Products Support > Honolulu FSX/P3D

Flickering & Bleeding issue

<< < (3/14) > >>

virtuali:
That doesn't change the fact that now another AFCAD is taking precedence at PHNL. So, please, remove it and check again.

9Y-POS:

--- Quote from: virtual on March 24, 2010, 12:13:37 am ---That doesn't change the fact that now another AFCAD is taking precedence at PHNL. So, please, remove it and check again.

--- End quote ---

so no double afcad, no mesh, and still texture bleeding persists, can an adjustment be made to the PHNL afcad "elevation" to try to eradicate this problem?

virtuali:

--- Quote from: 9Y-POS on March 24, 2010, 01:48:17 pm ---so no double afcad, no mesh, and still texture bleeding persists
--- End quote ---

These are just the most *common* causes. However, it can be also any BGL, not just an AFCAD, it would be enough if if contained only a single runway.


--- Quote ---can an adjustment be made to the PHNL afcad "elevation" to try to eradicate this problem?
--- End quote ---

The PHNL afcad elevation is already correct, and there's also a VTP flatten which is also correct, and there's also a very high res mesh, which is entirely flat, to the corrected airport elevation. The mesh is even purposely set to be slightly *below* the airport elevation, in order to be sure to eliminate any mesh problems. Usually, you have these issue, when a mesh is exactly at the same airport elevation or slightly above, maybe only parts of it.

Also, you said yourself the problem doesn't appear when departing, only when landing.

If it was something wrong in the scenery, it should appear in both cases. There's no such thing as a "departing elevation" or "landing elevation". There's just *the* elevation, and it can be either always wrong, or always right. If it doesn't work in one direction only, it might be also an FSX bug that we can't do anything about it, as if not being able to load the hires mesh (it's 4.75 mt/pixels, but entirely flat of course) only when approaching.

B777ER:
Fresh install of FSX with Acceleration. Have FSG mesh, slider at 100. Only scenery for area is FSDT PHNL. I get this as well. Landed on 8L and expereienced this issue. Horrible looking bleed through. Never seen this with any other FSDT scenery. This is on Window 7 x64. No AI traffic either. I remember last year when Imaginesim came out with KATL. They had this issue with part of their scenery. I believe it was around runway 10/28. It got fixed but I don't remember how it was done. So this issue does crop up now and then.

Went back and found the post on avsim where afcad maker Jim Vile found the texture bleed through problem with KATL (its post # 115): http://forums1.avsim.net/index.php?showtopic=231498&view=findpost&p=1476646

virtuali:
Obvious question here: does it happen if you disable FSG Mesh ?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version