FSDreamTeam forum

Developer's Backdoor => Los Angeles LAX Backdoor => Topic started by: Kappa on October 12, 2010, 02:04:39 am

Title: Work in Progress / 02
Post by: Kappa on October 12, 2010, 02:04:39 am
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Title: Re: Work in Progress / 02
Post by: yankeesji on October 12, 2010, 02:08:01 am
Great looking textures.. :o
Title: Re: Work in Progress / 02
Post by: COA777 on October 12, 2010, 02:26:01 am
Well done!
Title: Re: Work in Progress / 02
Post by: CX 747-400 on October 12, 2010, 02:46:10 am
MORE PLEASE!!!!    :o
FSDT ROCKS!!!!   ;D
Title: Re: Work in Progress / 02
Post by: skimmer on October 12, 2010, 02:52:52 am
It wont be long now. Right? :D
Title: Re: Work in Progress / 02
Post by: sjt375 on October 12, 2010, 03:06:06 am
OH. MY. GOD. YES!!!!!!!
Title: Re: Work in Progress / 02
Post by: cmpbllsjc on October 12, 2010, 07:04:28 am
It wont be long now. Right? :D

LOL.

Maybe 7 more Previews to go?

Seems like this one is comming along quickly. Maybe they will make it in time for a holiday release.
Title: Re: Work in Progress / 02
Post by: Unfaced on October 12, 2010, 02:18:47 pm
amazing - never seen ground textures like that - good job
Title: Re: Work in Progress / 02
Post by: PUP4ORD on October 12, 2010, 03:18:36 pm
Just amazing.........yes KLAX making progress. :o :)
Title: Re: Work in Progress / 02
Post by: cybermasterz on October 12, 2010, 05:13:31 pm
nice textures
Title: Re: Work in Progress / 02
Post by: newmanix on October 12, 2010, 05:48:44 pm
WOW! Now that is detail!!!
Title: Re: Work in Progress / 02
Post by: skimmer on October 13, 2010, 10:23:57 pm
Quote
Maybe 7 more Previews to go?
        That might be a very good guess. Lets count them ;D ;D
Title: Re: Work in Progress / 02
Post by: ThePilotGuy on October 14, 2010, 01:54:55 am
Ooohh Beautiful textures!  :o Best I have ever seen! I had no idea you guys worked so fast!
Title: Re: Work in Progress / 02
Post by: eabraham767 on October 15, 2010, 12:35:23 am
I never thought i would say this, but i love these taxilines!!
Title: Re: Work in Progress / 02
Post by: Kappa on October 15, 2010, 12:53:15 am
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Title: Re: Work in Progress / 02
Post by: cmpbllsjc on October 15, 2010, 01:00:33 am
Nice work Kappa.

Is there anyway you could post that bump map in the KDFW area as an alternate bump map we could use for the KDFW_tarmac_bump.dds. I like the KDFW one, but would like one a little less agressive, like the one you have hear looks about right
Title: Re: Work in Progress / 02
Post by: BOOM on October 15, 2010, 01:57:16 am
Wow!!! That's Beautiful!!! I'm never going to want to leave the ground!! ;D
Title: Re: Work in Progress / 02
Post by: skimmer on October 15, 2010, 02:26:28 am
I dont like the (tar) texure in pic 3. It looks kinda like a unrolled application. But Im sure it looks better when zoomed out a bit.  :)
Title: Re: Work in Progress / 02
Post by: sjt375 on October 15, 2010, 02:45:50 am
awesome!
Title: Re: Work in Progress / 02
Post by: PUP4ORD on October 15, 2010, 02:49:23 am
Even more nice shots. :o :)
Title: Re: Work in Progress / 02
Post by: feer on October 15, 2010, 05:09:47 am
hi kappa this shoots show, for us .this proyect run pretty fast good luck on this one,feer......
Title: Re: Work in Progress / 02
Post by: newmanix on October 15, 2010, 06:06:10 pm
Gawd I hope this holds up in FS9... I remember when C9 Amsterdam was released and how shocked I was with the ground and runway textures. This is amazing!
Title: Re: Work in Progress / 02
Post by: cybermasterz on October 15, 2010, 09:45:11 pm
awesome!

sure why not :P
Title: Re: Work in Progress / 02
Post by: 01pewterz28 on October 16, 2010, 06:00:26 am
Gawd I hope this holds up in FS9... I remember when C9 Amsterdam was released and how shocked I was with the ground and runway textures. This is amazing!

I second that what could be better a new LAX, new SFO, new KSAN to go with LAS I am in west coat heaven .

Please FSDT we need LAX for FS9 :)
Title: Re: Work in Progress / 02
Post by: pmrose on October 16, 2010, 09:46:42 pm
You do have LAX for FS9...It is with Cloud9.
Title: Re: Work in Progress / 02
Post by: windshear on October 17, 2010, 12:00:34 am
 :o
That looks so real!
Title: Re: Work in Progress / 02
Post by: b742f on October 17, 2010, 02:48:21 am
Please also model Imperial Hill, that would be cool to see when turning off 25L for the cargo ramp off Alpha.
Title: Re: Work in Progress / 02
Post by: Silverbird on October 17, 2010, 03:38:26 am
Nice work! gotta love the shader's   ;D
Title: Re: Work in Progress / 02
Post by: 01pewterz28 on October 17, 2010, 05:18:01 am
You do have LAX for FS9...It is with Cloud9.

We are looking for one updated and up to today sstandards just like the rest of the FSDT sceneries we have for FS9.

Thank you
Title: Re: Work in Progress / 02
Post by: ESzczesniak on October 17, 2010, 05:28:42 pm
We are looking for one updated and up to today sstandards just like the rest of the FSDT sceneries we have for FS9.

Thank you

It's funny, because when we FSX guys asked for a KLAX, the FS9 guys (not you specifically) kept shouting that we didn't need it because we already had a very nice Cloud9 KLAX for FS9.  Now that a new one is being made and might be FSX only, all the FS9 guys need a new KLAX.  Just proof that you can't please everyone.

Me personally, I'm just planning to buy most everything FSDT and the like produce.  Eventually I'll fill in the continental USA and be able to fly short 250-350 NM anywhere...my sweet spot for flight length.
Title: Re: Work in Progress / 02
Post by: MUC on October 17, 2010, 08:57:08 pm
FSDT always has offered two versions (FS9/FSX) for every single Aiport scenery up to now. Why should this be different this time? There is no AES support for the cloud9 version, so every new version is welcome because it's likely to be equipped with AES...
Title: Re: Work in Progress / 02
Post by: virtuali on October 17, 2010, 09:29:23 pm
This time is different because, we are using even more FSX-only features (like 4096x4096 textures and 2048x2048 detail textures), that we can't do the scenery in FS9 without lowering the resolution compared to the other FS9 sceneries we made so far.

