Recent Posts

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21
GSX Support FSX/P3D / Re: gsx crash after latest update
« Last post by trisho0 on March 28, 2024, 02:51:59 pm »
Edit: Launched to FSX-SE today and GSX is working fine but the Couatl err LOG still showing the KSDF sentence again after closing the sim. Couatl err LOG attached here.

The error is not really a problem, as you said yourself, GSX is working. You can remove it as I explained in my previous post:

Try to remove this folder as well:

\Addon Manager\couatl\KSDF
Dear Umberto, that KSDF folder is removed now I can see now where Couatl was looking at so I will keep an eye on the next Couatl err file. Thanks for your efforts helping on this.

Patricio Valdes
22
GSX Support MSFS / Re: GSX Pro can't read PMDG738 BCF Weight Units
« Last post by D1ngtalk on March 28, 2024, 02:36:46 pm »
First, GSX never refuels a PMDG airplane, it's always the airplane which refuels itself, with GSX only reacting to the airplane refuel process. And, since the Freighter variants are not yet supported by the GSX customized integration, GSX not reading their configuration doesn't matter, since GSX is not setting the fuel quantity or the payload with these variants.
GSX Pro still try to set my fuel and payload from Simbrief when i flying 738bcf:(
23
I dont have Notpad open.... the last time i looked into the logs was long time ago... so, i dont know....

And, i know you are convinced gsx cant crash the sim. i just can tell since your last update: when leaving a flight, exiting to the main menu: CTD when GSX is running; when gsx is not running, it works fine.
AND IT started since the last update....

i think your last version fixed the issue which was introduced by removing the win 8 flag on the version before.

So please, just try to help .... since the update and the one before is something not "right". ... at my side ... before the last update; i had to set the flag and everything was fine; or before... it crashed mid flight ... ok , but now i cant leave msfs without getting ctd.... and there is a piece of software which complains about a open notepad?! sometimes i open a .txt file while the msfs is running.. happens and cant "hurt" anything... its notepad !

so: any chance to downgrade to the version before
24
GSX Support FSX/P3D / Re: FS Labs wrong number of passengers
« Last post by virtuali on March 28, 2024, 02:07:42 pm »
But do you have any idea why the FSDT_GSX_NUMPASSENGERS variable wasn't set by the airplane?

No idea, as I've said, that variable is either set by the airplane code OR by GSX IF there's a Simbrief plan active, and the variable hasn't been set by the airplane code already. Basically, the airplane code always has the last saying about that variable: if it's not 0, GSX won't touch it.

It's not even reset to 0 if the Couatl engine restarts, precisely to prevent GSX to "forget" the number of passengers set by Simbrief or the airplane if you restart it for any reason.

25
GSX Support FSX/P3D / Re: FS Labs wrong number of passengers
« Last post by dlh716 on March 28, 2024, 01:55:35 pm »
Your log clearly shows the problem: the FSDT_GSX_NUMPASSENGERS LVariable is 0, which means GSX will try to calculate the number of passengers depending on Payload and, since your plane is empty, the number of passengers is very low.

The FSDT_GSX_NUMPASSENGERS is normally always set to 0 unless the airplane code itself has set it, to communicate its own figure to GSX so, it seems for whatever reason, the variable hasn't been set by the airplane code.

Okay, I see.
This is consistent with regard to the automatic calculation of the number of passengers from the payload.

But do you have any idea why the FSDT_GSX_NUMPASSENGERS variable wasn't set by the airplane?
26
GSX Support FSX/P3D / Re: gsx crash after latest update
« Last post by virtuali on March 28, 2024, 01:47:11 pm »
Edit: Launched to FSX-SE today and GSX is working fine but the Couatl err LOG still showing the KSDF sentence again after closing the sim. Couatl err LOG attached here.

The error is not really a problem, as you said yourself, GSX is working. You can remove it as I explained in my previous post:

Try to remove this folder as well:

\Addon Manager\couatl\KSDF
27
GSX Support FSX/P3D / Re: FS Labs wrong number of passengers
« Last post by virtuali on March 28, 2024, 01:45:51 pm »
Your log clearly shows the problem: the FSDT_GSX_NUMPASSENGERS LVariable is 0, which means GSX will try to calculate the number of passengers depending on Payload and, since your plane is empty, the number of passengers is very low.

The FSDT_GSX_NUMPASSENGERS is normally always set to 0 unless the airplane code itself has set it, to communicate its own figure to GSX so, it seems for whatever reason, the variable hasn't been set by the airplane code.
28
GSX Support MSFS / Re: CTD - Couatl64_MSFS.exe, Version: 4.8.0.5421
« Last post by virtuali on March 28, 2024, 01:39:42 pm »
Have you tried what I suggested? BTW, running the Live Update now will remove the Windows 8 Compatibility flag. Please read this post, and see if you can confirm this:

https://www.fsdreamteam.com/forum/index.php/topic,31392.msg200193.html#msg200193
29
GSX Support MSFS / Re: On arrival: remove MSFS vehicles from the GSX parking axis
« Last post by virtuali on March 28, 2024, 01:38:22 pm »
It's a matter of approaching scenery design. We design our airports with usability first, with obviously a great attention to GSX so, especially in the later ones, like KIAH, everything we placed was based thinking how it would affect ground services. This sometimes results in users complaining the scenery doesn't look "busy" like others, although they usually are better in performance.

Lots of developers, instead, stuff the airport with static detail you can't remove, so they look busy and detailed on screenshot, but then you are left with a less usable product, because of fps impact, high number of objects, and worse ground services, all things that, to me, SHOULD matter more than make nice screenshot.
30
GSX Support MSFS / Re: Coutl64_boot.log - Restarting coutl64_msfs each 5 secods
« Last post by virtuali on March 28, 2024, 01:34:04 pm »
You are confusing the cause with the effect. GSX cannot crash the sim but, the sim crashing for other reason CAN crash the Couatl engine, which is what is happening.

Also, according to your log, you had the Notepad open at some time, which stops the booter from restarting, obviously intentionally, because it assumes you might have some error message, which will open the Notepad, so it doesn't restart it to allow you reading the error log (which would be overwritten otherwise, if it tried to restart while you were looking at the log) so, it would have been best if you posted the error log as well. Assuming the Notepad was open to see the couatl error log and not, instead, the booter error log.

A thing that might affect restarts is the Windows 8 Compatibility flag, which some users swear it improved stability for them, but it's not what I found, and it seems to be confirmed here:

https://www.fsdreamteam.com/forum/index.php/topic,31392.msg200193.html#msg200193

If you run the latest update, it will turn it off automatically so, try to see if with Windows 8 Compatibility flag, it restarts less, as reported there.
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