Victory103
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« Reply #120 on: August 23, 2013, 12:48:24 AM » |
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It's in the standard pack, at least it was when you purchase that and make it to the CTO phase of training. So, based off that you get the T-6B, AT-6B, T-45C, T-38C and finally the F-18C with the default FSX-A VC + plus current FSXBA mods.
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DUSTOFF ARMY PROPS
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Letourn
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« Reply #121 on: August 23, 2013, 04:09:02 AM » |
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Victory,
thank you for your help!
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Mickey_Techy
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« Reply #122 on: September 22, 2013, 04:48:25 PM » |
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I seem to have certain issues running FXBA Hornet on my multi-monitor setup (3 x 1920x1080=5760x1080 resolution).
All the additional gauges show up badly stretched and I have to resize them, each time I fly. This, however is not the issue, and I can live with doing this everytime I start a flight. The problem is that the moment I select any of these 2D gauges for the first time, my FPS drops down to 7-8 (from above 40 or so).
I know that the issue could be solved by editing tweaking some setting in the panel.cfg, but can't seem to recollect, which and how?
Can anybody help please?
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jimi08
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« Reply #123 on: September 25, 2013, 12:50:05 AM » |
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My initial guess is that it would have to do with some of the 2D gauges that has borrowed from the Sludge Hornet. There are a lot of extra gauges and coding (i.e. Blackbox) are initiated upon switching to the 2D panel. I will pass the buck to him. Hopefully he can give you some answers.
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Mickey_Techy
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« Reply #124 on: September 25, 2013, 12:52:41 AM » |
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Thanks Jimi.
I will wait for Sludge to make his recommendations.
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Letourn
Jr. Member
 
Posts: 88
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« Reply #125 on: September 25, 2013, 01:28:57 AM » |
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Mickey,
When you are running a 3 monitors setup you need to divide by three the first number follwing the window_size= in you panel.cfg for the gauge you have problem with. It will fix the FPS dropping down to 8-10 FPS.
But you might have to play with other setting if you want it center or with a different size.
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Mickey_Techy
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« Reply #126 on: September 25, 2013, 01:33:00 AM » |
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Thanks Letourn,
I think, that was it, only I wasn't sure. Will test and report back.
Thanks again.
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Letourn
Jr. Member
 
Posts: 88
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« Reply #127 on: September 25, 2013, 01:39:36 AM » |
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Here is an example of the Refueling gauge;
[Window07] size_mm = 1024, 256 //window_size = 1.000, 0.333 //ORIGINAL window_size = 0.333, 0.333 //Divide by 3 for 3 Monitors Setup //position = 6 //ORIGINAL window_pos = 1.000, 1.000 //Divide by 3 for 3 Monitors Setup background_color= 0,0,0 visible = 0 alpha_blend = 0.95 ident = 10030
gauge00=RefuelingGauge!traffic_info, 0, 0, 172, 220 gauge01=RefuelingGauge!RefuelingGauge, 0, 220, 172, 36
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Mickey_Techy
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« Reply #128 on: September 25, 2013, 01:54:11 AM » |
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Thanks Letourn, This fix works. Mostly. Not with all the gauges, but most of them. But, now that I know where to look, I should be able to fix it all up. Just one question, in the example you have quoted above. //position = 6 //ORIGINAL window_pos = 1.000, 1.000 //Divide by 3 for 3 Monitors Setup
I see that "window_pos" is an additional property in your cfg. I don't have this in my files. I can understand "position=6", but what does window_pos property do out here? As per the SDK, this property overrides the position and windowsize attributes.
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Sludge
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« Reply #129 on: September 30, 2013, 10:11:20 PM » |
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Mickey...
I got around to reading this thread again, and saw your post. I'll look into it and see if I can't help you directly and/or get you pointed in the right direction.
Lemme know what happens with Letourn's fixes. Just breezing by, they look right, but I have ZERO EXPERIENCE with multi-monitor setups, so I'll have to get feedback on what happens for you, and what others have said for FSX in general and other games using multi-monitors.
Later Sludge
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Mickey_Techy
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« Reply #130 on: October 01, 2013, 05:27:25 PM » |
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Mickey...
I got around to reading this thread again, and saw your post. I'll look into it and see if I can't help you directly and/or get you pointed in the right direction.
Lemme know what happens with Letourn's fixes. Just breezing by, they look right, but I have ZERO EXPERIENCE with multi-monitor setups, so I'll have to get feedback on what happens for you, and what others have said for FSX in general and other games using multi-monitors.
Later Sludge
Thanks Sludge, I did apply the fixes as recommended by Letourn, and I know that is the way to go also. But, while some gauge appearances do get fixed, but my FPS still drops to 3-5 when I select certain gauges (for e.g. Plat cam or data sheet view e.t.c). Am spending a little more time with A2A birds and VRS Rhino than the Sludge/BA Hornet presently, so further testing is on hold. Mickey
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Sludge
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« Reply #131 on: October 01, 2013, 09:11:01 PM » |
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Mickey...
Just to make sure I read that right, the FPS drops to 3-5FPS or its drops -3/-5 from normal? If it drops to 3-5 FPS, there's something seriously wrong.
No worries, lemme know when you get back in the seat of legacy Hornets, and we will work on this.
Later Sludge
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Mickey_Techy
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« Reply #132 on: October 01, 2013, 10:10:57 PM » |
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..................the FPS drops to 3-5FPS or its drops -3/-5 from normal?........................ It drops to 3-5 FPS (it's not a drop of 3-5 FPS, it totally drops down). And, it's a known FSX issue with extreme wide view resolutions with unsupported 2D gauges. One has to modify the display settings of these gauges as clarified by Letourn above, but a little more than that.
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jimi08
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« Reply #133 on: January 25, 2014, 01:30:40 AM » |
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YAY!! Finally got the permission to distribute the new model from Madcatz (Thanks Madcatz). Looking for a suitable place to upload now. Need some testers for those interested....
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Orion
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« Reply #134 on: January 25, 2014, 02:48:59 AM » |
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I'm always glad to help. 
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