Hi Jimi,
Been flying this since a few versions back. This latest version definitely handles better in terms of low speed maneuvering and throttle response. Wheel braking is also greatly improved, no more drifting sideways down the runway...haha. I've recently been practicing the NATOPS carrier pattern over and over, and noticed a few minor things:
1) AOA indexer flickers when on - not sure if this is by design or not
2) There doesn't seem to be much ground effect on a normal field landing. On-speed AOA, pretty consistent on power. It feels almost non-existent, which is odd for any aircraft I've flown in the FSX environment. Even if I add flare and a bit of power, or more headwind, the plane still seems magnetized to the ground. My realism settings (General realism etc) are all max - not sure if that plays into it.
3) A/B effect starts at around 80% upward, but then disappears at max throttle.
4) Range of motion on the stabilators while WoW - model-wise - seems off. No correlation to the actual flight performance, and I noticed it does change while airborne.
Reference this video:
, at around the 3 min mark, you can see the stabilator movement.
5) Formation lights do not dim at night. They are bright white when off, and flourescent when on.
Overall, this is amazing progress! I would love to help out and do a few textures when the paint kit is available!