FSDreamTeam forum
Products Support => Honolulu FSX/P3D => Topic started by: robert28844 on September 07, 2020, 11:23:32 pm
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Will there be any update to this great Addon for the new Microsoft Flight Sim. This was by far the most accurate out there to date....even smoked FS 2020 default airport for Honolulu. I do a lot of real world flying out of this airport.
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We have announced PHNL is going to be remade for MSFS 2020 a while ago.
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Ciao, Humberto, are there plans to release it for Prepar3d V5?
Thank you!
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I am just curious since it has been several months. Where does the Honolulu Airport sit on the Roadmap for release for MS2020. i know it may take time just wanted an update if possible.
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Several months it's nothing for an airport of this size that is being remade from scratch, it's not a conversion from the previous version, it's being rebuilt from the ground up for MSFS 2020 so, it's will be released when it's ready, there are no problems whatsoever with it, it's just a lot of work.
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Dear Umberto,
Please understand I am NOT trying to rush you, or anyone into getting the product out. I of anyone would know how much work goes into making an airport. I tried making the airport personally, with the FS2020 SDK and just to get one taxiway down the way you like it takes several hours or if not days of work. So please dont get on attack mode. I was just trying to see if you have a roadmap (NOT a due date)..... but a list of what is going to be worked on. In example, we will be working on this airport then this one, then this one. As I know it take time to get to these rolled out due to bugs, or SDKs that don't have what you need.... so are waiting for updates/patches that include them. Just wanted to know if there was a Airport to do list, that is all. I hope you have a great day sir.
Sincerely,
Robert
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Dear Umberto,
Please understand I am NOT trying to rush you, or anyone into getting the product out. I of anyone would know how much work goes into making an airport. I tried making the airport personally, with the FS2020 SDK and just to get one taxiway down the way you like it takes several hours or if not days of work. So please dont get on attack mode. I was just trying to see if you have a roadmap (NOT a due date)..... but a list of what is going to be worked on. In example, we will be working on this airport then this one, then this one. As I know it take time to get to these rolled out due to bugs, or SDKs that don't have what you need.... so are waiting for updates/patches that include them. Just wanted to know if there was a Airport to do list, that is all. I hope you have a great day sir.
Sincerely,
Robert
Hi Robert, as Umberto already said, the Honolulu airport requires a lot of work and is difficult to quantify. What I can tell you is that among many things we are working on it. Right now I'm doing the modeling and texturing of various hangars and buildings, and there are tens if not hundreds. And part of the terminal facilities are ready. But the work is still a lot, PHNL is full of different buildings and structures so it requires some attention. I think surely we will have to wait at least this spring to see some screenshots, just to give you a time frame.
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Spring and summer past beautifully and automn is around the corner. Hope development is going well and that we will see some screenshots in due time. I am sure I speak for all of us who want to lay our hands on this addon the very first day that quality takes time and we all want quality :)
Mike
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Spring and summer past beautifully and automn is around the corner. Hope development is going well and that we will see some screenshots in due time. I am sure I speak for all of us who want to lay our hands on this addon the very first day that quality takes time and we all want quality :)
Mike
Hey Mike waiting a long time for this too...I'm ;D assuming we might see something soon ? been buying every version of this airport since the FS9 LAGO PHNL lol now waiting on this version gotta love it! ;D
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Heading into winter now...Any updates, screenshots?
Thank you!
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We don't have any news about PHNL right now. Sim Update 5 was a disaster, and stopped us for months, because the editor was so bugged and unusable ( it crashed continously ), that we had to go back working on some updates for P3D, because we couldn't progress much with airports for MSFS. We should have released KCLT months ago...
We'll release KCLT in the next few days, then KIAH will follow later on, then likely KMEM. Then, the scenery author will might go back to PHNL. The rest of FSDT is all at work on GSX.
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We don't have any news about PHNL right now. Sim Update 5 was a disaster, and stopped us for months, because the editor was so bugged and unusable ( it crashed continously ), that we had to go back working on some updates for P3D, because we could progress much with airports for MSFS. We should have releasd KCLT months ago...
We'll release KCLT in the next few days, then KIAH will follow later on, then likely KMEM. Then, the scenery author will might go back to PHNL. The rest of FSDT is all at work on GSX.
Such a shame about sim update 5 messing up things... hope to see it next year some time thanks for the update Umberto.
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Is there any update on the FS2020 Honolulu Airport. I know it was put on the back burner due to sim update 5. Just curious if it has made any progress. I love your product and can’t wait to see it in fs2020. As the basic scenery that came with the sim fs2020 has many issues, your software will make it a awesome addition to those that live here in Hawaii. Thanks for your time.
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Any update on PHNL for MSFS?
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Any update on PHNL for MSFS?
Quoting from my previous post:
We'll release KCLT in the next few days, then KIAH will follow later on, then likely KMEM. Then, the scenery author might go back to PHNL. The rest of FSDT is all at work on GSX.
We did release KCLT, but KIAH is not out yet, and work on KMEM hasn't even started so, from the previous post, you might have some idea about PHNL.
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Oh great so probably YEARS away. That's awesome.....
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Appears to be in same backlog as kpit. All marbles in msfs2020 and zero for p3dv5. So when bugs in msfs,all work grinds to halt.
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Appears to be in same backlog as kpit. All marbles in msfs2020 and zero for p3dv5. So when bugs in msfs,all work grinds to halt.
