gates  (Read 2759 times)

Jon_aus

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Miltary AI parking at Gates
« on: May 18, 2021, 06:17:45 pm »
I use My Traffic 2006 for AI. Not the best but low FPS and it has many retro options that I like. But at PHNL, many of the gates are taken up by Military AI. And commercial Ai can be parked at the military areas.
Is this an AFCAD issue or is it related to the MT2006 traffic files?

virtuali

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Re: Miltary AI parking at Gates
« Reply #1 on: May 19, 2021, 03:45:24 pm »
It's likely an AFCAD issue.

Not an "issue" per se but, rather the usual convention of sceneries made so long ago, used by many other developers too, to flag parking spots as military combat to prevent default ground vehicles to appear in the scenery, and lower fps and interfere with the static objects on the gates. This worked because there's no military traffic in FSX and no commercial military AI packs, at least when the scenery was made.

We might flag those parking spots differently now.