Author Topic: FSDT and FTXG issues ?  (Read 2765 times)

Michael Moe

  • Full Member
  • ***
  • Posts: 113
FSDT and FTXG issues ?
« on: August 25, 2013, 09:20:56 am »
Hi,

As everybody know FTXGlobal has hit the market and i was wondering if/or recommendations by FSDT to overcome any issues or scenery prioritys ?

Thanks  ;)

Michael Moe

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 50710
    • VIRTUALI Sagl
Re: FSDT and FTXG issues ?
« Reply #1 on: August 25, 2013, 10:19:13 am »
I don't see any potential problems. The general rule, is always have the airport sceneries on an higher layer than everything else.

Michael Moe

  • Full Member
  • ***
  • Posts: 113
Re: FSDT and FTXG issues ?
« Reply #2 on: August 25, 2013, 11:28:15 am »
Ok thanks,

The City and array around KLAX is pretty huge so by making FSDT KLAX a higher layer in fsx scenerymenu would "override" FTXGlobal in that array? What about those new lights from FTXGlobal. Would they also vanish because FSDT KLAX has a higher layer priority?

Its just for the technic side of this for understanding :-)

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 50710
    • VIRTUALI Sagl
Re: FSDT and FTXG issues ?
« Reply #3 on: August 25, 2013, 12:04:15 pm »
Most of our airports don't extend outside the airport perimeter, for the precise reason that users might want to use them with other surrounding sceneries.