Since nobody else reported it before (KDFW was released in 2010), the problem is surely not the scenery but, most likely, a mesh addon you are using for that area.
Try also with different settings of the TERRAIN_MAX_VERTEX_LEVEL parameter in the FS9.CFG, the default highest level it's 19, but some addons requires to be set at 21, but this might create terrain "spikes" on some places, possibly causing a crash.