As we already explained, we don't know how this will be noticeable, without trying first. We will surely try, but we can't guarantee the end result right now, because we don't know yet. We will know when the FSX scenery is finished. The general idea is that, if it's visually worse than the 4-years old Cloud9 version, it might not be worth releasing it.
Title: Re: Work in Progress / 02
Post by: NG Pilot on October 18, 2010, 01:59:11 am
Quick question virtuali, how do you post pictures ???
Title: Re: Work in Progress / 02
Post by: virtuali on October 18, 2010, 09:15:44 am
Quick question virtuali, how do you post pictures ???

In the Screenshot forum, there's a sticky post named "Screenshot posting rules", that explains it.
Title: Re: Work in Progress / 02
Post by: NG Pilot on October 18, 2010, 09:04:23 pm
Quick question virtuali, how do you post pictures ???

In the Screenshot forum, there's a sticky post named "Screenshot posting rules", that explains it.

KK thank you very much :)
Title: Re: Work in Progress / 02
Post by: Kappa on October 19, 2010, 12:10:49 am
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Title: Re: Work in Progress / 02
Post by: phenocom on October 19, 2010, 12:46:55 am
Are you going to include the Runway shown going over Sepulveda Blvd using the wonderfull technique used for KDFW in KLAX?
Title: Re: Work in Progress / 02
Post by: sjt375 on October 19, 2010, 12:56:02 am
I am speechless
Title: Re: Work in Progress / 02
Post by: COA777 on October 19, 2010, 02:38:46 am
Unbelievable!


 :o
Title: Re: Work in Progress / 02
Post by: skimmer on October 19, 2010, 08:05:33 am
loooking gooood ;D
Title: Re: Work in Progress / 02
Post by: newmanix on October 19, 2010, 08:55:13 am
I am speechless

I agree with that. LAX was the very first airport in the world to have such a tunnel going under an airport... Hope it's possible!  And the 105/405 interchange too. The hill just above dockwieler beach should be added as well as it is not possible to see the ocean from LAX unless you are at the top of the control tower. In FS you can see the beach... :) And if you are on the beach, you cant see the airport...
Title: Re: Work in Progress / 02
Post by: Dimon on October 19, 2010, 02:01:11 pm
I am speechless

I agree with that. LAX was the very first airport in the world to have such a tunnel going under an airport... Hope it's possible!

Obviously not in FS2004 version. See an example with DFW
Title: Re: Work in Progress / 02
Post by: PUP4ORD on October 19, 2010, 02:03:33 pm
Just keep gettin' better :)
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on October 19, 2010, 04:45:47 pm
LAX was the very first airport in the world to have such a tunnel going under an airport

Like a traffic tunnel you can actually drive a car through?  Would be sweet, but asking a lot.
Title: Re: Work in Progress / 02
Post by: virtuali on October 20, 2010, 12:38:31 am
Virtuali, is it at all possible to use the "filled-in-grass" technique?

We firmly believe in putting details only where you are supposed to see them.

Not because we can't create filled grass, but because we think it's better to increase detail in an area you constantly look at when taxiing (concrete/asphalt), and decrease it in an area that you are not supposed to be, like in the grass.

That's the general concept. For KLAX in particular, having overgrown green grass is not very realistic, since the terrain outside taxiways is very dry and mainly dirt, with spare small bushes, like this:

http://www.airliners.net/photo/Air-New-Zealand/Boeing-747-4F6/1794876/M/

or this:

http://www.airliners.net/photo/Air-New-Zealand/Boeing-747-419/1792649/M/
Title: Re: Work in Progress / 02
Post by: newmanix on October 20, 2010, 07:31:00 am
LAX was the very first airport in the world to have such a tunnel going under an airport

Like a traffic tunnel you can actually drive a car through?  Would be sweet, but asking a lot.

See picture. Would be cool to add like the Munich bridges. The Sepulveda tunnel doesn't have to meet on both sides just deep enough to see it's a tunnel. I drive through this every day. Hate when there is traffic in it though. That thought of 747 moving around above you...
Title: Re: Work in Progress / 02
Post by: virtuali on October 20, 2010, 10:13:02 am
So then, are you implying that you will NOT be including the grass?

We'll add what is more appropriate for KLAX, or nothing at all, if it will look bad.
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on October 20, 2010, 04:54:51 pm
See picture. Would be cool to add like the Munich bridges.

Ah yes... Similar to the Calahan and Sumner tunnels that connect you to Logan, those run under the Boston Harbor. Ships versus airplanes, wonder which is heavier?   ;)
Title: Re: Work in Progress / 02
Post by: sjt375 on October 20, 2010, 05:13:13 pm
See picture. Would be cool to add like the Munich bridges.

Ah yes... Similar to the Calahan and Sumner tunnels that connect you to Logan, those run under the Boston Harbor. Ships versus airplanes, wonder which is heavier?   ;)

love that tunnel!
Title: Re: Work in Progress / 02
Post by: newmanix on October 20, 2010, 11:59:09 pm
You can see my office building on the oppside side of the tunnel just before the car enters. Virtuali, can you add my office building? Clearly seen from LAX.

http://www.cbre.com/USA/US/CA/South+Bay+LA/Property/pct.htm?pageid=0


Title: Re: Work in Progress / 02
Post by: cybermasterz on October 21, 2010, 09:28:56 pm
You can see my office building on the oppside side of the tunnel just before the car enters. Virtuali, can you add my office building? Clearly seen from LAX.

http://www.cbre.com/USA/US/CA/South+Bay+LA/Property/pct.htm?pageid=0




a great video for the tunnel support  ;D ;D ;D ;D ;D ;D ;) ;) ;) :) :) :D :D :D
Title: Re: Work in Progress / 02
Post by: cybermasterz on October 21, 2010, 10:04:37 pm
I got a video i hope it will little bit help you :)

Title: Re: Work in Progress / 02
Post by: cybermasterz on October 21, 2010, 10:29:17 pm
Great video cybermasterz!!!

Thanks I thought that i would give little bit idea for taiways runways and other terminals :)
Title: Re: Work in Progress / 02
Post by: COA777 on October 22, 2010, 01:25:36 am
awesome vid!
Title: Re: Work in Progress / 02
Post by: newmanix on October 22, 2010, 03:07:50 am
I got a video i hope it will little bit help you :)



And my office building can be seen in the background at the very beginning. Several airlines that serve LAX have their offices in that building.

Great video, it also shows the small hills and rough terrain between the airport and the ocean. Default FS and the C9 version doesn't add this very important detail.
Title: Re: Work in Progress / 02
Post by: Angelo on October 22, 2010, 01:46:22 pm
Man oh man, I can't wait for LAX, please please lets see that WIP 03, I'm dieing over here, kidding of course. This is great, loved the youtube videos btw.

