Products Support > Honolulu FSX/P3D

Fog Like look with double shadows at ground level

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BernieFlyer:
Hi Umberto, have you had a chance to look at this?

Regards

Bernard

Andreasmb:
Hi,

I have same new phenomenon, noted it now - FSDT PHNL only.
Running P3dV4.5 HF3 also, with no add on weather inject, just with P3D own clear skies weather.
Checked if it might be after change from SODE 1.68 to SODE 1.70. But both Sode versions show the same strange phenomenon.
See enclose pictures. whereas the one picture with SODE 1.68 in its name shows the situation when having unchecked - before taking that picture - the option in P3D settings Options-Lighting- Casting - Receiving both, External vehicle and Receive vehicle. And then one sees in this picture still the "fog" like phenomenon, without the own aircraft cast shadow of course. Checked AI traffic both UTL and FSXPAI models within the same session at FSDT PHNL, but they do not show this phenomenon.
Its not on other airports I have.

Strange, look forward to replies.

Andreasmb

Andreasmb:
Did add. checks as follows, whereas when I 1st found that phenomenon as per previous mail today I started P3d freshly and selected "PHNL" directly from the Prepar3d Scenario Menu and went there.

Now checked:

1. End P3d. Start new, but go 1st to my default flight scenario from Prepar3d Scenario Menu, started that, (no "fog phenomenon) and once in that scenario choose via MENU Item Navigation - go to airport PHNL -> and once there the same "fog" around wheels shows.

2. Went right away from that PHNL scenario showing the phenomenon straight away via MENU Item Navigation - go to airport to PHJR (near by PHNL), started flight from there to PHNL and when landing there NO "Fog" phenomenon around wheels, all normal! Aha.

3. Closed P3D started fresh, choose PHNL directly from the Prepar3d Scenario Menu and went there again. As to be exspected "Fog" phenomenon shows. Then started from PHNL runway with "Fogged"in wheels, and made small round and landed PHNL again and - > phenomenon gone, no "fog" layer around wheels!.

So to fly a round starting from PHNL and land again PHNL and the thing is gone. Or start from near by Airport / other airport and land in PHNL and then No phenomenon. Only if I go via menu selection to PHNL then "fog" layer is showing.


Bernard, can you confirm that?

Andreasmb

BernieFlyer:
Wilco Andreas. I will report shortly.

Bernard

BernieFlyer:
Well, before I retired last night I decided, just in case it may be an issue, to delete the Shaders folder and let it re-build. When I loaded a flight from the Menu BINGO the issue has gone! Give that a try. It will probably fix the issue. Why it only happens with PHNL is a mystery that only FSDT can solve.

Cheers

Bernard

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