FSDreamTeam forum

Products Support => GSX Support FSX/P3D => Topic started by: Olympic260 on September 08, 2019, 11:47:21 am

Title: Corner node manipulation
Post by: Olympic260 on September 08, 2019, 11:47:21 am
According to
&t you can manipulate the corner node at the quick edit screen. How do you select the corner node to manipulate it? For now I can only select plane final position only
Title: Re: Corner node manipulation
Post by: Astro_liam on September 08, 2019, 12:26:11 pm
Pressing F4 seemed to select it for me
Title: Re: Corner node manipulation
Post by: virtuali on September 09, 2019, 11:47:46 am
Yes, F1/F4 cycles between objects that can be selected.

This is true in all places in GSX when it's possible to cycle between a list of editable objects, like vehicles, the parking position, the stop position, etc. We tried to be consistent in all places, so you won't have to learn new keys.
Title: Re: Corner node manipulation
Post by: black2306 on September 09, 2019, 08:35:09 pm
How to add more one corner?
Title: Re: Corner node manipulation
Post by: virtuali on September 10, 2019, 12:01:41 am
This version supports only one corner node. Future updates will have a fully blown waypoint-based editor with an arbitrary number of points.