Angelo
Title: Re: Work in Progress / 02
Post by: JamesChams on October 23, 2010, 04:38:04 am
(http://www.fsdreamteam.com/forum/index.php?action=dlattach;topic=3718.0;attach=9031;image)
Gents,
Really loving the level of detail in those textures... 8)
Can we expect to run this package in DX10/11 as well as DX9?
Would love to see what FSX does in Win7's DX10/11... ;D
Title: Re: Work in Progress / 02
Post by: virtuali on October 23, 2010, 09:20:37 am
Can we expect to run this package in DX10/11 as well as DX9?

KDFW is our first scenery that used this new method to create ground textures, and it works already in DX10 so, KLAX will work too.

Not DX11, I'm afraid we'll have to wait for the next flight sim to get it.
Title: Re: Work in Progress / 02
Post by: cybermasterz on October 23, 2010, 07:13:42 pm
Can we expect to run this package in DX10/11 as well as DX9?

KDFW is our first scenery that used this new method to create ground textures, and it works already in DX10 so, KLAX will work too.

Not DX11, I'm afraid we'll have to wait for the next flight sim to get it.

i would love to see DX11 in new flight sim :)
Title: Re: Work in Progress / 02
Post by: PUP4ORD on October 24, 2010, 12:09:26 am
Hmm ??? My nvidia card supports DX11 ::)
Title: Re: Work in Progress / 02
Post by: flusispieler on October 24, 2010, 12:32:57 pm
My ATi one does also. But thanks for reminding :D
I have to install DX 11 on my Vista lol
Title: Re: Work in Progress / 02
Post by: cybermasterz on October 24, 2010, 04:35:15 pm
My ATi one does also. But thanks for reminding :D
I have to install DX 11 on my Vista lol

LOL  :o :o :o :o :o :o  ;D ;D ;D
Title: Re: Work in Progress / 02
Post by: Silverbird on October 24, 2010, 08:41:54 pm
Like Umberto,  mentioned will have to wait for msflight for directx 11, fsx is direct x 9 with the choice of directx 10 preview mode which you must have windows vista or 7 to be able to run directx 10.  but flight  simulator x does not support directx 11 will have to wait for microsoft flight for that one. I can only run dx10 lol so I have too upgrade again!  :o  :D
Title: Re: Work in Progress / 02
Post by: PUP4ORD on October 24, 2010, 10:09:58 pm
Like Umberto,  mentioned will have to wait for msflight for directx 11, fsx is direct x 9 with the choice of directx 10 preview mode which you must have windows vista or 7 to be able to run directx 10.  but flight  simulator x does not support directx 11 will have to wait for microsoft flight for that one. I can only run dx10 lol so I have too upgrade again!  :o  :D
I can say for sure there are few FSX addons that are DX10 compatible.....example CLS MD81/82 Jetliner. :)
Title: Re: Work in Progress / 02
Post by: cybermasterz on October 25, 2010, 08:24:39 pm
Like Umberto,  mentioned will have to wait for msflight for directx 11, fsx is direct x 9 with the choice of directx 10 preview mode which you must have windows vista or 7 to be able to run directx 10.  but flight  simulator x does not support directx 11 will have to wait for microsoft flight for that one. I can only run dx10 lol so I have too upgrade again!  :o  :D
I can say for sure there are few FSX addons that are DX10 compatible.....example CLS MD81/82 Jetliner. :)

SURE  ;D ;D ;D ;D ;D ;D ;D
Title: Re: Work in Progress / 02
Post by: MUC on October 29, 2010, 10:11:31 pm
This time is different because, we are using even more FSX-only features (like 4096x4096 textures and 2048x2048 detail textures), that we can't do the scenery in FS9 without lowering the resolution compared to the other FS9 sceneries we made so far.

As we already explained, we don't know how this will be noticeable, without trying first. We will surely try, but we can't guarantee the end result right now, because we don't know yet. We will know when the FSX scenery is finished. The general idea is that, if it's visually worse than the 4-years old Cloud9 version, it might not be worth releasing it.

Very sad, as FSDT was one of the last bigger groups that where modeling constantly for FS9 up to now. At the time when the new MS Flightsimulator comes out, then FSX will become soon obsolete and the cycle starts anew...
I think, every new designed KLAX version for FS9 will be fine, as the real Airport layout has changed since the cloud9 version, hasn't it?
Title: Re: Work in Progress / 02
Post by: cybermasterz on October 29, 2010, 10:23:51 pm
This time is different because, we are using even more FSX-only features (like 4096x4096 textures and 2048x2048 detail textures), that we can't do the scenery in FS9 without lowering the resolution compared to the other FS9 sceneries we made so far.

As we already explained, we don't know how this will be noticeable, without trying first. We will surely try, but we can't guarantee the end result right now, because we don't know yet. We will know when the FSX scenery is finished. The general idea is that, if it's visually worse than the 4-years old Cloud9 version, it might not be worth releasing it.

Very sad, as FSDT was one of the last bigger groups that where modeling constantly for FS9 up to now. At the time when the new MS Flightsimulator comes out, then FSX will become soon obsolete and the cycle starts anew...
I think, every new designed KLAX version for FS9 will be fine, as the real Airport layout has changed since the cloud9 version, hasn't it?

I Think you didnt have read W.I.P 1 topic They basically said if they can do an FS9 version to their standards, they'll release it.
Title: Re: Work in Progress / 02
Post by: air driver on October 30, 2010, 01:08:13 am
I'll wait for the Aerosoft version for fs9.
Title: Re: Work in Progress / 02
Post by: cmpbllsjc on October 30, 2010, 04:02:01 am
I'll wait for the Aerosoft version for fs9.

LOL, you'll be waiting a long time since they aren't making KLAX. Besides, if you follow Aerosoft, you will know their policy on making airports for the US. They basically say it can't be done since there is no way to get adequate access to US airports to get pictures, etc., yet FSDT seems to have no problem making airports for the US and they are based in Italy.
Title: Re: Work in Progress / 02
Post by: cybermasterz on October 30, 2010, 10:51:26 am
I'll wait for the Aerosoft version for fs9.

LOL, you'll be waiting a long time since they aren't making KLAX. Besides, if you follow Aerosoft, you will know their policy on making airports for the US. They basically say it can't be done since there is no way to get adequate access to US airports to get pictures, etc., yet FSDT seems to have no problem making airports for the US and they are based in Italy.

 :-X :-X :-X :-X :-X :-X :-X :-\ :-\ :-\ :-\ :-\
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on October 30, 2010, 03:54:15 pm
...yet FSDT seems to have no problem making airports for the US and they are based in Italy.