User stopped buying for P3D months ago, we only sell like a few GSX, but sales of sceneries has basically stopped so, we are respecting users whishes voting with their wallets, who are clearly telling us to work mainly on MSFS.
About "bugs" in MSFS, yes, SU5 Update was a catastrophic release, with the PC version completely crippled to make the Xbox version possible, and it came with so many bugs that we couldn't do much until they were fixed ( months later ), KCLT was delayed several months because of this, and this delayed the following products as well.
But SU9 is a different story, it's far more stable, it has many interesting features we are already using for GSX, and we are quite confident SU10 will be even better, since it seems Microsoft have finally realized a new release needs more serious testing, so they'll run the beta for about 3 months, instead of the usual 4/5 weeks.
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Glad to hear ASOBO/Microsoft is starting to figure things out. I'm loving the new platform now that better aircraft are becoming available. Just disappointed I won't get to see my home airport PHNL in the new sim any time soon. Either way, keep up the great work! Looking forward to GSX
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Also an old user of all FSDT Hawaii airports for FSX along with GSX. Looking forward to a new PHNL with the new terminal and SWA gates some day.
scott s.
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The rest of FSDT is all at work on GSX.
Now that GSX is out, any chance of more dev time going towards PHNL soon?
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The trouble, as I'm hearing, there are so many more developers for MSFS2020 so there is risk working on a big project only for another developer to release the same airport.
Flightbeam no longer tell anybody what they're working on for this reason.
I hope FSDT release PHNL soon - and Orbx release Honolulu Cityscape. Those two products together were awesome.
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and work on KMEM hasn't even started so, from the previous post, you might have some idea about PHNL.
Given that you've been beaten to the MSFS market with a decent KMEM scenery, but PHNL still has no offerings from anyone, perhaps it might make sense to move PHNL farther up the priority list?
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Given that you've been beaten to the MSFS market with a decent KMEM scenery, but PHNL still has no offerings from anyone, perhaps it might make sense to move PHNL farther up the priority list?
I don't see how this is relevant.
The MSFS market is full with double or even triple renditions of the same airports and, our two best selling airports are ( by far ), KORD and LSZH, both facing a much more serious "competition" from the free ones included in the sim so no, it's not really a problem, if we want to do KMEM, we'll do it anyway, and if we don't, we won't, but it's completely unrelated to what other offers are out there, especially in this case, when "decent" really means "average" or "meh".
But that's not the point, the point is we are fully aware that PHNL is way more important than KMEM, but the problem is we just don't have the resources to complete it now, because PHNL IS mainly made by the main GSX modeler and he just have his hands full with new GSX features we haven't disclosed yet, but requires lots of extra modeling.
But please don't take this verbatim. We can change and switch priorities at any time.
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Has any progress been made on PHNL or is GSX still taking up all the resources?
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Has any progress been made on PHNL or is GSX still taking up all the resources?
The one taking all the resources is now KIAH. We'll check the PHNL situation after it will be released.
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Just checking in. Any progress with PHNL?
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Has any progress been made on PHNL or is GSX still taking up all the resources?
The one taking all the resources is now KIAH. We'll check the PHNL situation after it will be released.
KIAH has been released. Any chance now for PHNL?
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KIAH has been released. Any chance now for PHNL?
We always wanted to do it, and it's almost 50% done in fact.
So, as I've said, after KIAH, we might possibly start considering resuming the work on it. But it will be a while before it can be released or, more precisely, a while before we can even have an idea on a possible release date.
It also depends how much KIAH will sell, because at this time we are not even sure making airports is still profitable, let alone something made from scratch and not converted, like PHNL would have been.
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KIAH has been released. Any chance now for PHNL?
It also depends how much KIAH will sell, because at this time we are not even sure making airports is still profitable, let alone something made from scratch and not converted, like PHNL would have been.
I don't want to be off-topic, but are you suggesting that creating airports may no longer be profitable for you due to market saturation? Or is there another reason? FS2020 it's out since only three years. P3D has been at the forefront for 10 years or more, if we also consider FSX, and I never heard such skepticism about sales. If making airports for a flight simulator is not profitable for a software house like FSdreamteam, then what is?
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If making airports for a flight simulator is not profitable for a software house like FSdreamteam, then what is?
You shouldn't forget we are based in one of the countries with the highest cost of living in the world, where the minimum wage is about 2x what is in the US, which means we are forced to be extremely selective when deciding which projects to pursue.
Right now, most of our airports has been conversions from FSX/P3D (the ones that weren't, are very small airports), which allowed us to keep a very competitive price, which kept the sales up, even if they might not show everything we *might* be capable of doing, but they had a lower risk and they allowed to work on GSX as well.
The issue with PHNL is that is really something made completely from the ground up, and we should do it with the level of detail that people expects from a full-price airport, but in that case, it will be way less attractive to Marketplace/Xbox users, that are WAY more price-cautions than normal hard-core users that buy direct on release, so it's a bit of a dilemma: either we do a conversion that will sell reasonably well because of the low price and won't require a year of work, so it will likely break even, or we increase the risk (diverting also resources from GSX, which is a secondary effect that increase the risk), and invest to do something that while will surely will appeal hard-core users, but will be an hard sell to Marketplace users, that don't react well to 25$ airports.
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Is PHNL still in development?
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Is PHNL still in development?
Not for FSX/P3D