Products Support > Honolulu FSX/P3D
MS Flt Sim 2020 for Honolulu
virtuali:
--- Quote from: Bigteeze on March 28, 2023, 05:39:04 am ---Has any progress been made on PHNL or is GSX still taking up all the resources?
--- End quote ---
The one taking all the resources is now KIAH. We'll check the PHNL situation after it will be released.
Pioneer:
Just checking in. Any progress with PHNL?
Nimic:
--- Quote from: virtuali on April 03, 2023, 01:58:55 pm ---
--- Quote from: Bigteeze on March 28, 2023, 05:39:04 am ---Has any progress been made on PHNL or is GSX still taking up all the resources?
--- End quote ---
The one taking all the resources is now KIAH. We'll check the PHNL situation after it will be released.
--- End quote ---
KIAH has been released. Any chance now for PHNL?
virtuali:
--- Quote from: Nimic on June 03, 2023, 02:35:47 am ---KIAH has been released. Any chance now for PHNL?
--- End quote ---
We always wanted to do it, and it's almost 50% done in fact.
So, as I've said, after KIAH, we might possibly start considering resuming the work on it. But it will be a while before it can be released or, more precisely, a while before we can even have an idea on a possible release date.
It also depends how much KIAH will sell, because at this time we are not even sure making airports is still profitable, let alone something made from scratch and not converted, like PHNL would have been.
Nimic:
--- Quote from: virtuali on June 09, 2023, 04:32:06 pm ---
--- Quote from: Nimic on June 03, 2023, 02:35:47 am ---KIAH has been released. Any chance now for PHNL?
--- End quote ---
It also depends how much KIAH will sell, because at this time we are not even sure making airports is still profitable, let alone something made from scratch and not converted, like PHNL would have been.
--- End quote ---
I don't want to be off-topic, but are you suggesting that creating airports may no longer be profitable for you due to market saturation? Or is there another reason? FS2020 it's out since only three years. P3D has been at the forefront for 10 years or more, if we also consider FSX, and I never heard such skepticism about sales. If making airports for a flight simulator is not profitable for a software house like FSdreamteam, then what is?
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