Aerosoft is talking about traveling to the United States to personally photograph the airport, FSDT is probably using photos available elsewhere.  Mathijs has mentioned more than once about being detained at US airports, guess all that gray hair makes him look like a terrorist.   ;D
Title: Work in Progress / 02
Post by: yankeesji on October 30, 2010, 07:21:42 pm
...yet FSDT seems to have no problem making airports for the US and they are based in Italy.

Aerosoft is talking about traveling to the United States to personally photograph the airport, FSDT is probably using photos available elsewhere.  Mathijs has mentioned more than once about being detained at US airports, guess all that gray hair makes him look like a terrorist.   ;D
LAX?
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on October 30, 2010, 07:39:51 pm
Kennedy, I think.
Title: Re: Work in Progress / 02
Post by: cmpbllsjc on October 31, 2010, 04:42:38 am
Aerosoft is talking about traveling to the United States to personally photograph the airport, FSDT is probably using photos available elsewhere.  Mathijs has mentioned more than once about being detained at US airports, guess all that gray hair makes him look like a terrorist.   ;D

I hadn't heard or read about them thinking about comming here to take pics of KJFK or KLAX for that matter.

Personally, I don't know why they would even bother to make a version of anything that FSDT has done. It's more like FSDT should remake some of the stuff that Aerosoft has made, then we could be assured of good FPS and not having to mip maps the textures ourselves.

I guess I will have to go take a look in their forum to see what they are saying about trying some US airports. It's funny that about a year or two after FSX first came out, I posted on their forum about doing some US airports and Mathijs said the usual about not getting access, etc. and I was kind of bummed about it. Mind you this was before FSDT really got cranking on US stuff. Now that I have all the US FSDT stuff, there is no way I would buy any Aerosoft renditions after some of my experiences with some of their work. That's just me though, but I think they have a LONG way to go before they get into the same league as FSDT when it comes to making airports and optimizing them to work well. Plus with some of the new stuff FSDT did with KDFW and are planning for KLAX, it's probably way over their heads to do all the cool stuff FSDT is working on.

Just my .02


POST EDIT: I just went and too a look thru their forum and didn't see any discussion on them considering JFK or LAX. Can you point me to the thread so I can see the remarks?
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on October 31, 2010, 03:44:35 pm
I just went and too a look thru their forum and didn't see any discussion on them considering JFK or LAX. Can you point me to the thread so I can see the remarks?

They weren't considering either airport... Someone had made mention of their not doing US airports, and when Mathijs explained why, he mentioned having been detained for questioning at a US airport. Not sure which thread, or if it still exists.
Title: Re: Work in Progress / 02
Post by: cybermasterz on October 31, 2010, 07:30:25 pm
hey guys where is next Preview for FSDT KLAX i cant wait to see terminals
Title: Re: Work in Progress / 02
Post by: virtuali on October 31, 2010, 09:57:02 pm
hey guys where is next Preview for FSDT KLAX i cant wait to see terminals

As was explained, many times already, on the forum (we always had to repeat it for every new scenery), one of the longest tasks is the ground layout and markings so, after the first preview screenshots, nothing really worth showing happens, because the next step is a very long and boring work that doesn't generate much exciting screenshots.

So, invariably, after the first Preview, there's a pause which can last several weeks or more which, invariably, leads to questions about when the next Preview is due...
Title: Re: Work in Progress / 02
Post by: cybermasterz on November 01, 2010, 01:51:52 pm
hey guys where is next Preview for FSDT KLAX i cant wait to see terminals

As was explained, many times already, on the forum (we always had to repeat it for every new scenery), one of the longest tasks is the ground layout and markings so, after the first preview screenshots, nothing really worth showing happens, because the next step is a very long and boring work that doesn't generate much exciting screenshots.

So, invariably, after the first Preview, there's a pause which can last several weeks or more which, invariably, leads to questions about when the next Preview is due...

looks like we have to wait  :-[ :-[ :-[ :-[ :-[ :-[ :-[ :-[ :-\ :-\ :-\
Title: Re: Work in Progress / 02
Post by: Silverbird on November 01, 2010, 02:30:56 pm
hey guys where is next Preview for FSDT KLAX i cant wait to see terminals

As was explained, many times already, on the forum (we always had to repeat it for every new scenery), one of the longest tasks is the ground layout and markings so, after the first preview screenshots, nothing really worth showing happens, because the next step is a very long and boring work that doesn't generate much exciting screenshots.

So, invariably, after the first Preview, there's a pause which can last several weeks or more which, invariably, leads to questions about when the next Preview is due...

looks like we have to wait  :-[ :-[ :-[ :-[ :-[ :-[ :-[ :-[ :-\ :-\ :-\

Yep the ground work is the longest part and I can imagine how boring it is like Umberto mentioned, but its one of the biggest things that stand out from add-on airports in flight simulator.

But in no way I'm saying that the building work is not important.  it is also a huge part of the airport. the ground detail combined with the great building detail, makes for some amazing realistic scenery.
Title: Re: Work in Progress / 02
Post by: cybermasterz on November 01, 2010, 05:16:57 pm
hey guys where is next Preview for FSDT KLAX i cant wait to see terminals

As was explained, many times already, on the forum (we always had to repeat it for every new scenery), one of the longest tasks is the ground layout and markings so, after the first preview screenshots, nothing really worth showing happens, because the next step is a very long and boring work that doesn't generate much exciting screenshots.

So, invariably, after the first Preview, there's a pause which can last several weeks or more which, invariably, leads to questions about when the next Preview is due...

well i think thats in W.I.P 3 there would be little work on terminals right?  ;) ;) ;) :) :)

looks like we have to wait  :-[ :-[ :-[ :-[ :-[ :-[ :-[ :-[ :-\ :-\ :-\

Yep the ground work is the longest part and I can imagine how boring it is like Umberto mentioned, but its one of the biggest things that stand out from add-on airports in flight simulator.

But in no way I'm saying that the building work is not important.  it is also a huge part of the airport. the ground detail combined with the great building detail, makes for some amazing realistic scenery.
Title: Re: Work in Progress / 02
Post by: PUP4ORD on November 01, 2010, 11:17:18 pm
Yep,Its going to be a wait. :-\
Title: Re: Work in Progress / 02
Post by: cybermasterz on November 02, 2010, 06:26:29 pm
Yep,Its going to be a wait. :-\

yea well just show the little work which is done  :-\ :-\ :-\
Title: Re: Work in Progress / 02
Post by: cybermasterz on November 10, 2010, 06:47:00 pm
not yet to cant wait :)  8) 8) 8) 8) 8) 8)
Title: Re: Work in Progress / 02
Post by: PUP4ORD on November 11, 2010, 07:42:35 am
not yet to cant wait :)  8) 8) 8) 8) 8) 8)
You just have to hang in there and when FSDT is ready to show us some more previews they will. :)
Title: Re: Work in Progress / 02
Post by: skyymann on November 13, 2010, 05:46:52 pm
not yet to cant wait :)  8) 8) 8) 8) 8) 8)
You just have to hang in there and when FSDT is ready to show us some more previews they will. :)


I sure hope the FS9 version works for them. I have way too much invested in FS9 to mess with FSX now. I would love an AES compatible LAX!

