Author Topic: Tacpac released  (Read 3775 times)

SUBS17

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Tacpac released
« on: December 20, 2012, 12:46:52 am »
Finally, BTW it has a feature where peoples servers that use Tacpac are on a list so that you can find other Tacpac servers now that Gamespy is gone.

Quote
We are very proud to announce that the
VRS TacPack for FSX is NOW SHIPPING!
(requires a pre-existing copy of the FSX Superbug, Windows 8 currently not supported)
The TacPack has finally arrived! The Tacpack is a complete A/A and A/G combat modification and multi-player infrastructure modification for FSX. Weapons ranging from AGMs to LGBs and guns are all modeled with realistic physics, performance, effects and lethality envelopes rivaling stand-alone simulators. Not only will you be able to take out AI aircraft in single-player, you'll be able to dogfight your friends (and enemies) multiplayer, take out SAM and AAA, or bomb a hostile airfield - all in free-flight. When the dust settles you'll be able to call for a tanker, fuel up behind an intelligent AI refueler flying dynamic racetrack patterns, then RTB to review the action (and lick your wounds) via TacView - an amazing ACMI playback system.

Exclusive TacPack Features:
Weapon Systems:

A/A and A/G missiles, ballistics and guided/unguided bombs.
Lethal to both aircraft (total or partial damage) and simobjects. Supports all the current systems carried by the VRS Superbug, with all associated avionic displays:
Realistic weapon ranges and maneuvering kinematics, dependent on engagement geometry.
As with the classic Superbug, any one of thousands of combinations of ordinance can be loaded, and the weight and drag of the weapon is simulated on the airframe and removed after launch.
Weapons are positioned on and fire from individual stations, not a generic aircraft centroid.
All systems work in FREE FLIGHT and do not require scripted missions.
Destructible objects include ships, aircraft, ground vehicles and simobject structures. If it's a simobject, you can lock it up and kill it. Note that the TacPack does not supply objects, these are present as part of your FSX installation.
Avionics:
Note: Experimental features are not guaranteed to work on all hardware/systems and no refunds will be given based on compatibility.

Fullscreen Night Vision
Padlock view
FLIR (ATFLIR) Simulation
AN/APG-73 Air-To-Ground radar simulation with full terrain masking
Massive Superbug avionic upgrades to support TacPack systems
ACMI Playback:

ACMI recorder for FSX, readable by Vyrtuoz's TacView
Can record flights in any aircraft, and records all aircraft present (AI and MP) in the simulation
Minimal FPS impact
Facilitates after-action debriefing/training
Multi-player Support:

Full multi-player functionality
Drop AI into sessions (see AI menu below)
Partial and critical damage modeling
IFF system for all AI and human players to facilitate division into teams
Anti-Cheating measures
MP Server browser
VRS AI Menu:
Note: The VRS AI menu system depends on vessels from your own inventory. VRS does not supply AI objects except for SAM and Drone components.

Deployable Aerial Refueling Tankers through an intuitive in-flight menu system (F-18E AI Tanker model supplied, other tanker models available as freeware and default FSX aircraft)
Deployable SAM installations can be placed, given a team, and become active threats visible on RWR and destructible
Deployable Target Drones can be placed and commanded into various patterns and behaviors
Deployable Vessels complete with navigational aids and point-defense systems (ship/carrier models not included, but available in default FSX Acceleration or Gold edition inventories)