Products Support > Honolulu FSX/P3D
Flickering & Bleeding issue
johndrago:
--- Quote from: jordanal on April 19, 2010, 12:19:29 am ---FWIW, I too still see this green texture flickering through the runway texture when arriving on 08L. It doesn't appear until I'm actually on the ground after flying in from LAX unsing the PMDG 748i.
--- End quote ---
Can you confirm that you don't see it if you start at 8L?
Thanks,
John
johndrago:
Umberto,
Any luck on tracking down the issue with 8L, and why it only happens when flying to PHNL?
Thanks,
John
B777ER:
Put the new AFCAD in, did not help at all. Landed on 4R and all I saw was the default ground textures until I taxied off the runway near the terminal. Horrible looking. Makes landing at PHNL useless.
johndrago:
Virtuali,
Do you have anything else we can test to see if we can solve the issue on 8L?
Thanks,
John
jordanal:
And it's weird too. Looking at the runway texture after landing with my PMDG 748i and remaining parked about 1/2 down 8L, as I panned around the aircraft in the outside view, only the portion of the runway directly underneath, or slightly in front of the aircraft conintued to flicker and blead through the concrete runway texture.
It's almost as if some kind of alpha channel texture conflict or something when close an aircaft. Why only after landing from a long trip to PHNL is what gets me. And after observing it for a good 5 minutes or so, I pulled off to the taxi-way and the flicker goes away from underneath the aircraft and is not observed on the taxi ways or tarmacs; only on the runway, directly under the bird.
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