Scott
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on November 13, 2010, 07:02:54 pm
not yet to cant wait :)  8) 8) 8) 8) 8) 8)
You just have to hang in there and when FSDT is ready to show us some more previews they will. :)


I sure hope the FS9 version works for them. I have way too much invested in FS9 to mess with FSX now. I would love an AES compatible LAX!

Scott

+1, I feel the same.. and by the way... FSX is dying, just like fs9. I'm fs9 user and will wait for something better to show up than FSX.
Title: Re: Work in Progress / 02
Post by: cybermasterz on November 13, 2010, 07:22:28 pm
not yet to cant wait :)  8) 8) 8) 8) 8) 8)
You just have to hang in there and when FSDT is ready to show us some more previews they will. :)


I sure hope the FS9 version works for them. I have way too much invested in FS9 to mess with FSX now. I would love an AES compatible LAX!

Scott

+1, I feel the same.. and by the way... FSX is dying, just like fs9. I'm fs9 user and will wait for something better to show up than FSX.

+1 Fell Same Too :)
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on November 13, 2010, 08:26:22 pm
I have way too much invested in FS9 to mess with FSX now.

Not sure how you figure that, since the majority of payware scenery developers give you both versions for one price, and those that don't probably aren't developers you'd want to buy from anyway.  Copies of FSX are cheap enough, just a question of your hardware being able to run it smoothly.
Title: Re: Work in Progress / 02
Post by: cybermasterz on November 15, 2010, 07:23:44 pm
Not yet how much time it take to work??????????? :-X :-X :-X :-X :-X :-X
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on November 15, 2010, 07:30:24 pm
I have way too much invested in FS9 to mess with FSX now.

Not sure how you figure that, since the majority of payware scenery developers give you both versions for one price, and those that don't probably aren't developers you'd want to buy from anyway.  Copies of FSX are cheap enough, just a question of your hardware being able to run it smoothly.

It's not 100% true Bruce, for example.: I have to buy GE pro, UT terrain, FSpax and a lot of addons ONE more time... That's a rip off. That's why I stick to FS9, that I have paid for ONCE  ;)
Title: Re: Work in Progress / 02
Post by: ESzczesniak on November 15, 2010, 08:16:19 pm
It's not 100% true Bruce, for example.: I have to buy GE pro, UT terrain, FSpax and a lot of addons ONE more time... That's a rip off. That's why I stick to FS9, that I have paid for ONCE  ;)

While I understand your reason and desire not to invest more money, having to buy different versions IS NOT A RIPOFF.  FS9 and FSX have different development techniques and in some cases like guages and aircraft REQUIRE differrent development techniques.  Expecting free FSX versions after buying an FS9 product is asking these companies to put time and effort in to a product for no additional return.  Some companies choose to do this, but it is completely understandable that some decide they need something in return for their time.
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on November 15, 2010, 08:23:54 pm
It's not 100% true Bruce, for example.: I have to buy GE pro, UT terrain, FSpax and a lot of addons ONE more time... That's a rip off. That's why I stick to FS9, that I have paid for ONCE  ;)

While I understand your reason and desire not to invest more money, having to buy different versions IS NOT A RIPOFF.  FS9 and FSX have different development techniques and in some cases like guages and aircraft REQUIRE differrent development techniques.  Expecting free FSX versions after buying an FS9 product is asking these companies to put time and effort in to a product for no additional return.  Some companies choose to do this, but it is completely understandable that some decide they need something in return for their time.

Yes.. U are right, I think the word is greed  :D one of the seven deadly sins...
Title: Re: Work in Progress / 02
Post by: ESzczesniak on November 15, 2010, 08:33:29 pm
Yes.. U are right, I think the word is greed  :D one of the seven deadly sins...

It's not greed either.  I can't pay my rent or feed my family on good deeds and best wishes.  While I'm in a different feild than software design, the same concept applies.
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on November 15, 2010, 08:49:53 pm
 ;D LOL.... Anyway. Forget it. FS9/X is dying... I will wait for ASFS2013 or X-plane 10 
Title: Re: Work in Progress / 02
Post by: Alliano Ricot on November 15, 2010, 11:06:55 pm
Man I wonder If I can put a few words into this dilemma.

YES/.NO.
Title: Re: Work in Progress / 02
Post by: Deltalpha on November 15, 2010, 11:10:17 pm
;D LOL.... Anyway. Forget it. FS9/X is dying... I will wait for ASFS2013 or X-plane 10 
You forgot Microsoft Flight.  ;D
Title: Re: Work in Progress / 02
Post by: DELTA767 on November 16, 2010, 02:19:54 am
I remember when I thought like that..... that's till I switched over to FSX. Honestly, I believe the only thing stopping the transition is finances.... since FSX is more CPU intensive and a quad-core processor with sufficient RAM would be nice. However for some to assume that FS9  offers the same levels of complexity...... honestly is quite absurd. The debate will go on as long as ACES or whoever continues to develop newer and better simulations.... FS9 was better than FS2002 as such FSX is better than FS9. Sadly, as technology improves, we'll find more limitations..... and because this is a hobby in which its now a business for the latest modeled "toys" with eye-candy some may be stubborn to change for a time  will change. Happy Landings
Title: Re: Work in Progress / 02
Post by: NG Pilot on November 16, 2010, 02:26:22 am
I wish i could switch over to FSX but i dont have the $$ to get a good enough computer :P
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on November 16, 2010, 07:25:19 am
NG, I agree about FSX being better. There is no doubt in my mind about that. Add the new add on sceneairs available today and WOW way better than fs9. I think the only thing hold all of the non FSX users back is the framerates vs. computer system.  Which essentially comes down to $$$/ especially those who have invested in the FS9 version. 

THE ONLY WAY TO SOME THIS UP IS FOR FSDT TO RELEASE AN FS9 VERSION...  THIS WILL END ALL PEOPLE WHO ARE WORRIED... (INCLUDING ME).

Now if someone can tell me how to get 30+ framrates with 100% traffic, on a 3.4 GHz system. Please let me know, I will then gladly move to FSX.


