Author Topic: AI and movable apron vehicle shadows  (Read 3258 times)

abic

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AI and movable apron vehicle shadows
« on: November 25, 2013, 10:15:41 pm »
I just bought the newest KDFW-scenery together with the KORD-scenery and experienced that at KDFW there are no shadows from AI or movable apron vehicles no matter if I switch on or off the "Aircraft cast shadow on ground" (FSX version). AI and vehicles show under identical condition at KORD and the scenery KLAX (all from FSDT).
What am I doing wrong?
Who can tell me the solution?
Thank you

virtuali

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Re: AI and movable apron vehicle shadows
« Reply #1 on: November 26, 2013, 06:54:12 am »
That's not a bug or something that needs to be fixed. Due how the ground is made at KDFW (the 1st scenery ever to feature shaders on ground polygons), it's not compatible with AI shadows *after* your viewpoint is higher than a certain height.

Because of this, since you wouldn't be able to see the airplane shadows anyway, the scenery automatically turn it on/off if your viewpoing is below/above a certain height threshold.