Products Support > JFK for FSX/P3D
Crosswind AFCAD Updated!
theshack440:
hombrexp, I have one more question,
It seems that when 31L is in use for takeoff traffic is assigned to use taxiway Z as opposed to KK. Is there a way to change this in ADE?
Thanks (by the way, your strategy to get the DAL connection planes in their stands worked!)
Regards
hombrexp:
That is an odd situation, come to think of it, that was something I had thought would be more realistic because then the AI would use the entire runway for takeoff. I had even tried to get my AI to cross 22R to go to Taxiway Z to queue for 31L, and I thought it was impossible! I don't know why its happening on your system, but all my AI use KK.
I'm not sure if in real life traffic uses Z for the entire runway, or if they position at the extended landing threshold like I have it set on my afcad, but if it turns out the Z taxiway is really used in real ops, then I wouldn't worry about it. Does anyone know for certain where takeoffs start on 31L?
theshack440:
As far as I know, it just depends on the runway/weather conditions. I have listened to liveatc.net and heard them using 31L at KK and other times at Z.
So you are saying that you tried to get them to go to Z but on your game they aren't? If so that is weird that it works on mine. Do you know how to change it to KK in ADE?
Thank you,
Regards
donaldd:
hombrexp (or anyone else that can do this),
If there a possible way you can make the new Bay Runway (13R/31L)?
theshack440:
--- Quote from: donaldd on April 19, 2011, 12:52:41 am ---hombrexp (or anyone else that can do this),
If there a possible way you can make the new Bay Runway (13R/31L)?
--- End quote ---
Do you mean to remake it so it's 200 ft wide, 14511 ft long, and concrete? Because if so, one would have to make their own ground textures using various programs (I think) and more... basically I'm pretty sure it would take a while and would be quite difficult to get it up to fsdt standards. But maybe someone can do it who knows.
Regards
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