+1, try this...http://secure.simmarket.com/fsps-fsx-booster.phtml  (http://secure.simmarket.com/fsps-fsx-booster.phtml)
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on November 16, 2010, 04:26:26 pm
Now if someone can tell me how to get 30+ framrates with 100% traffic, on a 3.4 GHz system

Have you ever seen a real world airport operating at 100% traffic capacity?  I doubt it.   ;)
Title: Re: Work in Progress / 02
Post by: NG Pilot on November 16, 2010, 09:21:16 pm
I always keep my AI at 100% .. i love me some AI ;D....with any luck ill be getting an alianware computer for cristmas if theres one around 1000$
Title: Re: Work in Progress / 02
Post by: PUP4ORD on November 16, 2010, 09:28:00 pm
I always keep my AI at 100% .. i love me some AI ;D....with any luck ill be getting an alianware computer for cristmas if theres one around 1000$
You might be fortunate if you keep an "I" out. :)
Title: Re: Work in Progress / 02
Post by: NG Pilot on November 16, 2010, 09:30:33 pm
I always keep my AI at 100% .. i love me some AI ;D....with any luck ill be getting an alianware computer for cristmas if theres one around 1000$
You might be fortunate if you keep an "I" out. :)

 ??? ???
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on November 16, 2010, 09:34:03 pm
Yes... Read your line before you post it  ;)

You wrote: i love me some AI..... it sounds wrong.. It should be like; I love AI traffic or Love AI in FS.  :)
Title: Re: Work in Progress / 02
Post by: NG Pilot on November 16, 2010, 09:58:32 pm
ohh yes i see now  :-X
Title: Re: Work in Progress / 02
Post by: cmpbllsjc on November 17, 2010, 01:15:39 am
Yes... Read your line before you post it  ;)

You wrote: i love me some AI..... it sounds wrong.. It should be like; I love AI traffic or Love AI in FS.  :)

I thought he was saying it like when Terrell Owens had the famous quote when he said "I love me some me". If your not in the US, Terrell Owens is a well know football player.
Title: Re: Work in Progress / 02
Post by: NG Pilot on November 17, 2010, 01:26:26 am
Yes... Read your line before you post it  ;)

You wrote: i love me some AI..... it sounds wrong.. It should be like; I love AI traffic or Love AI in FS.  :)

I thought he was saying it like when Terrell Owens had the famous quote when he said "I love me some me". If your not in the US, Terrell Owens is a well know football player.

T.O has a loud mouth lol
Title: Re: Work in Progress / 02
Post by: PUP4ORD on November 17, 2010, 06:39:43 am
What that meant was look out for sales,discounts,etc....... :)
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on November 17, 2010, 05:43:36 pm
T.O has a loud mouth lol

Just about the right size to stuff a football inside and shut him up once and for all.  ;D
Title: Re: Work in Progress / 02
Post by: cybermasterz on November 19, 2010, 04:12:08 pm
when to got W.I.P 3???????
Title: Re: Work in Progress / 02
Post by: virtuali on November 19, 2010, 04:51:29 pm
when to got W.I.P 3???????

Obviously already replied (to you) here:

http://www.fsdreamteam.com/forum/index.php?topic=3718.msg33910#msg33910
Title: Re: Work in Progress / 02
Post by: cybermasterz on November 19, 2010, 08:01:02 pm
when to got W.I.P 3???????

Obviously already replied (to you) here:

http://www.fsdreamteam.com/forum/index.php?topic=3718.msg33910#msg33910

I Know :) Thanks  :-\ :-X :-X :-X :-X
Title: Re: Work in Progress / 02
Post by: Silverbird on November 22, 2010, 03:34:13 pm
Haven't seen any new updated pictures lately on LAX ??

Bill, there working on the ground work for klax so it takes allot of time before you see new photos. its one of the longest time consuming parts of scenery design.
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on November 22, 2010, 03:41:27 pm
yes, be patient  ;)
Title: Re: Work in Progress / 02
Post by: Murf on November 28, 2010, 10:45:13 am
Have you ever seen a real world airport operating at 100% traffic capacity?  I doubt it.   ;)

Actually... yes... just about everyday.  ;)  SFO max's out pretty much every day.... ORD comes pretty close... DEN comes pretty close.... and if there is weather they DO max out... IAD max's out pretty much everyday. This is why an airport goes into what is called a "Flow Program".... which tends to cause serious delay's from one airport to another, and then it domino's to other airports.

I work in Flight Control for a major airline... so, I see happen regularly... especially when there is weather at those airports.   ;D
Title: Re: Work in Progress / 02
Post by: NG Pilot on November 28, 2010, 08:03:51 pm
Have you ever seen a real world airport operating at 100% traffic capacity?  I doubt it.   ;)

Actually... yes... just about everyday.  ;)  SFO max's out pretty much every day.... ORD comes pretty close... DEN comes pretty close.... and if there is weather they DO max out... IAD max's out pretty much everyday. This is why an airport goes into what is called a "Flow Program".... which tends to cause serious delay's from one airport to another, and then it domino's to other airports.

I work in Flight Control for a major airline... so, I see happen regularly... especially when there is weather at those airports.   ;D


I couldn't have said that better myself :)
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on November 28, 2010, 10:24:53 pm
I'm not buying it.  100% traffic means every gate and parking spot occupied, and aircraft are parked on the tarmac waiting to get in.  The ports you mention may be busy, but aircraft constantly taxi to the active.  Set your traffic slider to 100% and taxi to the active at any of the ports you mention, and see how many aircraft are ahead of you.
Title: Re: Work in Progress / 02
Post by: ESzczesniak on November 28, 2010, 10:39:37 pm
I'm not buying it.  100% traffic means every gate and parking spot occupied, and aircraft are parked on the tarmac waiting to get in.  The ports you mention may be busy, but aircraft constantly taxi to the active.  Set your traffic slider to 100% and taxi to the active at any of the ports you mention, and see how many aircraft are ahead of you.

Not necessarily true on 100% useage having all gates occupied.  There are stipulations on runway useage and aircraft spacing that limits how frequently aircraft can arrive or depart.  At an airport with enough gates, runway useage can be the limiting factor.
Title: Re: Work in Progress / 02
Post by: NG Pilot on November 28, 2010, 10:41:19 pm
I'm not buying it.  100% traffic means every gate and parking spot occupied, and aircraft are parked on the tarmac waiting to get in.  The ports you mention may be busy, but aircraft constantly taxi to the active.  Set your traffic slider to 100% and taxi to the active at any of the ports you mention, and see how many aircraft are ahead of you.

Im never waiting in line for the active in places like KPGD or KSRQ evin with my 100% AI
Title: Re: Work in Progress / 02
Post by: Murf on November 28, 2010, 11:44:58 pm
I'm not buying it.  100% traffic means every gate and parking spot occupied, and aircraft are parked on the tarmac waiting to get in.  The ports you mention may be busy, but aircraft constantly taxi to the active.  Set your traffic slider to 100% and taxi to the active at any of the ports you mention, and see how many aircraft are ahead of you.

Hello Bruce...
Ok... let me qualify my statement a bit. I thought you were referring to the real world.

