Developer's Backdoor > Chicago O'Hare V2

KORD V2 in Prepar3D V5

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virtuali:
I've just made a very quick test, showing a bit of the performance increase you can expect from P3D V5, at FSDT KORD V2. I tried to maintain all settings as close as possible, and since this is still a Beta version of P3D V5, it's possible things might change a bit before release, due to further optimizations in the final version.

The hardware is:

- CPU i7-6700, stock clock.
- RAM 64 GB.
- GPU nVidia 2080 Ti.

Yes, the system is a bit unbalanced, but it's a typical developer system: lots of ram to open several 3d apps at the same time, no overclock ( has to run the whole day ). I would expect better results with a better CPU, considering DX12 can multithread better than DX11.

Also, note the video capture software has a cost on its own, in reality, P3D V5 feels much smoother, although I think it still can be seen in the video, V4 it's less smooth, even without taking into account the fps.

Here's Prepar3D V4:


Here's Prepar3D V5:

micstatic:
nice.  thanks for posting this

MWerthers747:
I hope we don't have flashing triangles like in v4.5

virtuali:

--- Quote from: MWerthers747 on April 08, 2020, 06:42:59 pm ---I hope we don't have flashing triangles like in v4.5
--- End quote ---

There weren't any flashing triangles in V4.5.

If they were ( I was never able to see them, other than on some users video ), they surely weren't caused by KORD, but by settings, tweaks, either in the sim or the video drivers, or other add-ons, like shader tweaks, or simply settings too high, and weren't obviously related in any way to KORD.

Since V5 uses a completely different rendering engine ( I can't see them in either sim ), and it might be some time before shader mods, tweaks, and other stuff might start to appear, we can only hope users that were affected by them on 4.5, will finally realize it wasn't a KORD problem after all.

tangjuice81:
I approve! Really great job getting this into v5.

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