Products Support > Honolulu FSX/P3D
How to remove the B-52's from Hickam Field
virtuali:
--- Quote from: silverfox441 on October 27, 2012, 02:10:22 am ---Ok, found it. It's called "PHNL_OBJ.BGL" and it sits in "Scenery, global, scenery". i don't know where it's coming from.
--- End quote ---
Something you downloaded, that you forgot about it.
--- Quote ---Unfortunatly, still no ai traffic. But at least, those B-52 are gone, gone, gone...
--- End quote ---
The AI traffic problem is most likely something else (the thing you downloaded might have other files in other folders), but since this thread is about the B52s, it should be considered solved.
About AI, check if you have a double traffic.bgl file in the scenery\world\scenery. Please, do not reply in this thread, which is about the B52s. If that doesn't fix it, I've outlined two different support option for you in the other thread about AI.
data63:
I remember having read something about "MAIW traffic"
that is designed for FS9 and sometimes they add some bgl's for "virtual waypoints" to create realistic traffic.
although it is knwos that fs9 traffic files an dfsx traffic files do not "coexist" that well
maybe that helps
I'd love to use all that MAIW packages - but they're not really easy to be adapted for FSX - for my use I convert the BGL's to FSX format if they donÄt contain those custom waypoints - works for me
Happy landings
Juergen
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