And this isn't directed specifically at you Bruce... but for everybody's general knowledge of basically how volume works in the real world...  ;D

So... I will make my point referring to the real world first, so that there is no confusion. 100% volume in the real world means that there is a specific number of A/C that ATC for a particular airport can SAFELY handle. Now, that number varies from day to day depending on how that particular ATC is staffed that day. It is NOT the number of A/C that the airport can physically hold with all parking and gate spots filled.
Take JFK for example... though it may actually be a poor example, and I will explain why. There have been MANY, MANY times that when I had flown into JFK (as a passenger) that we have sat on the tarmac or
taxiway in line for well over an hour waiting for a gate. Now, there are SEVERAL reasons as to why this would happen, but, I am not going to talk about those at the moment. And there have been several times when LEAVING a gate, we either sat at the gate (boarded) or crept along taxiing for 2 to 2 1/2 hours to get to the runway at JFK!!

Now, the reason for JFK perhaps not being a good example to use to explain "Volume", is because the large delay's I mentioned, are largely due to how JFK is laid out.... not entirely due to volume that the airport can handle... but then again it is, because of the amount of traffic that JFK has both on the ground and landing. I have seen MANY times A/C having to hold because of traffic jams on the ground... A/C can't get into or out of gates, and that then throws JFK into a flow program that has NOTHING to do with weather. JFK's lay out is horrible for getting around. They have an area called "the alley"... and MANY times, both leaving and going to a gate, I have been stuck in there for over an hour!!!

Ok... now as to 100% in game. I have NO idea, as I ONLY fly online, and if I was to fly offline with 100% traffic sliders... I think my system would choke and die... and I got a good system!!  :D
So I can't truly comment on in game 100% volume.

Again, I thought you were referencing real world airport volume not in game... I apologize for the confusion!!  ;)
Title: Re: Work in Progress / 02
Post by: Bruce Hamilton on November 29, 2010, 12:31:10 am
Im never waiting in line for the active in places like KPGD or KSRQ evin with my 100% AI

LOL!  I'm talking about large airports like Logan, Kennedy, or O'Hare.
Title: Re: Work in Progress / 02
Post by: NG Pilot on November 29, 2010, 12:35:44 am
Im never waiting in line for the active in places like KPGD or KSRQ evin with my 100% AI

LOL!  I'm talking about large airports like Logan, Kennedy, or O'Hare.

LOL it was a joke  ;D
Title: Re: Work in Progress / 02
Post by: ckaack on December 09, 2010, 08:45:25 am
Any hope for a KLAX release prior Christmas 2010?
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on December 09, 2010, 08:52:43 am
Any hope for a KLAX release prior Christmas 2010?

Don't count on it...  :-[
Title: Re: Work in Progress / 02
Post by: B777ER on December 09, 2010, 04:49:59 pm
Any hope for a KLAX release prior Christmas 2010?

Would be nice but seriously doubt it. In fact the dev's will probably take some time off (seems everywhere I look it shuts down the week between xmas and new years) during the holidays. I dont expect LAX until end of January beginning of Feb.
Title: Re: Work in Progress / 02
Post by: Anders Bermann on December 09, 2010, 06:39:08 pm
Yearh... even that expectation is optimistic I think... but we'll see! ;)
Title: Re: Work in Progress / 02
Post by: 01pewterz28 on December 10, 2010, 10:58:23 pm
Any hope for a KLAX release prior Christmas 2010?

Don't count on it...  :-[

I would look more towards Feb 2011 IMHO
Title: Re: Work in Progress / 02
Post by: cybermasterz on December 12, 2010, 08:10:02 pm
Any hope for a KLAX release prior Christmas 2010?

Would be nice but seriously doubt it. In fact the dev's will probably take some time off (seems everywhere I look it shuts down the week between xmas and new years) during the holidays. I dont expect LAX until end of January beginning of Feb.

as many people tell and virtuali replyed too that it would release in end of Jan 2011
Title: Re: Work in Progress / 02
Post by: cowings1588 on December 13, 2010, 08:35:03 am
Operations Update
Last Updated: 12/6/2010 5:00:00 PM EST


Please be advised that beginning Wednesday, December 8, 2010, flights departing from Los Angeles International Airport (LAX), will be departing from our new location in Terminal 3.  Our ticket counter positions in Terminal 3 are at the easternmost end of the ticketing lobby - nearest the first entrance to the terminal.


This for JetBlue in LAX. .Wanted to let you know while your working on LAX..
Title: Re: Work in Progress / 02
Post by: geoffbecks on December 13, 2010, 05:36:09 pm
 Hi virtuali
   Im not sure if this has has been asked and answered already..... but I will ask it all the same. As you are not intending to make an fs9 version, and I am okay with that as I agree there will be little benifit fot the user or profit for you, will it be possible to make the cloud9 version work with AES so we have a airport that works as oposed to the rigid version that I have at present. Like many others I tend only to fly too and from AES active airports so if you and the Aerosoft team could fix this then I for one would be very happy  ;D
   Geoff
Title: Re: Work in Progress / 02
Post by: Anders Bermann on December 13, 2010, 09:10:14 pm
Honestly I think this has been asked and answered many times before - and no offense - but I got the feeling, that they're tired of answering... :) "So, don't poke the bear" :D Hehe!

As a FS9-only user, I really hope they are able to make an FS9 KLAX scenery... I would definately purchase it! :)

Cheers!
Title: Re: Work in Progress / 02
Post by: virtuali on December 13, 2010, 10:35:48 pm
As you are not intending to make an fs9 version

Nowhere we said this. We said we'll TRY to make an FS9 version, with some limitations with the actual resolution. If the result would be decent, meaning not worse than the Cloud9 version, but with the airport fully updated, we'll release it for FS9, but if it will look bad, I guess everyone would agree it's no use releasing a scenery that looks worse than a 4 years old one.

The issue is, we just can't say right *now* how it will look like under FS9 because, we don't start working on FS9 until we complete the FSX version, which usually mean a couple of weeks, or even less, before release.

Quote
will it be possible to make the cloud9 version work with AES so we have a airport that works as opposed to the rigid version that I have at present.

This was also already been explained several times: adding AES to Cloud9 KLAX it's more work than than usual, since the scenery hasn't been made with AES in mind and we just can't go back to the drawing board for a scenery that is 4 years old and it's outdated anyway (new runway and taxiways positions, etc.). So no, there will be no updates to Cloud9 KLAX, regardless if we'll do or not the new version in FS9.
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on December 15, 2010, 05:28:37 pm
Honestly I think this has been asked and answered many times before - and no offense - but I got the feeling, that they're tired of answering... :) "So, don't poke the bear" :D Hehe!

As a FS9-only user, I really hope they are able to make an FS9 KLAX scenery... I would definately purchase it! :)

Cheers!

