FSDreamTeam forum
May 20, 2013, 08:00:57 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: GSX Released!
 
   Home   Help Login Register  
Pages: [1]
  Print  
Author Topic: Caged vs uncaged  (Read 478 times)
GOONIE
Sr. Member
****
Posts: 347



« on: April 21, 2012, 02:07:25 PM »

Fellow aviators,

Do you fly your case I pattern with the HUD caged or uncaged? Is their NATOPS guidance on when to cage, or is it pilot preference? Sometimes in the break, downwind, and 180/90, I find caging the HUD works better for me, and I can either leave it that way or uncage it when in the groove, thoughts?

Capt.
Logged


"You've got to land here, son. This is where the food is."
Victory103
Jr. Member
**
Posts: 80


« Reply #1 on: April 21, 2012, 03:23:08 PM »

Nothing in NATOPS, only that if you do cage it, the ghost VV should still move up to a point. I generally fly with it uncaged to help let me know where the aircraft is going at all times.
Logged

DUSTOFF
Sludge
Hero Member
*****
Posts: 1092


SQUEEZING EVERY NICKEL of life for all its worth!


WWW
« Reply #2 on: April 21, 2012, 08:02:30 PM »

CAPT...

I fly with it CAGED throughout the pattern, 'til I turn onto Final Bearing and then I un-CAGE it. I got this technique from the several Y/T videos on carrier landings. You can see the HUD caged and then around 0.8/0.7, it uncages and the ghost v/vector disappears. Personally, I like it, as the caged HUD helps me maintain my visual cues during the pattern but un-caged, I get the spot-on visual cues (v/vector on ship crotch) in the groove.

If you didn't already know, the HUD is fixed to where you can select a button to CAGE/UNCAGE your HUD, just like the jet. Its "cabin alert - seat belts on/off" under the FSX controls. Also, to enable it during flight, you must open the HUD Control Panel (shift-2) at least once. After that, the button will function regardless of panel visibility.

Hope this helps.

Later
Sludge
« Last Edit: April 21, 2012, 08:35:41 PM by Sludge » Logged

GOONIE
Sr. Member
****
Posts: 347



« Reply #3 on: April 22, 2012, 01:49:41 PM »

Thanks Sludge and Victory,

I fly like you said Sludge, and what you said you saw on youtube, caged in the pattern then uncage in the groove at ball call. I've setup the cage/uncage button on my throttle so I can do this quickly while still flying the jet in FSX, I think I remember in the real superhornet sim the cage/uncage button was on the throttle.

Capt
Logged


"You've got to land here, son. This is where the food is."
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!