Author Topic: Updating older airports  (Read 2722 times)

arwasairl

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Updating older airports
« on: March 21, 2018, 11:22:06 pm »
Just a question, will you guys be updating / remaking older airports, like JFK v2, KLAX V2, Genova, and KLAS?
Aaron Kim

bradl

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Re: Updating older airports
« Reply #1 on: March 22, 2018, 08:26:04 am »
Just a question, will you guys be updating / remaking older airports, like JFK v2, KLAX V2, Genova, and KLAS?

KLAS just got an update, just got an update due to the new terminal and tower, plus a newer update due to the runways being renumbered, and is scheduled for another small update to fix the taxiways that still reference the older runway numbers. So there have been at least 3 since v2 was released.

Umberto can fill you in on the others, as the developers are busy with KMEM, KSDF, a ground-up rebuild of KORD, and others.

BL.

simsuper80

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Re: Updating older airports
« Reply #2 on: March 29, 2018, 03:53:50 am »
something is being worked on with KMEM?

virtuali

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Re: Updating older airports
« Reply #3 on: March 29, 2018, 11:42:44 am »
something is being worked on with KMEM?

What's wrong with KMEM ? It's certainly not "old", and it's already using some native P3D items, where it matters, on the ground polygons.

The issue is, it's all done automatically with our Live Updater, and our scripting engine can automatically enable the native P3D stuff if you are running under P3D so, it's just works without doing anything.

Other developers might require them to let you know there's a new version, uninstall the old one, download a new installer, and install it...which might be good for marketing ("wow, xxx released a native P3D4 version!!"), but it's surely less convenient than getting automatic updates, sometimes even without having to restart the sim.

For the record, KMEM was updated to support native P3D ground polygons since December 2016, and KSDF and KCLT were released already with this feature and they also automatically switch between FSX polygons and P3D polygons dynamically, depending which sim they run under.
« Last Edit: April 01, 2018, 10:41:41 pm by virtuali »

simsuper80

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Re: Updating older airports
« Reply #4 on: March 31, 2018, 07:37:00 pm »
something is being worked on with KMEM?

What's wrong with KMEM ? It's certainly not "old", and it's already using some native P3D items, where it matters, on the ground polygons.

The issue is, it's all done automatically with our Live Updater, and our scripting engine can automatically enable the native P3D stuff if you are running under P3D so, it's just works without doing anything.

Other developers might require them to let you know there's a new version, uninstall the old one, download a new installer, and install it...which might be good for marketing ("wow, xxx released a native P3D4 version!!"), but it's surely less convenient than being getting automatic updates, sometimes even without having to restart the sim.

For the record, KMEM was updated to support native P3D ground polygons since December 2016, and KSDF and KCLT were released already with this feature and they also automatically switch between FSX polygons and P3D polygons dynamically, depending which sim they run under.

I was just confused because bradl said some people where working on KMEM and KSDF, even though they are newer sceneries