Ditto.... I have try to give fsx a chance, but there is NO way I will ever install FSX again on my pc..  >:( So from now I will only support FS9 products. Until something better show up.
Title: Re: Work in Progress / 02
Post by: PUP4ORD on December 15, 2010, 11:28:30 pm
Honestly I think this has been asked and answered many times before - and no offense - but I got the feeling, that they're tired of answering... :) "So, don't poke the bear" :D Hehe!

As a FS9-only user, I really hope they are able to make an FS9 KLAX scenery... I would definately purchase it! :)

Cheers!

Ditto.... I have try to give fsx a chance, but there is NO way I will ever install FSX again on my pc..  >:( So from now I will only support FS9 products. Until something better show up.
You gave up that quickly ??? You could have waited a bit longer since your signature for computer specs can handle FSX.. ;)
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on December 16, 2010, 06:32:42 am
I didn't say anything about I couldn't run it. My pc can handle it, I just think that my fs9 looks better, that's it. FSX seems like an arcarde simulation.
Title: Re: Work in Progress / 02
Post by: cmpbllsjc on December 16, 2010, 11:35:45 pm
FSX seems like an arcarde simulation.

Frank, I respect your opinion that you prefer the look of FS9 and by no means what to start another of those FS9 vs FSX arguments that go no where, however in what way does FSX look like an "arcade simulation" to you and what is your definition of an "arcade" look?
Title: Re: Work in Progress / 02
Post by: Deltalpha on December 16, 2010, 11:40:16 pm
Let's drop the disscussion of both sims....

...anyone for Microsoft Flight?  ;D

Look at the 'News' page.
http://www.microsoft.com/games/flight/
Title: Re: Work in Progress / 02
Post by: NG Pilot on December 17, 2010, 03:35:46 am
Any idea on when Flight will be out?
Title: Re: Work in Progress / 02
Post by: cmpbllsjc on December 17, 2010, 04:37:50 am
Any idea on when Flight will be out?

NO.

Probably between now and Jan 1st 2013.
Title: Re: Work in Progress / 02
Post by: PUP4ORD on December 19, 2010, 01:48:44 am
As far as LAX is concerned, We should see it sometime in January 2011. Not bad for a late Christmas present..... ;) :)
Title: Re: Work in Progress / 02
Post by: NG Pilot on December 19, 2010, 03:57:05 am
As far as LAX is concerned, We should see it sometime in January 2011. Not bad for a late Christmas present..... ;) :)

I cant wait :)...Im guna have to get the KLAS scenary, then go from LAS to LAX with the Southwest in Nevada 1 colors. 8)....(The very first time i was on southwest witch was this summer i was lucky enough to go on Nevada 1) ;D ;D ;D
Title: Re: Work in Progress / 02
Post by: feer on December 23, 2010, 11:43:00 pm
Quote
I have try to give fsx a chance, but there is NO way I will ever install FSX again on my pc..   So from now I will only support FS9 products. Until something better show up. 
 
 
 
               
hi frank I respect your opinion about fsx and say something but I have the two simulators installed and let me tell you something they both have their flaws nothing is perfect fs2004 is true that was and is a exellent program but is not an arcade fsx game because if we compare the ground textures in FS9 are black spots on earth besides we all know that each one uses the one you want and you better not he began a new discucion between FS9 and FSX for my opinion they are both have defect close the cabin doors and climb to 410 regards feer.. ;D
Title: Re: Work in Progress / 02
Post by: sjt375 on December 29, 2010, 10:11:22 pm
The ground is looking amazing guys!!! Below is a pic;
more like a vision I have of what LAX might look like!

DON'T DO THAT THANASI, you're getting me excited :P
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on December 29, 2010, 10:15:27 pm
The ground is looking amazing guys!!! Below is a pic;
more like a vision I have of what LAX might look like!

Dude, where did U get that tex from?
Title: Re: Work in Progress / 02
Post by: ElAl4ever on December 30, 2010, 12:42:25 am
I think the pic is edited, still looks amazing though!
Title: Re: Work in Progress / 02
Post by: PUP4ORD on December 30, 2010, 02:10:14 am
Yes the pic looks great..... 8)
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on December 30, 2010, 06:42:37 pm
Hehe  ;D Yes I know... nice pictures BTW
Title: Re: Work in Progress / 02
Post by: cybermasterz on December 31, 2010, 07:09:10 pm
still there is no preview why??????????
Title: Re: Work in Progress / 02
Post by: PUP4ORD on December 31, 2010, 09:47:35 pm
still there is no preview why??????????
It has been said many times, when FSDT has something to show they will post when they have something here. :P ???
Title: Re: Work in Progress / 02
Post by: windshear on January 04, 2011, 10:10:52 pm
Dear FSDT...

I know u are probably up to date on pictures... But these were posted on a.net fairly recently, and they show some nice ground detail :D

From the 25th of October lovely ground closeup: http://www.airliners.net/photo/US-Airways/Airbus-A321-211/1843347/L/

From August 25th a nice over view of terminal 6 and T5 south: http://www.airliners.net/photo//1843350/L/

From June 2nd. T 7 and 8: http://www.airliners.net/photo//1843767/L/

That's all I have to say :D

Title: Re: Work in Progress / 02
Post by: Frank Lindberg on January 04, 2011, 10:25:30 pm
Great shots man...  ;)
Title: Re: Work in Progress / 02
Post by: PUP4ORD on January 05, 2011, 02:59:26 am
Not bad although I like the picture of United and United Express Terminal. :)
Title: Re: Work in Progress / 02
Post by: skimmer on January 06, 2011, 08:47:24 am
Lindbergh, you can get those texures and then some from REX,and theres no need to edit.
Title: Re: Work in Progress / 02
Post by: Frank Lindberg on January 06, 2011, 01:36:55 pm
U can call me Frank and thanks  ;)
Title: Re: Work in Progress / 02
Post by: aircanadajet on January 08, 2011, 08:37:50 pm
does anybody knows when this airport is coming out? (WOW I can't wait to fly between KLAX-KLAS!!!)
Title: Re: Work in Progress / 02
Post by: bradl on January 09, 2011, 10:21:55 am
does anybody knows when this airport is coming out? (WOW I can't wait to fly between KLAX-KLAS!!!)

To quote many a developer, "it will be ready when it's ready".

BL.
Title: Re: Work in Progress / 02
Post by: windshear on January 13, 2011, 10:05:37 pm
Amazing overlook of the terminals of LAX... Dated 24th December:

http://www.airliners.net/photo//1848845/L/

Title: Re: Work in Progress / 02
Post by: Didier Chabanne on January 15, 2011, 05:45:31 am
It'll probably be close to spring 2011? For me that importing

 Be the scenery longer updated posible