FSDreamTeam forum
Developer's Backdoor => GSX Backdoor => Topic started by: DMac10121 on January 28, 2012, 08:17:27 am
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I was wondering how much GSX was going to cost. From what I can tell no price range has been announced. Will it be like sceneries, in the 30-35 dollar range? Like a more expensive add-one, like from 40-45 dollars? Or will it be higher than that? It would be nice to have an estimate before it was released. ;D
Anyways, can't wait for CYVR, GSX or GSX @ CYVR! ;) ;) :D
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It will cost same as KLAX.
If we had to really factor in its developing time (about 2 years) it should cost much more than KLAX, but we believe that offering a price lower than it should be, will surely increase sales.
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Umberto, just look at the forum. It will be a slaying at any price, and the lower the better. I can't wait!
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It will cost same as KLAX.
If we had to really factor in its developing time (about 2 years) it should cost much more than KLAX, but we believe that offering a price lower than it should be, will surely increase sales.
Wow! Can't wait!
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It will cost same as KLAX.
If we had to really factor in its developing time (about 2 years) it should cost much more than KLAX, but we believe that offering a price lower than it should be, will surely increase sales.
Very good to hear and very reasonable. If you personalize some third party airports (besides your own), will those cost additional fees or will they just be added as one of those free updates?
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Very good to hear and very reasonable. If you personalize some third party airports (besides your own), will those cost additional fees or will they just be added as one of those free updates?
It depends on the level of customization needed:
something that will just fix the most obvious problems like, for example, telling GSX which parking have fake/static jetways, we'll release it for free, because the whole point of GSX is that you don't have to pay to have an airport "supported", since it will work anywhere.
A payware level of support is something more involved, not just having an airport supported, but more likely packs of many airports together, grouped maybe by areas or by developer, with ground vehicles placed in custom positions for every single parking and also new 3d models and textures specific for the airport.