Author Topic: Delta Encoding & Hornet HUD  (Read 3320 times)


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Delta Encoding & Hornet HUD
« on: September 04, 2012, 12:17:00 am »
Using delta encoding, would it be possible to patch the existing Hornet model to add the collimated HUD Umberto created after release?

bsdiff and xdelta both sound like they're capable of creating patches for binary files.  FSX MDL files are stored in a RIFF container, and I don't know what would happen if you ran one of those tools on one.  I'm definitely not an expert on file types, so I'm not really sure what I'm talking about.  Just thinking out loud...

(Edit: Really just a question for Umberto, I guess.  Doesn't seem of much use in any other context here.)
« Last Edit: September 05, 2012, 07:31:11 am by Orion »